Thanks for the post!
I would be interested in looking into a "complex" timestamp sort of cron system. I found MTG's quite interesting and am thinking about adding something similar into my current project. This may sound childish or "noobish" but i never really thought about a timestamp approach until i saw MTG's MCC mod.
Personally i would have also included something like this:
$stmt = $db->prepare("SELECT username FROM users");
$stmt->execute();
$rows = $stmt->fetchAll(PDO::FETCH_ASSOC);
Because personally i prefer to work with associative arrays
Just a quick questions for you guys:
Would you use cronless crons in your game if they were available?
Meaning the crons dont use the usual cpanel cron job functions but a file that is called when users are active to credit them that way. I believe a user on the forums released a MCC version.
Sorry about the god awful explanation haha.
Cronless cron by MTG:
http://magictallguy.tk/mods.php?mod=20
He is what we call a "fake". He pretends he has/knows something. I guarantee you 90% of the active people on this forum have ten folds the knowledge he does, so by calling the people here "noobs" he is calling himself a "nothing" or a "Steve Jobs" in other words: He takes others ideas and change the name by simply putting an "i" in the front and calling it his own.
To be honest at this point there is not a story in place. I am just working on the main systems for now and will do the story later.
As we speak i am just looking for general names for a military game.
It will most likely be a militia game though...you build your own army to fight others.
I have a quick question for the MWG community: Do you guys have any ideas for the name of a military game?
I am interested in knowing what you guys think a good name for a Military game would be.
I getting sick of your **** quite frankly. Say something productive or keep your [beeeeep] shut!
Samuari you are getting better! Good job! In a couple of months im sure you will be able to hire for work!
Maybe, 11 means that: 99,999,999,999 is the cap. set it to what you feel would be a good number. Keep in mine the (#) is how many characters are allowed
Key:
4 = thousands
7 = millions
10 = billions
13 = trillions
16 = quadrillions
19= quintillions