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Theories
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Morning all!

Hope everyone is well 🙂

Played Text based browser games when I was younger. 

Came across this forum and was interested in picking up a project for nostalgia.

I'm not a programmer so will take some learning to make customisations 

However

What's the best base to build on 

Gangster Legends V2 or MCCODES v2?

Kind Regards,


Theories

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It all depends on the type of game you want to make. I am pretty biased so take what i say with a pinch of salt but i would go with GL as the code is getting constant updates and there are alot of people working on mods for it at the moment too. You can also start off with the free version so it only costs you time. 

https://makewebgames.io/files/category/3-gangster-legends-v2/

 

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44 minutes ago, Dayo said:

It all depends on the type of game you want to make. I am pretty biased so take what i say with a pinch of salt but i would go with GL as the code is getting constant updates and there are alot of people working on mods for it at the moment too. You can also start off with the free version so it only costs you time. 

https://makewebgames.io/files/category/3-gangster-legends-v2/

 

Many thanks, 

GL is what I've been looking at.

They do look similar though I guess GL is just more up to date?

Is there like Mission / introduction addon for GL to help people get stated?

 

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2 hours ago, Dayo said:

Yes, im actually planning on the next 2.5.0 release at the moment 🙂

I do have one that is not for public sale.

Sorry, do you mean you have a planned missions/introduction on your next release?

Just trying to piece things together about what I would want or what's available and how much it might cost me🙂

Thanks again. 

 

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6 minutes ago, Dayo said:

No the mission mod is a separate paid module V2.5.0 will be a admin overhaul and a round management system

and how much will a mod like that set me back?

When a mod is installed is there any amendments needed on the UI or theme side?

Or when will it be available?

 

Edited by Theories
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