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Dave

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Everything posted by Dave

  1. The store is now back online, sorry for all the downtime you're able to purchase the system here.
  2. I think the bottom bit is about the right size, well on my resolution anyway, maybe different on smaller screens. I'd possibly interested in a partnership if you could supply a few more details that would be great.
  3. Considering you're just testing having the crons running isn't really needed considering it's not a production game.
  4. It's a nice chat system, I've seen it used many times before! But for a Mccodes game I'd suggest you use a system custom built for the job at hand. With a custom script you could add things like having the chat window available on every page, which would boost user interaction. Also would be more efficient because you wouldn't need various aspects of a purchased system when using it in an Mccodes environment.
  5. Thanks for the recommendation! I'm sure you're a great coder to, sadly never seen any of your work.
  6. But the FBI and government basically control the law. No one can ever really give a certain answer, well other then the dude who killed him I guess, and he may not ever disclose the truth.
  7. Hey, I'm also available for most of the time via email and for a good part of the day via MSN. If you'd like to discuss it more feel free to contact me. MSN: [email protected] Email: [email protected]
  8. Dave

    McCodes Lite

    My video again! and he got that error because I don't think he had PHP enabled.
  9. I'd highly recommend overclockers! Brought a nice x4 from them a while back, best support I've had in a while. Might be slightly pricier but you're paying for quality.
  10. I especially wouldn't get the PC you built. Having 8GB of ram would be pointless with a AMD Athlon II 250 3.0GHz Processor. You're better of going for a custom build but it may cost a tad more. You could also opt for Linux and run all the games under Wine, which isn't ideal but from tests I've done the game play is stable on a high end system.
  11. So as Djkanna said it'll be 6.
  12. I think the site is for one of his games, so really it should come under "project" instead of being shown on a portfolio under the category of templates.
  13. Is your PSD conversion table-less? and by verified do you mean valid xHTML?
  14. Is this fully valid, table-less? Some more info would be nice.
  15. Can we get any more specific details about the work that will be completed? For instance will it be on a custom script? Are you using some form of library and so on.
  16. Firstly, you have to function called redirect so calling it is going to do nothing, and why don't you just simply use a link like you've done further down the file?
  17. People would probably be more interested if you went ahead and purchased the .com domain alongside the paid hosting, even though you say you will in time it's not enough to gain trust from someone.
  18. Happy Easter y'all :)
  19. Ironic that I just spent ages trying to find that thread for a project of my own!
  20. Dave

    helpppppp

    Also you should explain your incentives towards the potential programmer/coder/graphics design/artist (depending on what you're after) to make more people interested in your offer!
  21. Small game space just means it's harder to show the content in a professional manner. Depends how big you think the content will end up?
  22. Dave

    Javascript Help

    Ohh. You've changed the code in the jQuery to $('.element1').click(function() { Yet the element within your mark up still has the class of "element".
  23. Dave

    Javascript Help

    I forgot to add you'll need to make sure the menu element is hidden upon load. You can do this with a simple bit of CSS. .menu { display: none; }
  24. Dave

    Javascript Help

    If you used jQuery you could do something as simple as: $('.element').click(function() { // Calls when the element is clicked $(this).fadeOut(500, function() { //Hide the current element $('.menu').fadeIn(500); }); }); Then have your markup something like: <div class="element"> Your picture goes here. </div> <div class="menu"> Your menu here. </div> This is untested but it should work, I hope.
  25. Should try and develop an interactive tutorial, they generally go down well with players. So instead of reading a massive chunk of text they're taken through the steps of how to play the game.
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