Blade Maker Posted October 18, 2009 Share Posted October 18, 2009 How do you make a 3d town for a game like this: Quote Link to comment Share on other sites More sharing options...
Kasabian Posted October 18, 2009 Share Posted October 18, 2009 You need a good Illustrator or someone really handy with Photoshop and creating it with pictures. Another way too do it is the same as above but make it using Flash, that way you can add more function to the animations without worrying to much about file image sizes. I would look in to them if you don't already know about them. Hope this helps Quote Link to comment Share on other sites More sharing options...
Nickson Posted October 18, 2009 Share Posted October 18, 2009 The image you provide is not 3d, this is just 2d that somewhat looks like 3d, this picture has no real depth. But you'll need someone with image creation or manipulation skills. Quote Link to comment Share on other sites More sharing options...
Blade Maker Posted October 20, 2009 Author Share Posted October 20, 2009 Tribalwars.net What kind of graphics is tribalwars.net if you look at the screen shots it shows you there graphics is it 3d? or really good 2d? Quote Link to comment Share on other sites More sharing options...
ishmell Posted October 20, 2009 Share Posted October 20, 2009 To me it looks like a mixture of 2d/3d. Quote Link to comment Share on other sites More sharing options...
Blade Maker Posted October 20, 2009 Author Share Posted October 20, 2009 What would the name be of it I want to learn how to make it. Quote Link to comment Share on other sites More sharing options...
Guest georgelink Posted October 20, 2009 Share Posted October 20, 2009 Well, you would have to learn Flash or something that TribleWars Uses. (ma by flex?) Then you will have to be a great computer artist. Practice makes perfect! Quote Link to comment Share on other sites More sharing options...
Scarlet Posted October 20, 2009 Share Posted October 20, 2009 Its a basic map with animated gifs overlayed for certain actions...and they would be created from scratch ...as in handdrawn and animated... Quote Link to comment Share on other sites More sharing options...
Scarlet Posted October 20, 2009 Share Posted October 20, 2009 mostly you need a good artist...on that scale you probably want to look for someone into pixel art. Quote Link to comment Share on other sites More sharing options...
a_bertrand Posted October 20, 2009 Share Posted October 20, 2009 1) Welcome back Scarlet! Happy you appeared back! 2) I merged your two threads Kirbygamemaker, and this is the second time is I'm right. So please avoid to spam the forums with multiple times the same issues. 3) Honestly I have an hard time to decide if it's a 2D or 3D art. I would tend to say it's a 3D based image, which may have been retouched in 2D after. Why? Because the shadows, and positions of the objects seems a bit too perfect for a simple 2D art. However it doesn't change much, if you do it in 3D or 2D in both case it will takes you a lot of time and efforts. Quote Link to comment Share on other sites More sharing options...
UltimaRatio Posted January 3, 2010 Share Posted January 3, 2010 I can bet that it was painted by hand. 2d. But it could have been done in 3d without any problems, in fact, it would have been very easy. But to achieve those smaller details such as trees, ground it would have been retouched in photoshop. I do that to all of my 3d work, for it is much more simple to quickly post prod. it in a 2d software, rather than (let's use trees as an example) paint all of the textures for the low poly meshes of trees. Quote Link to comment Share on other sites More sharing options...
Taxed Posted January 4, 2010 Share Posted January 4, 2010 Its a good design. If i was doing something like that I would sketch it on A3 size paper so i could get the detail. Scan it onto my PC then digitise it in photoshop. Of if you have a wacom you could do it straight into photoshop or corel etc. Quote Link to comment Share on other sites More sharing options...
Zero-Affect Posted January 4, 2010 Share Posted January 4, 2010 mostly you need a good artist...on that scale you probably want to look for someone into pixel art. Welcome back Scarlet, Something like tribewars Graphics i would say it would cost thousands to get anywhere near theirs. Quote Link to comment Share on other sites More sharing options...
Maniak Posted April 28, 2010 Share Posted April 28, 2010 I'd say it could have been made in a Software called Autodesk 3D Max (or something that works on the same principle) and different lighting effects added. Although it could have been made in Photoshop, or a software with the same principle. Quote Link to comment Share on other sites More sharing options...
DigitalGerm Posted April 29, 2010 Share Posted April 29, 2010 Lol, that's 3D modeling + photoshop, same for ikariam. Step 1. get Blender http://www.blender.org/, it's free for commercial use, easy to handle and low resource cost for rendering. Step 2. Blender.org has a lot of video tutorials to get started with. Step 3. Gimp shop ( similar to photoshop ) but it's commercial free. Step 4. Swish-Max for easy animation Voile ! Wanna be a pro ? Get 3D Studio Max or Cinema4D, photoshop, then after effects, then flash. Wanna be a uberpro ? F**k the programs get O Reilly's books, learn like a maniac, make the game, then submit your CV + game to EA/BLizzard/Ubi etc... :) my opinion Quote Link to comment Share on other sites More sharing options...
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