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Everything posted by a_bertrand
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I will not work on anything related to McCode, my contribution to it was simple template system and that's it. I'm not interested in their stuff, and don't find any of the games created with it interesting. Doesn't mean they are bad, I simply say that I don't like this kind of games. Also the idea of the community project was to have a free base of relatively good quality. McCode is not free.
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Yes no-one was interested and therefore I simply stopped developing it. Anyhow I lost interest in all those stuff, I mean, it's not all that interesting for me, and community wise here it seems that most if not all are simply way to much glued on McCode which for me is of 0 interest.
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Well MySQL is just great for personal projects however I would not suggest anyone to use it for true productions systems, and this reflect exactly the statistics. People prefers to rely on something with a bit more power / features and stability. Also if you code with .NET all the MS SQL integration is there, you may even develop stored functions / procedures with your preferred .NET language within Visual Studio as well as debug them more or less the usual way all this makes it more or less a default choice for .NET development. On the other side, if you work with Java, it quiet certainly make more sense to work with Oracle as you may use Java even within the stored procedure / stored functions which again pushes a bit the professional Java developer toward Oracle. Myself I'm an odd type, as I develop in .NET with Oracle databases.
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I'm not surprised Java is on top, I'm however surprised that .NET comes second in the job offers. PHP again is not really a surprised: I said it multiple times, PHP is great for quick and dirty trials as you don't need any tools to develop, however you can't really develop easily software as quickly or with the same quality as said in .NET or Java. Plus PHP is ONLY on web, where Java and .NET can be used for nearly any development. At the end PHP is mainly used on web software which need to be distributed to many, or open source web development, enterprises will tend to go for Java or .NET
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Keep in mind the prices are not in US $ but in AU $ !!! http://my.petabytehosting.com/cart.php However the hosting site seems to be in the US.
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Was just wondering if it was possible to see how much a given language is used... and to do so simply search the number of job offers there is for a given language. Of course this doesn't reflect completely the truth as you may have reference of multiple language inside one job offer... but still it shows a bit the market for the different languages (at least in my opinion) I used for this http://www.indeed.com as it one one of the first I found which returns the number of results (even big numbers) for the US market. Java: 101,809 .NET: 98,905 C++: 50,362 Perl: 34,419 PHP: 22,026 Python: 21,017 Ruby: 13,621 From this we can see that Java is the most requested language currently followed by the .NET plateform and 3rd C++ which have only 50% of the others... PHP is not doing all that well actually and I must admit I'm more than surprise, I was expecting it above .NET (C++ too actually). Now why did I checked .NET and not C#, first because .NET seems to be the keyword used and not C# also for a .NET programmer it's easy to switch from VB.NET to C# or vice versa... actually there is even tools which does that for you. AVG Salaries: Java: $95,000 C++: $95'000 Perl: $92,000 Python: $92,00 Ruby: $90,000 .NET: $89,000 PHP: $81,000 Now this is quiet funny, just by looking at the average salaries, Java / C++ seems to be the winners, which would mean in average you gain nearly 14K $ per year more if you develop in Java or C++ instead of PHP. Keep in mind those are statistics and it doesn't automatically mean you will indeed gain more if you code in one language instead of another as it depends on many factors, however it seems that the market in general is more paying for Java or C++ coders than .NET or PHP one. Even more odd, if you code in C# you would have a avg salary of $92,000 where is you code in VB.NET you would get only $86,000. Seems languages are not all the same just from those numbers :-P On the database side: Oracle: 108,412 SQL Server (Microsoft): 81,421 MySQL: 21,975 jobs DB2: 13,050 Informix: 1,526 Postgress: 80 I'm sure this post will tiger quiet some reactions, so do flame me! :-P (/me hides behind a wall)
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Yes you would own normally the right to re-sell once the license you had (if the license allows transfer) however you would not have the right to sell it multiple times. And by changing the name it was instead of calling it windows you call it doors and say you made it.
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Since when PHP code doesn't have copyrights? As soon as you write a code, whatever language do you use, you own the copyright for it. Changing a bit of a work done by somebody else will not make it your work. If it was the case you could take windows, change the name (it already change a bit right?) and start to sell it as yours... nope sorry doesn't work. The fact it is a scripting language or not makes NO DIFFERENCE either. Now about the fact that McCode appears as being a company of some sort change little to nothing about the fact the authors of the script are the owner of that script. For what McCode owners can do or not, this is a different story. First of all lawyers are far from being cheap, and trying to sue somebody is not always as easy as you may think at first, specially if you need to do it in another country as where you live. Also, suing somebody more or less unknown behind "Ravan" may lead to nothing as normally you sue to get money back... you can't send the other person to jail. Which means if the sued one has no money, then... you will get nothing out of this. I really wonder why every now and then a subject like that starts on this forum. Ravan is selling illegal software, it's a fact. It's a fact also that CB and Dabs can do little to nothing against it... beside working on a new version and try to avoid to give away to all the new version as well...
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Spundinski: wrong, copyright never needs to be registered, it's simply easier to create a case with a registration but it's nowhere required.
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Closed as requested... BTW STICK TO THE RULES NEXT TIME and follow the templates for the section.
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Follow the rules next time: http://makewebgames.io/showthread.php/39182-Rules-to-request-a-partnership
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Sorry but why not force the user to upload the image at first while registering the game? Also I doubt the image loading block the page to load unless you do some work on the server side before sending it back to the user as images are loaded asynchronously by all browsers.
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That will NOT create those "link" menu within google.
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This is automatically generated by google and you cannot produce it yourself. It picks up the most used links within your site... or so it should be. Honestly it works more or less and is many times not sinful.
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What Version Control Software do you use?
a_bertrand replied to Nickson's topic in Question of the day
VCS => Version Control Systems (for those like me which don't use acronyms every days) I usually don't work with branches as it tends to be time consuming and error prone to work on two branches at the same time. The storage involved in using a VCS depends a lot on the VCS you use. For the SVN repository I use every days at work (and we are currently 4 developers on it) we use 23Mb for about 279'000 lines of code and some binaries. The repository is 2 years old. -
The look & feel is certainly better. Yet the banners of the games look ugly. So either change the original size, or let your site resize them on the server side, or change your layout to accommodate the real size of the banners. I would also change the fonts of your round buttons and title... look childish for me. Also, when you pass the mouse over, the button moves... not really good. Images like http://www.besttextgames.com/ribbon.png should NEVER being resized by the browser, so resize them in photoshop if you need to... otherwise it will always look ugly. For your captca, it's certainly an improvement, even if I doubt it will really block all kind of abuses as I'm quiet sure I can crack it in a relatively short time. BTW, you used images which are certainly not from you... I would strongly suggest you to create your own OR take open content one... Copying images from other sites is wrong. List of images I found on other sizes (thanks to TinEy.com) http://www.besttextgames.com/goldm.png http://www.besttextgames.com/silverm.png http://www.besttextgames.com/bronzem.png http://www.besttextgames.com/ribbon.png
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What Version Control Software do you use?
a_bertrand replied to Nickson's topic in Question of the day
It helps a lot also as backup system and allow you to rollback if some changes suddenly break things. I would hardly work without any even for my own projects. -
What Version Control Software do you use?
a_bertrand replied to Nickson's topic in Question of the day
I use subversion as it cover all my needs so far (integrated with all my tools). -
- It is still really slow for me. - For the vote, beside having a good and yet not too annoying captcha I don't see how you can prevent bots.
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Url: http://www.besttextgames.com/gameprofile.php?game=5 Parse error: syntax error, unexpected '{' in /home/sparky07/public_html/besttextgames.com/header.php on line 23
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Design could in principle be less important as usability and features, however this is what your customers (both site owner and visitor) will see and evaluate first: the design. A good design will make in their mind a better impression and will make your site look more professional. Nope you can vote many many times, for example by using proxies, extremely easy to setup and you will be flooded with votes. So for sure not the way to go.
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First of all, good luck for your project. Now said that, let me give a few input: - Layout should be improved, currently it's a bit on the medium to low quality. - The voting system is far from being secure, it will allow any bot to vote. That will certainly put off most serious sites. - The site is really slow at least for me. Takes about 10 sec for each page load. - Also you should start to find some sites as offering one of the top sites with only 2 sites on board will hardly attract new games to it.
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Well going 3D is by itself a complete different world, and unless you have a lot of skills, I would avoid it. Skills you will need: - Math (and quiet a lot) - 3D art - Texture - Lights - Animations Now for things which are not directly 3D related you will have also to deal about protocols to allow communication between the client and the server, and more so if you want real time information shared across your game, like players seeing each others. You will need also to develop your own server code and think that the load on the server will not be small, so forget shared hosting or even VPS, and even small dedicated server may not do the trick anymore! I did tried Unity myself, tried to make a couple of models and import them into their engine, but stopped there, simply put I will never have the time to do the art, the code and the 3D code (even if unity offer most pre-made for you), without talking about the client / server issues.
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runthis: don't know from where you take your values, but overall IE is still the most used browser (all version together). http://en.wikipedia.org/wiki/Usage_share_of_web_browsers http://marketshare.hitslink.com/browser-market-share.aspx?qprid=2 http://gs.statcounter.com/ http://insights.chitika.com/2011/2710/ Where I do agree is that IE is losing market which is not too bad by itself, where I would be more worried for Chrome myself if it grab too much market.
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First of all please keep the thread clean of insults... as it doesn't help to improve the community here. For the browser war, I can understand both point of views and I would say it pretty much depends what you want to do. For example we have to extreme paths: 1) I want to make a game using all the latest possible techs and accept to limit my audience to the people which have the required hardware / software. I may supose that if my game / site / soft is cool enough people will install the required tools or upgrade their hardware. 2) I want to make sure that my site / soft / game will run for most, and therefore will find tricks to make it run everywhere or use only the features which are accessible to all as for me the most important thing is to have the biggest possible market share. Now for 1) you may end up with something more... exotic and which shows more effects without yet being annoyed by compatibility. 2) would be the safest way as you never know who will try to play / use your site yet this road is full of work to make even some simple things like rounded border works over most if not all browsers and you will need to accept to lower your possibilities. At work, I have exactly this problem, some users use IE 8 (not 9!) and some uses FF which can be on windows or linux, therefore I must ENSURE that all works for everyone. Now for my latest personal project I decided to go and use Silverlight, which means windows users only, and forget those linux users all together... even mac users will not have good results in my own experience. That may work for me, but may not for other people. So don't flame other people here because they do have different opinions, we all have different goals... and therefore different paths.