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Posted

Re: Staff Applications [FREE]

 

There is an alternative

Don't run SQL2

Convert it to V1

Delete everything that involves locking and locking the table, that should work fine

actually just convert the locking to a 0 id in the first sql config and update via that or make settings table

im making a table for settings...what shall i put values for conf_name and conf_value? 0.o

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Posted

Re: Staff Applications [FREE]

I think he means he didn't call it StaffApps.php

I think what you did was call it "StaffApps" and thats it :) or maybe you just did something else, i'm not sure

Posted

Re: Staff Applications [FREE]

Great Mod. I modified it just a little bit, so that you can add the staff rules, as well as amount of staff you are looking for. I did not make this mod at all, like I said I modified it a tiny bit....

 

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Posted

Re: Staff Applications [FREE]

shot.jpg

Theres the screen shot, and here is the code for the staff rules, if you want to add it.

call it stafftos.php

 

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  • 2 weeks later...
Posted

Re: [mccode v2] Staff Applications

i know its a dumb questio but still gonna ask. I am having a trouble changing the width of the table to fit into my screen. I have changed the 80% to a lesser amount and doesnt seem to want to change. I need to change it so it fits in the screen for width=200 about.

Would love someone to help me here (i am getting back into programming and some things are forgotten and some things i have to re-learn)

<form action='StaffApps.php' method='post'>

<input type=hidden value='$userid' name='ID'>

<table width=80% border=1 class=h>

<tr>

<th colspan=2>Application Form.</th></tr>

<tr>

<td>Position: </td>

<td>

<select name='staff' type='dropdown'>

<option value='2'>Admin

<option value='3'>Secretary

<option value='5'>Assistant

</select>

</td>

</tr>

Posted

Re: [mccode v2] Staff Applications

Answered my question. trial and error and a little persisitance

<td>

<textarea name=about maxlength=75 wrap=physical cols=60 rows=5 onKeyDown='textCounter(this.form.about,this.form.remLen,75);' onKeyUp='textCounter(this.form.about,this.form.remLen,75);'></textarea>

changed where it says cols=60 from cols=75 done the trick

love the mod its fantastic

Posted

Re: [mccode v2] Staff Applications

 

ok this is great but one thing i cant see the writing how do i change the colour

i have no clue what written your talking about but lets just think basic

HTML FONT CODE

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or you could be talking about css since i think this pulls table class

simple line add

in table line add

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these are examples and not tested.

Posted

Re: [mccode v2] Staff Applications

lies! :P

it will still pick it up, but the <font> attribute, wont pass HTML 5 validation, like md said

so yea, if you wanna do it the correct way, listen to md, and use CSS

Posted

Re: [mccode v2] Staff Applications

 

lies! :P

it will still pick it up, but the <font> attribute, wont pass HTML 5 validation, like md said

so yea, if you wanna do it the correct way, listen to md, and use CSS

wtf...

<font color =

deprecated element has to be css

 

 

i was giving examples of how it could be done lol the html code was specifically for the html content obviously and would work to my knowledge

i have no clue if thats the exact CSS code since i don't really mess with CSS font color much

but im assuming it would be in header

Posted

Re: [mccode v2] Staff Applications

 

lies! :P

it will still pick it up, but the <font> attribute, wont pass HTML 5 validation, like md said

so yea, if you wanna do it the correct way, listen to md, and use CSS

wtf...

 

wtf what?

Posted

Re: [mccode v2] Staff Applications

nice mod i like this staff app's better than any other one i added and i got it in right to where the links are but when i go in staff panel and unlock it and go back to the game to see if it works i get a white screen saying NOT FOUND

Posted

Re: [mccode v2] Staff Applications

 

md's post made sense i was just assuming why it took another post from another user to elaborate on it

Because, all i was saying, is it doesnt absolutely necessarily, no other way, have to be in CSS, you can still use the <font> attribute, and it will still work, its just not the right way

Posted

Re: [mccode v2] Staff Applications

 

nice mod i like this staff app's better than any other one i added and i got it in right to where the links are but when i go in staff panel and unlock it and go back to the game to see if it works i get a white screen saying NOT FOUND

try using the original

 

md's post made sense i was just assuming why it took another post from another user to elaborate on it

Because, all i was saying, is it doesnt absolutely necessarily, no other way, have to be in CSS, you can still use the <font> attribute, and it will still work, its just not the right way

the right way?

is there a code of ethics or something lol

Posted

Re: [mccode v2] Staff Applications

 

 

md's post made sense i was just assuming why it took another post from another user to elaborate on it

Because, all i was saying, is it doesnt absolutely necessarily, no other way, have to be in CSS, you can still use the <font> attribute, and it will still work, its just not the right way

the right way?

is there a code of ethics or something lol

Yes, yes there is, if you could do it any way, what is the point in W3C Validation?

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