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Posted

Hey all, I've been working on this for probably the last four days(slow I know, I take my time, and work on it every once in awhile).

First of all I want to say, this is no more secure than the original, this purely a visual update. If someone does take the time to secure it somewhat, thank you very much. I'm learning security, currently, and will update this script, sometime later, when i know more.

Also, if your game has any more options on your preferences page, that you would like added to this mod, PM me or post here the functions related to that option, and I'll add it in for ya :)

All you have to do is upload this to main directory as prefs.php

 

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Screenshots:

http://www.picturemosaics.com/tools/cro ... 4cebd9.jpg

http://www.picturemosaics.com/tools/cro ... 3922e5.jpg

http://www.picturemosaics.com/tools/cro ... 9ed402.jpg

http://www.picturemosaics.com/tools/cro ... f2322d.jpg

http://www.picturemosaics.com/tools/cro ... a7baf3.jpg

Will post more later.

Enjoy! :)

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Posted

Re: [mccode v2] Preferences

See, now this is well worth the post .... I like what you have done here Devil, i wont use it ... but it has one thing i like "Originality" +1

Snicko ... if you have seen this message .... This is what you should be aiming for. :)

Posted

Re: [mccode v2] Preferences

 

See, now this is well worth the post .... I like what you have done here Devil, i wont use it ... but it has one thing i like "Originality" +1

Snicko ... if you have seen this message .... This is what you should be aiming for. :)

lol my name is sniko lol

+1 devil

Posted

Re: [mccode v2] Preferences

 

See, now this is well worth the post .... I like what you have done here Devil, i wont use it ... but it has one thing i like "Originality" +1

Snicko ... if you have seen this message .... This is what you should be aiming for. :)

lol my name is sniko lol

+1 devil

Bad pronounciation... make this then you have an orginal mod :P

It's good btw ;) +1

Posted

Re: [mccode v2] Preferences

 

Nice job mate, lol looks great i so need to learn ajax lol

He hasn't necessarily learned AJAX, just applied it. Good job m8.

Posted

Re: [mccode v2] Preferences

Thank you all :)

 

Nice job mate, lol looks great i so need to learn ajax lol

No AJAX involved here mate, only JS, which I use the Dojo Toolkit for. This mod would run a little faster if you have Dojo on your server, but now its wired up to a Google SVN.

 

Thats nice man but i wouldnt like to be up at 4am haha

Yeah lol, I was tired and left some stuff out.

I included all three Dojo themes, in the head, for the different looks, all you have to do is change, the <body class="XXXX">

Your three choices are.

<body class="nihilo"> -- Pure white, clean look.

<body class="tundra"> -- White and grey.

<body class="soria"> -- Blue-ish turquoise theme.

All look very nice.

Also I noticed I didn't close a div, so here is prefs.php, with that fixed.

 

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Posted

Re: [mccode v2] Preferences

 

is it just me or is this made from sniko's prefs cause when you use it you can see the same stuff like on his

Same stuff like what?

But nah, I had been working on this for three days, before he posted his.

Posted

Re: [mccode v2] Preferences

 

im think its just the js lagging maybe because it all spreads down showing everything

Yep, it will do that when you create the widgets with arbitrary HTML, the html will be seen, then will be parsed by Dojo to create the widgets. This could be solved by creating the widgets dynamically with JS, but thats takes much longer, and not something I'd do for free. :P

Posted

Re: [mccode v2] Preferences

 

Wouldn't ajax be better to do this?

To do what? Send the information ?

If so, I'm actually working on that now :)

Not just to send the info but for the whole script, causing it to load easier and javascript not needed to be installed on the pc.

Posted

Re: [mccode v2] Preferences

 

Wouldn't ajax be better to do this?

To do what? Send the information ?

If so, I'm actually working on that now :)

Not just to send the info but for the whole script, causing it to load easier and javascript not needed to be installed on the pc.

Load easier? I think I covered that here, but not sure if you mean the same thing.

 

im think its just the js lagging maybe because it all spreads down showing everything

Yep, it will do that when you create the widgets with arbitrary HTML, the html will be seen, then will be parsed by Dojo to create the widgets. This could be solved by creating the widgets dynamically with JS, but thats takes much longer, and not something I'd do for free. :P

 

... and javascript not needed to be installed on the pc.

AJAX is Javascript, if you didn't have a JS-Enabled browser(which most are these days..), you can not handle AJAX either then. Think of it as "Enhanced Javascript" :P

AJAX -- Asynchronous JavaScript And XML

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