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Posted

Neither. Both require a large amount of your time and work to get it to a functional secure state or $150+ to get someone to secure it for you as the owners are not willing to support their own products.

There are other engines out there which do not. Zap and ezrpg for example.

Posted

Actually any game developer / owner should think about the game he / she want instead of picking up simply the first engine he / she find. But thinking is something which requires too much effort those days it seems...

Due to that people are then glued to what the engine offer and do not think out of it.

Posted

Mcv2 - exploitable - price of security (around 150 bucks for fixes)

wayofthemafia - exploitable - price of security (around 100 bucks for a quick fix)

Personally i'd say use MCv2 for the amazing amount of users and modifications and wait to see who brings out a new engine in the near future.

Posted
Actually any game developer / owner should think about the game he / she want instead of picking up simply the first engine he / she find. But thinking is something which requires too much effort those days it seems...

I actually agree with you there, way to many people jump in before thinking. The main reason why is newer members seem to want a ready made game, few put the time in to learn.

@ acter – Going by your post since you joined you should have a look over this thread

A couple of words of warning

Posted
ok a answer worth reading!!!!!!!thankyou
What dominion wrote was worth reading.... he stated that you need to see what you want your game to do. You need to figure out before you purchase an engine on what you want your game play to be like, how do you want features to work... Why run a game if you don't know what you want your game to be like?

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