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Second C# tutorial => a simple breakout game


a_bertrand

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As some of you asked, here you are with a second C# tutorial which involves this time WPF (and could be ported without many modifications to Silverlight).

As we are normally game developers I decided to create a simple prototype of breakout (arkanoid) game:

http://garg.web.nowhere-else.org/web/tutorials/

This time I didn't wrote a step by step tutorial (in PDF) instead a general information as well as pointing out the main points for the project. On the other side, the sources are commented and explain nearly all what happens. The only part which is not explained is the Math involved in the collision detection as I believe that for some of you it will be way too simple and for the others they may try to decrypt it. Also it doesn't involve much C# but more general knowledge... and I'm not making a Math tutorial here ;)

I'm here for whatever else clarifications or even to help you extend it into a true complete game.

(Total lines of code: 376, coded in less than 1 hour)

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