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a_bertrand

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Everything posted by a_bertrand

  1. Komodo Edit maybe?
  2. Sublime Text seems more of a coder editor (a good one) than an IDE to me.
  3. No you are not repeating yourself, I simply said that I was thinking to add this since the beginning of the project but so far didn't had the time for it.
  4. Actually, you may start to no believe me as it's not the first time I write it (nor it will be the last time), that was planned to add. Simply I didn't placed it in the priority list yet. I want also to add screenshots of the modules a bit like the android marketplace.
  5. Well the issue with .NET is that you would not be able to run without some more tools than you have in PHP. PHP you open a text editor and you can edit the things, C# is a bit more complex. Also, on this forum the number of interested people in a .NET development is pretty low. For node.js => not thanks I pass ;)
  6. I'm using Visual Studio (for my .NET work (which is most of it)) and Zend Studio for NWE ;)
  7. The use the nick: garg ;-)
  8. Nor me... even if I'm never really happy with my own work ;)
  9. Ok check again the live demo (shift reload), now you can expand, contract as you wish. Let me know what you think.
  10. Added the GetAvatarUrl
  11. Ok found: replace your 1214 with:   if (function_exists("Secure") && in_array("admin_code_editor", $modules) && strncmp(substr($filename, strlen($baseDir) + 1), "modules/", 8) == 0)   That will be implemented like that in the next engine release. Thanks for the report.
  12. Don't know if I'm able to grab a better error there. I will make some tests.
  13. Those are all of the same problem, apply what you have been told to and you should be up and running.
  14. Well we could very well offer a "core" code, simply, it seems on this forum that the "more is better".
  15. Mmmm I will think about it, as ideally such class should then apply to all the code, the provided mods as well as your own.
  16. I would say it's nearly mandatory to use an IDE. Notepad or notepad++ simply do not cut it ;) Just as info, the first time illusions checked NWE code he thought it was utterly complex, and after a bit of checking he changed his mind. Ask him now his feeling ;) For me it's matter of leaving the McCodes code style paradigm and see how things could be made in NWE.
  17. And don't worry, continue to ask, even if you may think those are way too focused or ridiculous go and propose. I shall then do my best ;)
  18. I starts to know you gmoore: you are the kind of perfectionist. However I learned (the hard way) that if you concentrate too much on the details, you will never finish or at least have an hard time. So I tend to do it in layers, start with maybe some rough versions which can be improved over time. I prefer that way but understand it could be seen as "why the... isn't that already correctly done?"
  19. Should be done, more or less as you wanted it. Update the 2 modules and check it out. Comments welcome.
  20. Yes it would be good to have it as function, yet I somehow fail to see how to make it workable with many data sources. Anyhow, currently it expand only one, we could have multiple one open if we want, need to change just a couple of things more, but do you really think it makes sense? As well as closing it, that's easy enough but is it useful?
  21. Check the demo site: http://www.nw-engine.com/demo/ I added the inventory expand / contract sections. If you leave the page and come back, it will re-expand the previously expanded section. Don't worry if equip or others don't work there => it's a demo and the DB is locked. If this is what you guys want, I could try either to make it a function or at least use it in other places like market / npc shops etc... BTW you will need to wait till next version as I added some functions on the top JS files to do it. I don't want to replicate many times the same functions over and over again.
  22. Well other option if you don't manage to fix it (which honestly should not be hard, just check the PHP manual), you could always change engine ;)
  23. Every code may contain (and will contain) security issues, however parsed language like PHP tend to have yet more issues. Java and C# are a bit less sensitive to it. Also ASP.NET offers some good security tricks and practice which makes it in my opinion (I know Octarine will not agree) are already much better than PHP.
  24. Ok was just to go in your direction ;) BTW if you are so much scared of security, maybe PHP is not your best bet...
  25. the .htaccess file at the modules directory level already prevent browsing of the directory. Only a couple of files (css, gif, png, jpeg) are viewable and only in a couple of modules. Personally I don't see the need for it, however as said, if you guys think it's something really useful I'm always open to debate it.
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