a_bertrand Posted October 31, 2012 Posted October 31, 2012 Here is the planning for the next release: - Updates of nearly all the mods - Some bug fixes - eval function is now wrapped (thanks to octarine feedback), and will allow better debug of conditions / actions - Error handler gives back a readable info - Possibility to disable the security module (currently it's not possible) - New theme manager (allows to import / export themes) - New image uploader (which let you upload images for different modules based on the config.xml file) - Not sure yet which, but a couple of new mods are planned too When is this release planned? Hopefully end of next week. As always, comments, wishes are welcome. Quote
chicka Posted October 31, 2012 Posted October 31, 2012 its to bad I can't afford to buy this engine. I think it would be a great learning tool, The updates are more frequent than anyone could have expected. Keep up the good work alain. Quote
a_bertrand Posted November 1, 2012 Author Posted November 1, 2012 Thanks chicka, and you could start learning by downloading and using the free version of the engine ;-) Quote
rulerofzu Posted November 1, 2012 Posted November 1, 2012 It could do with an across the game avatar module so personal avatar , forum etc Quote
a_bertrand Posted November 1, 2012 Author Posted November 1, 2012 good idea. I write it down and see how it goes. Quote
Spudinski Posted November 1, 2012 Posted November 1, 2012 Good luck. Bet it's gonna be awesome. :) Quote
SHAD Posted November 1, 2012 Posted November 1, 2012 I agree, it's an excellent source for learning! I bought the engine a couple of days ago and comparing it to some other engines( it won't be fair to name them) it's takes layman's hindsight to figure where they went wrong and why they received so much criticism. Anyway, good work on the update! Quote
a_bertrand Posted November 8, 2012 Author Posted November 8, 2012 The next version is coming well, however I will need 1 more week to finish it, so no release this week. Sorry about it. On the other side, the theme manager, and the image uploader will certainly bring some to the engine. To allow admins to upload images you will simply need to define a couple of lines in the config.xml file, and the image uploader module will allow you to upload / view / remove the images: Taken from the explore/config.xml <image_upload folder="images" table="explore_types" id_column="id" display_column="name" image_format="jpg"> <image>explore.jpg</image> <image>default.jpg</image> <image>hole.png</image> </image_upload> This defines the folder name containing the images, the optional database table linked to the images (like id.ext), table columns and image extension. You can also define a list of images which are always there (not linked to a table). I will also add a "online" / "offline" flag to user table as requested by Ruler. Quote
a_bertrand Posted November 9, 2012 Author Posted November 9, 2012 As update: - Theme manager should be ready beside the integration with the marketplace - Image upload (as stated before) is now done - Avatars as requested is implemented - Error handling reworked - Online / Offline status is now a field on the user table and can be queried via a simple function - Logout now put you offline - After a given inactive time (can be set via config) players will be set as offline automatically - view_player can now be extended via additional hooks (avatars being the first) Quote
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