gamble Posted January 16, 2012 Share Posted January 16, 2012 (edited) Got any idea of what you wana see in an engine? Post it here ill do my best to add it! I will keep this updated with progress What it will include: -Jobs -Leveling System -Weapons & Armor -Inventory -Much Much More Progress Update: Jan 15, 2012- Login and Player stats including levels strength defense agility and speed added! Jan 16, 2012- Jobs added include stats that jobs use including IQ, Labor, and Endurance ~~~If you wana help i might need some so mail me or post here! Should I make a mccodes type engine or should I make a business type game where you invest you cash and slowly build you way up and buy businesses? Any ideas? Edited January 17, 2012 by gamble Quote Link to comment Share on other sites More sharing options...
Nickson Posted January 16, 2012 Share Posted January 16, 2012 I do not have any specific requests except one actually. I would like to see a true engine being developed and not a pre-made game with some configuration options! I know of many people who started but never that far really. I'd be happy to give feedback on your project. Quote Link to comment Share on other sites More sharing options...
Ishraq Posted January 16, 2012 Share Posted January 16, 2012 Yh. Can someone explain what an engine is? Quote Link to comment Share on other sites More sharing options...
mixmaster Posted January 16, 2012 Share Posted January 16, 2012 Yh. Can someone explain what an engine is? An engine is the opposite of mccodes :p ;) Quote Link to comment Share on other sites More sharing options...
gamble Posted January 16, 2012 Author Share Posted January 16, 2012 Ok i what i mean if a 100% custom game script in other word i am starting from a white page a building a game Quote Link to comment Share on other sites More sharing options...
a_bertrand Posted January 16, 2012 Share Posted January 16, 2012 Well for me a game engine is like a base ground / library where you can build many kind of games. Here it is more a game script / code which will end up being a single kind of game if I understand well. An engine being a framework on which you can base your own game, and a script being a complete and rarely flexible solution. Quote Link to comment Share on other sites More sharing options...
Ishraq Posted January 16, 2012 Share Posted January 16, 2012 The bare minimum stats for a user should be money crystals/points health and energy. and level. that's an engine A premade game is with brave....strength agility...... Because some kind games don't need brave and strength and etc. Am I right? Quote Link to comment Share on other sites More sharing options...
chicka Posted January 16, 2012 Share Posted January 16, 2012 An engine is the opposite of mccodes :p ;) LOL Good one Quote Link to comment Share on other sites More sharing options...
Nickson Posted January 16, 2012 Share Posted January 16, 2012 The bare minimum stats for a user should be money crystals/points health and energy. and level. that's an engine A premade game is with brave....strength agility...... Because some kind games don't need brave and strength and etc. Am I right? no, that's still a pre-made game to me. An engine should have the functionality to somehow create the user-stats, item types, and whatever else you want without the need to touch any code, or at least minimal. Eventually mods could be added with just uploading the files, either the engine will take care of adding everything, or a developer would use hooks to get it right. An engine is a basis to build on, an engine shouldn't be even playable imho. Quote Link to comment Share on other sites More sharing options...
a_bertrand Posted January 16, 2012 Share Posted January 16, 2012 I would say that an engine does not define any stats. It allows you to handle stats (maybe) but doesn't have any pre-made... Otherwise it already forces you to make games which needs those stats... and nothing else. Quote Link to comment Share on other sites More sharing options...
gamble Posted January 16, 2012 Author Share Posted January 16, 2012 basically its what bertrand said its the framework of a game that could become anything later on Quote Link to comment Share on other sites More sharing options...
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