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What is enough content?


Sim

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You hear enough people complaining about games saying there is not enough content? So how much content would you say is enough to launch a game? ;)

I plan on attempting some crime based game for fun. I have 100 crime text. Not sure how far I should spread them based upon levels. I am thinking maybe up to level 5? SO thats like 20 different crimes up per level so far.

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I would say, if you start playing and you can really do different things for a couple of days or weeks, then you have enough content. However it pretty much depends on your game, I mean, a pacman clone would need a relatively low number of things before being considered a playable game, on the other side an MMORPG will need tons more features, stories, and characters before open the doors to the beta.

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