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a_bertrand

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Everything posted by a_bertrand

  1. nope
  2. ok was just wondering... never saw your game.
  3. odd same name as http://corruptcity.net/login.php or more or less...
  4. np, I try to fill the gaps beside McCode subjects ;)
  5. Normally you cannot. Yet a possible trick is to put the image inside a DIV and let the div display it 2x as big. Something like: http://www.quackit.com/html/codes/html_stretch_background_image_example.cfm
  6. Moved the thread to chit-chat as collaboration for me means something else. For the next smart guy trying to advertise him/herself please don't use the collaboration board.
  7. Made by MDShare not by me...
  8. And C# / Silverlight have Expression Blend for the same kind of click / draw / animation system as flash http://www.microsoft.com/expression/products/blend_overview.aspx. Yet it has nothing to do why we should or not create a board for it ;)
  9. I would personally use WPF or Silverlight for such thing and not XNA... but you are free to do it how you want it. And good luck ;)
  10. If you are broken as you say, it would be MUCH MUCH MUCH smarter to learn and do it yourself. First because you will not need to pay somebody else, second you will learn a lot from the process, and 3rd you may start selling this knowledge later on.
  11. Flash as certainly some advantages, but what you can do in flash you can do in C# too via Silverlight... Yet I don't say flash is not good for example it offers a great multi-platform solution. And we don't require people here to use flash as primary tool simply, start discussing about flash for example in http://makewebgames.io/board721-other-programming/ and once we have enough chat about it we will simply create the section and move things.
  12. yes you need javascript for all. Or you can do it in flash, java or silverlight
  13. Never ever said it is not allowed. I said, if some people are interested then fine. As soon as we have some posts about it then we can create a section. But I'm strongly against empty sections.
  14. No PHP have nothing to do with collisions... all this must be done in JS if you want to have your game usable.
  15. Before setting up a budget, choosing and engine, or even finding partners, you should first decide what the game should do, what it should look like, what's the story etc. 1000-4000$ seems a lot but it isn't actually all that money if you need to pay a dedicated hosting and make some advertisement. So save your money for the moment and plan carefully what you want as game.
  16. The seller of the script and please don't change the title. BTW If I was you I would avoid to resell this script and get back the money from VitalEnd (for example by canceling the paypal payment).
  17. Nope sorry will not give you all that info. RLE => search with google. Multi player interraction => search AJAX Collision? Some tiles are walkable some not.
  18. Well he tried to sell me the same stuff. First of all he want to sell a few copies of it? grpg script doesn't seems to be an open source code to me so he doesn't have anyhow the right to sell multiple copies. So for sure this guy is trying to scamm people. So don't buy it. BTW I will now ban this guy. Also even if GRPG cannot be bought anymore doesn't mean it is in the public domain. So stop assuming such things as this is completely wrong.
  19. That's a lot of question in little space :D Anyhow: Having it in a database is the way to do, however you should somehow compress your data (RLE is what I use). Collision detection between what? 2 players? Keep in mind some people could just leave their PC on to block some path an annoy others, that's why we don't make any collision between players inside NEaB. PvP is not something every players want, or maybe not all the time, so some area of PvP is the way to go for me. For being able to see others on the map, we do use a memory table and an ajax loop to update the position of the players.
  20. Lilith: THE solution is to let then make the cool test http://www.nerdtests.com/mq/take.php?id=2688
  21. a_bertrand

    AJAX Help

    That's the base JS code I use   function ajaxCall(url) { var http = null; try { http = new XMLHttpRequest(); } catch (e) { try { http = new ActiveXObject("Microsoft.XMLHTTP"); } catch (e2) { http = false; } } if (!http) { return false; } http.open("GET", url); http.onreadystatechange = function() { if (http.readyState == 4) { // Do something with http.responseText } } http.send(null); return false; }   call the function function with the URL you want, and in the "// do something" area parse the text or use it...
  22. a_bertrand

    AJAX Help

    XMLHttpRequest will work for FF and Chrome but not for IE if I remember right... I can send you a snippet how to do it if you need to or other option is to use JQuery for such things. Other option is to use an IFRAME and refresh it. You can either make it directly visible such that you show stuff there or you make it invisible and use JS to grab the content from within the IFRAME.
  23. Ok my bad... But I see my memory is still working :D
  24. Looks good but those people seems to trigger my memory. It seems somebody used them already on this forum... Wonder if you took them or you drawn them yourself.
  25. URLs rewrited just look nicer normally... beside that it doesn't offer any real functionality to the user.
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