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Dayo

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I have been working on a map maker for a game that myself and a mate are working on, just wanted to get some feedback on it, it's written in JavaScript and HTML using canvas.

Please note this won't work on mobiles (at this time support will be coming soon) and is 9.6MB to load as I still have to optimize the images. Feel free to look and comment at the source code anywhere I can improve I will.

Link: https://thebattlefield.co.uk/modules/map/map.html

Features:

  • Ability to zoom in/out using mouse wheel
  • You can pan the map by clicking and dragging
  • 4 ground tiles with transitions between them
  • Multiple buildings/Items
  • You can save your map (will download the JSON file)
  • You can load a saved map
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From what I've tested out so far, besides what you have noted already:

  • Images appear broken in the items/buildings area, but appear OK on the maker (Firefox, IE 11, Chrome)
  • Zoom crashes the maker (Firefox)
  • Panning the map crashes the maker (Firefox)

Otherwise, it's certainly a good start. My suggestion would be to make these tiles bigger and easier to see. The items and buildings are so small that it's really hard to tell what the item is.

I don't have much to comment on the source code itself right now, but if time permits, I may take a closer look at it.

~G7470

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  • 2 weeks later...

Put the toolbar to the right of the map editor, it's a pain to scroll down (on a small resolution) to change tile.

Consider:

* Adding shortcuts

* Removing a tile by holding/clicking on mouse click 2 (right click)

* Import your own tilesets

* Create a layer system

 

How do you scroll on the map?

How do you disable zoom?

Good job, if you keep working on it, let me know when you've done some updates and I'll be glad to take a look again :)

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