Sim Posted January 29, 2009 Posted January 29, 2009 I need feedback and suggestions on what you would like to see in a new crime/mafia/gang engine heres my User Feature List so far www.teampo2.com/crime-web/feature_doc.html Quote
Haunted Dawg Posted January 29, 2009 Posted January 29, 2009 Re: Starting new Game Engine (massive features) - Need feedback There's to many crime/mafia/gang game's out there. Making your engine not noticable and luring people into thinking it's not your engine. Go with either one of the following: Turn Based Mafia engine => These sell alot Space engine => Ive hardly seen any space engine game. Med evil And some other's. Why not crime/mafia/gang? Because not everyone play's those type and are alway's looking for other game's to play. Quote
Lithium Posted January 29, 2009 Posted January 29, 2009 Re: Starting new Game Engine (massive features) - Need feedback Space engine => Ive hardly seen any space engine game. Well, search over sourceforge and you will find quite a handfull of those! :) Quote
Haunted Dawg Posted January 29, 2009 Posted January 29, 2009 Re: Starting new Game Engine (massive features) - Need feedback Question is.. Are they complete? Answer is .. no. Quote
codestryke Posted February 9, 2009 Posted February 9, 2009 Re: Starting new Game Engine (massive features) - Need feedback No attacking PvP code defined and probably not even thought of No gang vs gang code defined either So your going to recode McCodes without PvP, humm, maybe you should just buy the first version of Flodians engine, same, same. Better yet get an original idea and stop coping / augmenting other peoples ideas ;) Quote
POG1 Posted February 19, 2009 Posted February 19, 2009 Re: Starting new Game Engine (massive features) - Need feedback Templating System Language System 2 very good things, i am working on a war game with both of there incorporated :) I also agree with Haunted Dawg, for your game to be good it has to be different... Quote
Arson Posted March 14, 2009 Posted March 14, 2009 Re: Starting new Game Engine (massive features) - Need feedback Whats the point of making a game engine that is EXACTLY like another existing game engine? Quote
oxidati0n Posted March 18, 2009 Posted March 18, 2009 Re: Starting new Game Engine (massive features) - Need feedback Arson, to make it better and improve the quality of the code. :) Quote
Faz` Posted April 14, 2009 Posted April 14, 2009 Re: Starting new Game Engine (massive features) - Need feedback Arson, to make it better and improve the quality of the code. :) Couldn't have put it better. Quote
Guest Anonymous Posted April 14, 2009 Posted April 14, 2009 Re: Starting new Game Engine (massive features) - Need feedback Arson, to make it better and improve the quality of the code. :) True. But, players don't give a damn about what the quality of the code is like, they just care if it works and the concept of it. Any un-optimized code will work on a powerful server; but would just cost more to run. Quote
HITMAN 17 Posted April 23, 2009 Posted April 23, 2009 Re: Starting new Game Engine (massive features) - Need feedback let me know when you have this game on the webby as i will play Quote
Cronus Posted April 24, 2009 Posted April 24, 2009 Re: Starting new Game Engine (massive features) - Need feedback This engine is almost exactly like mccodes. Why doesn't someone just secure mccodes and then everyone can just use that? Quote
2Pacalypse Posted April 24, 2009 Posted April 24, 2009 Re: Starting new Game Engine (massive features) - Need feedback To be realy picky... I hate games with Guard/Agility... it should be Defense/Speed lol Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.