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Everything posted by Cronus
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Very nice, will test sometime in the next few days and report back any problems.
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could you explain it so that maybe people could fix it themselves?
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I dont think telling someone to quit is very good advice. Everyone starts somewhere. Help him, or don't, you don't have to be rude about it.
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Find ways to attract players to Einherjar - The Viking's Blood
Cronus replied to jimmytran's topic in Browsergames
The art alone in this game is outstanding -
I've responded to you hours ago... took a max of 3 hours for response. sheesh
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Simple banking System with Loans & Investmenst!
Cronus replied to Razor42's topic in Free Modifications
Screenshots? -
Ah, very true, hopefully that will be a future update. I did submit feedback on the site for this so perhaps it will actually be implemented, who knows.
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The reason is because you are using my secured forums, and you still have include_once(int1.php); it is very unlikely you use that file in your game, so remove that line.
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Well, I just went back to it(logged out) and it gave me a new color. (deep blue) But, when I logged back in to my username, I went back to red, so I believe as long as you register it would hold the color.
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agreed but if you register your name, and the file is "private" i believe it holds the color. I am not 100% on this though, I will have to test it out.
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Hey everyone, thought you would get use from this tool I found in a TechCrunch article. Makes it easy to collab with people on projects, and shows who did what. Don't just take my word for it, try it out. https://www.stypi.com/cronus/CronSample
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mixmaster is correct, that's all you would need to do
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Happy birthday DBS! I will drink one for you tonight my friend
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Custom Work For Your MCCode Game [v1/v2/v2.5]
Cronus replied to Cronus's topic in Paid Modifications
That's what this entire thread is for, as you can see, I have many customers that can vouch for my services. And then there's one guy(you) in here saying my work is poor. (even though you don't work with me, ever) Seems like having many happy customers should be proof enough. :p -
Custom Work For Your MCCode Game [v1/v2/v2.5]
Cronus replied to Cronus's topic in Paid Modifications
Sorry to say but my support actually says 3 days, and i always respond within that time. MOST are processed within 24 hours though, I would say 75% of the time, but damn near never past 3 days, and I think that is fair. And to say I more support certain people over others is kind of ridiculous... why would I have preference? As for Dodger, I made the original mod for an older version of mccodes and it didn't have the right headers. I explained that I wasn't sure which version he used when I made it so it would have to be changed. I did explain that to him originally when I sent him the file as well. -
I wouldn't advise fiverr. I've heard many horror stories. Even from users from these boards.
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Custom Work For Your MCCode Game [v1/v2/v2.5]
Cronus replied to Cronus's topic in Paid Modifications
Rulerofzu, they won't be "learning their lesson", as my service will give them exactly what they want. I've tried to be as polite as possible but seriously, fuck off. -
Custom Work For Your MCCode Game [v1/v2/v2.5]
Cronus replied to Cronus's topic in Paid Modifications
@KyleMassacre/Raven1192: thank you for your kind words @rulerofzu: i understand, you are active here and would more likely choose someone you know more about. I'm aimed at the new users mostly who are looking for someone to help them with the game with paid work. usually they know no one anyways, so at least they know someone who knows what they are doing(me) will be overseeing the project. @People Arguing: im enjoying your bumps, rock on -
Custom Work For Your MCCode Game [v1/v2/v2.5]
Cronus replied to Cronus's topic in Paid Modifications
As for the ones that say "go into your files and find anything dealing with (whatever)". there is only one mod like that, and that is the armory mod. and that is because it affects many different systems and if you have ANY custom mods anywhere else on your site you would have to change it. I have no way of knowing what is on your site so it is quite a vague instruction, but there is not much I can do about that. it does say on the mod description that you need a general knowledge of mccodes to install. as for the donation mod, I have it for sale for v2, you asked for me to convert it to v1 and I declined. and Kyle offered the script to me, I didn't even know you were converting it. so I'm not sure what the issue is here at all and the code being messy well, I'll admit that my old work was messy however everything is done with functions in all of my work now so it is far easier to understand and modify ;) -
I usually gauge my success based on how many players are playing on a daily basis. 0-100 Too Small (although for the first month or so this wouldn't be a bad number) 101-150 Growing 151-250 Successful 250-400 Thriving No matter how many "donators", the site is almost guaranteed to be bringing in more than enough to call "succesfu"l financially and community-wise if you have more than 200 daily. Anything above 400 daily you are doing extremely well, you probably need to start focusing on optimization, and pushing more advertising into the game. Please take into consideration your advertising, if you are in a period of intense advertising, these numbers reflect nothing, as they are hyperinflated.
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Custom Work For Your MCCode Game [v1/v2/v2.5]
Cronus replied to Cronus's topic in Paid Modifications
You'll find that all my recent works are completely bug free, and if you have any problems with any of my work in the past you can bring it to my attention, and I will fix it if necessary. I always fully support my works. It's been a few years since my "work has a lot to be desired". When was the last time you used something of mine that I recently released? Hmmm? Or had me do work for you, and it didn't work? I do lots of custom jobs and I am always around to fix issues, lots of people on here have hired me for work previously, and I believe they would all agree that the work was good. You're right I have not shared anything free for a long while, but I also don't plan on it, most of the time when I post on here there is someone that posts negatively shortly afterwards. Example: right now. Why would I want to post something for free if there is a 95% chance someone is going to put me down for it? You haven't used any of my current works and yet here you are, posting about how my work isn't good and there are security issues. Completely false, first versions of my larger mods may have a few bugs, but I always resolve it within a reasonable timeframe. Claiming that my work is poor, based on work from 3+ years ago is silly. Everyone learns and improves. -
Custom Work For Your MCCode Game [v1/v2/v2.5]
Cronus replied to Cronus's topic in Paid Modifications
I didn't say it would have massive security holes? You just kind of pulled that out of nowhere. Working, not killing resources, and no massive security holes. Better? I assumed that was a given. -
Custom Work For Your MCCode Game [v1/v2/v2.5]
Cronus replied to Cronus's topic in Paid Modifications
If it works, and isn't killing resources, then I'd say its a win. ;) Also, if you don't want to book because you dont know who my other coders are, that is fine. If something goes wrong the business name and I will take a hit in reputation, instead of my coders. However, I will make sure that everything works and goes according to plan, I still oversee every project and speak directly with each client. As I originally said, *most* work will be done fully by me anyways.