
The Monk
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Please e-mail me directly on [email protected] as I cannot reply to messages properly.
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Still looking to sell at a discounted price, can no longer manage the game.
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This is poorly targeted advertising.
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Still looking to sell! Hoping for around $900.
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Merchant. Love getting them dollar signs... $$$
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As previously said above, it could be a hosting limit. I've found very few cheap/free hosts allow anything under 5 minutes. I was paying $5-$6 AUD for a host who didnt allow anything under 10 minutes from memory(2-3 years ago).
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No, it hasn't been sold yet!
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Flippa unfortunately doesn't allow adult content to be sold, I dont really want to ruin the games niche appeal just to sell it. I'll have a look at sitepoint :)
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I'm looking for around $1,000. The two largest months were during Christmas and a huge war between one player and a few mobs. I think with reasonable hours the game could currently earn $1,000 in one year. Like I said though, with improved graphics I think new players would be more enticed to stay and spend money to increase their stats and level.
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This website was established in 2010 and I purchased it from the original owners in September of 2012. At the time of purchase I was employed part time roughly 20 hours per week so I was able to be very active in the game, increasing sales and active player totals. Since receiving a 2 year contract working between 40-50 hours a week I do not have the time or motivation to play, administer or alter the game in anyway. It was built off a MCCodes engine in 2010 but now only has very few MCCodes default features. It does not run CRON's for anything under 24 hours like some text based MMORPG's which reduces server load substantially. The game has good content but VERY poor graphics. Purchasing or designing your own new theme for this game could improve sales and activity instantly. The other downside is the game is for 18 year olds and over, cutting down on explicit language usage and pornographic images in profiles could reduce this down to 15 years and older. http://sincityhustler.com/payments.xlsx shows all incoming and outgoing payments on Paypal. The hosting cost is $50 per month however I have recently found some hosts offering the same service for $30'ish per month. You can message me on here or via email on [email protected] I can accept payment on paypal or bank transfer to an australian account.
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SinCityHustler Version 1 & Version 2 for sale
The Monk replied to SinCityHustler's topic in Websites
I would also appreciate the details of the sale(price etc). -
$50 for GL.net template. I'll PM you my email in case you need to contact me as I am not around MWG much.
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Just use an if statement so that if houseID = x the user receives a die/redirect message. Same thing if you only wanted admins except if houseID = x & userlevel != 1 the user gets the same message. Send me a message if you need help with the actual code.
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I've been through a few of the new files and compared them side by side with the old ones, I haven't been through everything but so far this looks like a fairly big step up from 2.0.2, in terms of how 'out of the box ready' it is. Can't wait to see how V3 goes.
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I'd use the search bar for this stuff, william. There are a few free templates laying around, however, most well designed template must be purchased, price varies depending on requirements but it will most like cost over $100. Here is one example I found for you: PrisonLords Layout [Layered PSD] !FREE! + DESIGN TUTORIAL! That's a free template I found by just going to the second page of this forum!!
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Normally under $10. I think mine was $8.99.
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Worked perfect when I tested it, gj.
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If you truly have gone from 'needing help' to 'mastering' PHP in 1 month you should probably contact a large company(EG: Google, Microsoft), if you're truly that fast of a learner im sure someone will snatch you up! If you would prefer to stay at MWG and help us all that would be nice as well, from what I know no-one here has 'mastered' PHP yet.
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This was definitely the talk of the town in MWG chat yesterday. Very addictive game, gj Zeggy!
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Post your login.php, that way we can see what is on line 243 and help you fix it.
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I wasn't referring to include or require, just: (DIRNAME(__FILE__).'/globals.php');
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By default I mean almost every script in the original unedited versions of MCC(default) uses { & } around the variables.
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As posted above by Equinox. '.$var.'/".$var." The default for MCC is to wrap the variable with { & }. I have always used the other technique but im un-aware of any differences.
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When I thought making a text-based mafia game would be easy, I thought having HTML + CSS under my belt would be all I needed.
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I've always done it, I was talking to someone a while back on the 'Chat', they said something about it adding security, since then i've always declared my globals that way. If it makes no difference then continue require_once'ing it, either will work.