DungeonMaster Posted May 26, 2013 Share Posted May 26, 2013 How is it possible to know the current user's location from any module? For instance: If (inlocation == x) Ii am referencing the home module. Basically I want certain parts of the menu or other features not seen / seen when in a certain location. Quote Link to comment Share on other sites More sharing options...
KyleMassacre Posted May 26, 2013 Share Posted May 26, 2013 yeah with this: CurrentPlayerLocation() == @[email protected] Quote Link to comment Share on other sites More sharing options...
DungeonMaster Posted May 26, 2013 Author Share Posted May 26, 2013 Thanks much. Is there an online list with the functions for these things that can be seen at a glance? Quote Link to comment Share on other sites More sharing options...
KyleMassacre Posted May 26, 2013 Share Posted May 26, 2013 not that I know of, i just grabbed that from the wizard_logic table :p Quote Link to comment Share on other sites More sharing options...
DungeonMaster Posted May 26, 2013 Author Share Posted May 26, 2013 OK thanks again for your help. Quote Link to comment Share on other sites More sharing options...
KyleMassacre Posted May 26, 2013 Share Posted May 26, 2013 Not a problem, glad I can help Quote Link to comment Share on other sites More sharing options...
Dominion Posted May 26, 2013 Share Posted May 26, 2013 Thanks much. Is there an online list with the functions for these things that can be seen at a glance? http://www.nw-engine.com/wiki/index.php/Category:Functions http://www.nw-engine.com/wiki/index.php/Category:Class Quote Link to comment Share on other sites More sharing options...
DungeonMaster Posted May 26, 2013 Author Share Posted May 26, 2013 Great. Thanks. Quote Link to comment Share on other sites More sharing options...
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