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Everything posted by Zero-Affect
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Yeah my admin panel works on another concept and at the moment most MC games run no admin panel security and just plain PASS to MD5 so i can see where that is alot different than what i use which is sha512 with ** char SALT (i won't give the exact amount of chars) i do though use my ideal rather than different SALT's per user i use a single one, like i believe SMF forum used at one point and still do. so we agree to disagree?
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oh i've had this issue before, you banned the main ip right? and they just keep coming back, simply just keep banning them till they run out of proxies, it will eventually happen i have like 2 thousand web proxies banned. 8o
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looks good that mate, well done :D im sure a header image is optional?
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Ah right, my bad sorry to bother you
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You say i jump to conclusions yet you just did it... You jumped to the conclusion that i was saying your a thief or something i was simply just asking if your a professional and don't use MC why are you here in the free section of the MC codes section of MWG? Sorry if you took that the wrong way it in no means meant what you assumed. Ok i was only asking... Now forgive me but the bold section above in the quote is doing exactly what your accusing me of right? I simply wanted to argue the fact that 150 char SALT random per user is not needed when it could be just as secure with SET 50 char SALT in the file. (obviously 150 random per user would be statistically more secure - but not needed)
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Your not using MC right... ill come back to this later then You stated above you don't use MC so ill be kind, MC is INSECURE. So because i said a single SALT is ok at 150 chars your happy? WOW you made this entire conversation up just for that, your sad mate So wheres your Identification or online portfolio? Also the section of this thread is mccode/dbscode Game Engine » Free Plugins, so a professional who goes to forums and does what with the free work he see's?
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i seem to remember a mod like this being in the free plugin's section by haunted dawg...
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Ok maybe i have to explain this in more detail so you understand, i basically said we have our different opinions right? I also said neither of us are professionals and since you said how do i know your not, well then maybe i'd see knowledge in your replies rather than opinionated bs. Storing a SALT into a DB is obviously stupid with MC anyways. When i said don't reply with saying store them in files i was referring to the USER random 150 char SALTS which you lot seem to think would be great... (can't wait till someone proves you lot wrong), 150 chars per user imagine that for a big game like WoW... or something small like DarkOrbit so your storing 150 random chars in some way related to a userid in the database rather separate from the members/users table wow so say for example 1million users a separate table with two columns userid and salt(150 random chars) sounds fun doesn't it... that's approx 150million chars held in the salt section alone... [mysql]SELECT `SALT` FROM `hidden_SALT`[/mysql] ^be a fun day eh;) When i referred to storing in files i was referring to .txt on the website not inside the register.php (come on) the single SALT could be stored 50 or even 150 chars i don't disagree with that much but 150 chars per user and then storing it in the SQL somewhere. So lets clear something up, Your a professional?
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i can sell you a item market with quantifier on it if you like i did only read half your post but i believe i got the gist of what your wanting... basically if someone adds a item for a set price then later adds another of that item for the same price then it will update to the previous item has x2 of that item forsale rather than adding two visable. i also allow them to buy x amount of the item available, i would have to obviously edit it for you to generic theme and remove the js involved but it's exactly what you want (i believe) PM me to negotiate price.
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wow death good job mate, well done :D won't need to hire me soon i guess ;(
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wow good job seanybob nice work, alot of SQL though...
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looks like a good mod Equinox does seem familiar - like i've seen the ideology somewhere before.
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try contacting your host provider support and asking them for help, my hosts normally very compliant when it comes to issues like this. If they don't sort it out i recommend switching to another hosting company byethost is a good one.
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Level up mod[£2.50] Screenshots added.
Zero-Affect replied to BludClart's topic in Paid Modifications
it's not always a good thing to have the levels so hard to gain i mean TC it works well but other games i've seen using that methodology have crumbled. If it's not set out right then it will never work. -
I would say what products you offer with downloads some type of contact us system/support. A forum for community talk and maybe ordering system if your selling custom products. Always good to add a little intro with a about me/us and testimonials are always a good thing. Demo's are good and screenshots.
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Hello guys, I have recently noticed that forum scripts for MC / related engines are scares or exploitable so i think a request needs to be set forth for a new Forum script for MC v* and so on. This request isn't for myself but there is to my knowledge no good free MC forum script. Option is yours really i just thought it needed to be said. (if one is made before i make mine i will most likely use it myself as i have no time atm)
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Looks good, i know it's just base but with abit of colour and in php format i'd say this could be a good form for a register
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i've seen right menu code before and it's normally been a messed up error which created it, I would suggest looking through the game source code and find the key points where you would add another column and data into.
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Okay, 150 char salt + 32 char password = 182 chars. What's your point? Thanks for a demonstration of hashing with a salt. Why? What's your point? If you use the same salt of length 50 for everybody, IF somebody is able to match a password to a hash with a rainbow table, once that is done then everybody elses passwords can be matched even faster by using a new rainbow table which uses the salt. All it takes is one match to make your salt completely meaningless. You have a point there but lets just see here... IF THEY CAN PULL THE PASSWORD FROM THE DATABASE THEN PULLING THE SALT IS A DODDLE! I thought i'd bold it for you just so you got the pictue. Also what is the odds of someone guessing a 50 char salt with random chars? i bet it's slim but im sure 150 char salt would be slimmer? who seriously cares your now saying that 182 char password hashed is a good thing even though it would load a little slower my reason of saying it's idiotic is because i personally think it is wrong. I am sure if a real Programmer came here and viewed this they would totally agree (that's not a compliment darling ;) ) but im no professional so i could be wrong and then again so could you... Please don't come back with storing SALT in files :|
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you still have mainmenu() function in header right? because it seems like your pulling both menu's in your header for some reason, you don't include both files in one function do you?
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hows it going now, fixed? or still got an issue?
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good for a second mod i'd say well done ?(
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Posted: Yesterday, 6:48pm a day to contact support and get cpanel sorted out... not hard
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I seem to think i've seen your theme before somewhere but i do have to think your game looks like Generic MC if you remove the graphical updates. What makes Pimp Battles about pimps and unique? the pictures don't count in my eyes you need so much more? Pimp slapping, whores, pimping?
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First of i'd like to say nice work Mcfarlin very well done, i would say add a little security in there though and maybe and i mean just maybe remove the *'s it's looks tacky. Other than that looks alright to me (quick glance).