Eruondo Posted November 12, 2009 Posted November 12, 2009 I'm still working on making my game secure, and at the same time, unexploitable for users. So, on that matter, does anyone know how I would go about making it so that if my users refreshed, e.g. during a fight, they would loose the fight? I'm sure you know what I mean. I've tried both searching the forums and google, but as I've mentioned earlier - Search Incompetence FTW. Anyhows, if anyone would be so kind as to supply me with a link or something, I'd appreciate it! Regards, Eruondo. Quote
a_bertrand Posted November 12, 2009 Posted November 12, 2009 There is no definitive solution, however you could have a "step id" on the url, and if already had it the user will loose, same with other hidden fields or similar. However the smartest way to handle it, is that if you reload nothing happen. Quote
Dayo Posted November 13, 2009 Posted November 13, 2009 i would add a random capcha that appeares every so often like mt_rand(1, 10) if (rand == 1){//show capch} else {//dont show capch} pm me if you want more info Quote
Curt Posted November 13, 2009 Posted November 13, 2009 no offense to the capcha idea..but i think games that has too many capchas annoy the players which leads them away...just my opinion.. cheers :D Quote
Dayo Posted November 14, 2009 Posted November 14, 2009 thats why i use a random capch when i play games the 1st thing i do is set up a imacro if i can use it then i wont play that game ... Quote
Eruondo Posted November 14, 2009 Author Posted November 14, 2009 Thanks Dayo, but I went with the "refresh and nothing happens" idea. Eruondo. Quote
Zero-Affect Posted November 14, 2009 Posted November 14, 2009 it isn't difficult to make your own version of a verification script... Considering refreshes on i would say define but that would obviously not work a hidden post wouldn't either i don't think, could use peoples ideas to stop pushing, probably not My way lol. Kind of stumped their mate. Give me afew hours to research and i may come up with a solution. Quote
Zero-Affect Posted November 14, 2009 Posted November 14, 2009 php freaks lol don't see how they think that works but dunno might, try it Quote
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