BlueDevil23 Posted December 25, 2008 Posted December 25, 2008 Hey all, I've been working on this for probably the last four days(slow I know, I take my time, and work on it every once in awhile). First of all I want to say, this is no more secure than the original, this purely a visual update. If someone does take the time to secure it somewhat, thank you very much. I'm learning security, currently, and will update this script, sometime later, when i know more. Also, if your game has any more options on your preferences page, that you would like added to this mod, PM me or post here the functions related to that option, and I'll add it in for ya :) All you have to do is upload this to main directory as prefs.php You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. Screenshots: http://www.picturemosaics.com/tools/cro ... 4cebd9.jpg http://www.picturemosaics.com/tools/cro ... 3922e5.jpg http://www.picturemosaics.com/tools/cro ... 9ed402.jpg http://www.picturemosaics.com/tools/cro ... f2322d.jpg http://www.picturemosaics.com/tools/cro ... a7baf3.jpg Will post more later. Enjoy! :) Quote
Sethenor Posted December 25, 2008 Posted December 25, 2008 Re: [mccode v2] Preferences Thats nice man but i wouldnt like to be up at 4am haha Quote
redsnake420 Posted December 25, 2008 Posted December 25, 2008 Re: [mccode v2] Preferences Very Nice Blue i am sure i will be using this once i edit it a bit thanks and +1 Quote
88nismo Posted December 25, 2008 Posted December 25, 2008 Re: [mccode v2] Preferences Very nice! I will be using this :-D +1 Quote
Alex Riley Posted December 25, 2008 Posted December 25, 2008 Re: [mccode v2] Preferences See, now this is well worth the post .... I like what you have done here Devil, i wont use it ... but it has one thing i like "Originality" +1 Snicko ... if you have seen this message .... This is what you should be aiming for. :) Quote
Guest Sniko` Posted December 25, 2008 Posted December 25, 2008 Re: [mccode v2] Preferences See, now this is well worth the post .... I like what you have done here Devil, i wont use it ... but it has one thing i like "Originality" +1 Snicko ... if you have seen this message .... This is what you should be aiming for. :) lol my name is sniko lol +1 devil Quote
jamboy1 Posted December 25, 2008 Posted December 25, 2008 Re: [mccode v2] Preferences See, now this is well worth the post .... I like what you have done here Devil, i wont use it ... but it has one thing i like "Originality" +1 Snicko ... if you have seen this message .... This is what you should be aiming for. :) lol my name is sniko lol +1 devil Bad pronounciation... make this then you have an orginal mod :P It's good btw ;) +1 Quote
Zero-Affect Posted December 25, 2008 Posted December 25, 2008 Re: [mccode v2] Preferences Nice job mate, lol looks great i so need to learn ajax lol Quote
POG1 Posted December 25, 2008 Posted December 25, 2008 Re: [mccode v2] Preferences Nice job mate, lol looks great i so need to learn ajax lol He hasn't necessarily learned AJAX, just applied it. Good job m8. Quote
BlueDevil23 Posted December 25, 2008 Author Posted December 25, 2008 Re: [mccode v2] Preferences Thank you all :) Nice job mate, lol looks great i so need to learn ajax lol No AJAX involved here mate, only JS, which I use the Dojo Toolkit for. This mod would run a little faster if you have Dojo on your server, but now its wired up to a Google SVN. Thats nice man but i wouldnt like to be up at 4am haha Yeah lol, I was tired and left some stuff out. I included all three Dojo themes, in the head, for the different looks, all you have to do is change, the <body class="XXXX"> Your three choices are. <body class="nihilo"> -- Pure white, clean look. <body class="tundra"> -- White and grey. <body class="soria"> -- Blue-ish turquoise theme. All look very nice. Also I noticed I didn't close a div, so here is prefs.php, with that fixed. You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. Quote
parelem Posted December 26, 2008 Posted December 26, 2008 Re: [mccode v2] Preferences very nice blue Quote
redsnake420 Posted December 26, 2008 Posted December 26, 2008 Re: [mccode v2] Preferences is it just me or is this made from sniko's prefs cause when you use it you can see the same stuff like on his Quote
BlueDevil23 Posted December 26, 2008 Author Posted December 26, 2008 Re: [mccode v2] Preferences is it just me or is this made from sniko's prefs cause when you use it you can see the same stuff like on his Same stuff like what? But nah, I had been working on this for three days, before he posted his. Quote
redsnake420 Posted December 26, 2008 Posted December 26, 2008 Re: [mccode v2] Preferences im think its just the js lagging maybe because it all spreads down showing everything Quote
BlueDevil23 Posted December 26, 2008 Author Posted December 26, 2008 Re: [mccode v2] Preferences im think its just the js lagging maybe because it all spreads down showing everything Yep, it will do that when you create the widgets with arbitrary HTML, the html will be seen, then will be parsed by Dojo to create the widgets. This could be solved by creating the widgets dynamically with JS, but thats takes much longer, and not something I'd do for free. :P Quote
03laceys Posted December 26, 2008 Posted December 26, 2008 Re: [mccode v2] Preferences Wouldn't ajax be better to do this? Quote
BlueDevil23 Posted December 26, 2008 Author Posted December 26, 2008 Re: [mccode v2] Preferences Wouldn't ajax be better to do this? To do what? Send the information ? If so, I'm actually working on that now :) Quote
Haunted Dawg Posted December 26, 2008 Posted December 26, 2008 Re: [mccode v2] Preferences I have already set up my preferences.php ajax style. Quote
BlueDevil23 Posted December 26, 2008 Author Posted December 26, 2008 Re: [mccode v2] Preferences I have already set up my preferences.php ajax style. cool I'm about half way done, editing AJAX into this. Quote
03laceys Posted December 26, 2008 Posted December 26, 2008 Re: [mccode v2] Preferences Wouldn't ajax be better to do this? To do what? Send the information ? If so, I'm actually working on that now :) Not just to send the info but for the whole script, causing it to load easier and javascript not needed to be installed on the pc. Quote
BlueDevil23 Posted December 26, 2008 Author Posted December 26, 2008 Re: [mccode v2] Preferences Wouldn't ajax be better to do this? To do what? Send the information ? If so, I'm actually working on that now :) Not just to send the info but for the whole script, causing it to load easier and javascript not needed to be installed on the pc. Load easier? I think I covered that here, but not sure if you mean the same thing. im think its just the js lagging maybe because it all spreads down showing everything Yep, it will do that when you create the widgets with arbitrary HTML, the html will be seen, then will be parsed by Dojo to create the widgets. This could be solved by creating the widgets dynamically with JS, but thats takes much longer, and not something I'd do for free. :P ... and javascript not needed to be installed on the pc. AJAX is Javascript, if you didn't have a JS-Enabled browser(which most are these days..), you can not handle AJAX either then. Think of it as "Enhanced Javascript" :P AJAX -- Asynchronous JavaScript And XML Quote
Haunted Dawg Posted December 27, 2008 Posted December 27, 2008 Re: [mccode v2] Preferences Or i think you can also get JAX as in Javascript And XML. I might be wrong here but i thought i read it some where. Quote
POG1 Posted December 27, 2008 Posted December 27, 2008 Re: [mccode v2] Preferences your talking about using ajax but what would it be needed for in preferences? Quote
BlueDevil23 Posted December 27, 2008 Author Posted December 27, 2008 Re: [mccode v2] Preferences your talking about using ajax but what would it be needed for in preferences? No page refreshes, the updates are instant. Quote
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