Razor42 Posted February 16, 2012 Share Posted February 16, 2012 I am currently planning my features for my game and I was wondering, what would you like to see on an army styled text based game? Quote Link to comment Share on other sites More sharing options...
Nickson Posted February 16, 2012 Share Posted February 16, 2012 war, politics, diplomacy, different sort of armies with a difference in "acting", ... Quote Link to comment Share on other sites More sharing options...
Razor42 Posted February 16, 2012 Author Share Posted February 16, 2012 Polotics and diplomacy? Any thoughts on what you'd like to see of these? Quote Link to comment Share on other sites More sharing options...
Nickson Posted February 16, 2012 Share Posted February 16, 2012 well I don't really know what you are currently planning to build, so I can't really tell what I would like to see, but I think the words speak for themselves, or at least enough to get an idea. Quote Link to comment Share on other sites More sharing options...
sniko Posted February 16, 2012 Share Posted February 16, 2012 - Experiences Not every soldier experiences the same thing - Everything is linked into everything - Different types of missions A main story and side quests, which are unlocked at different parts of the main story, or things you experience - Available to customize Customize your weaponry. For example, a M1A4 Carbine can have a silencer (+x[/blue] surprise) or a red dot sight (+x[/blue] accuracy) - Infantry Regiments Each regiment have different things they can do. The Parachute Regiment can travel faster and the Rifles Regiment can hold more ammunition (I don't know :P) Quote Link to comment Share on other sites More sharing options...
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