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Jeff

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  1. Iso from Amazon-Surviva right? Looking forward to seeing the new game I'd be happy to test the game, feel free to PM me. Jeff
  2. If your using something like this is a good idea to include a version or date in the image name. Helps avoid problems when updating the image :)
  3. I'm not sure how well it would work as an engine, but I look forward to seeing it as a game. Nice to see some new ideas being developed and not just the standard mcc game :)
  4. I look forward to seeing the game when it opens then :) I guess the problem I can see with 20x being such a massive amount, is that I don't program Mcc/text based games and not played one in years. In my type it would be allot but thinking back to the old text games your probably right. Hopefully I'll give yours a try and I'll get back into the text based games. Best of luck with the game and look forward to seeing more.
  5. Wow, there seems to be a lot of jumping in with negative comments here. I say good luck! There's nothing wrong with aiming high, I think that's a good thing. As for constructive criticism, I think 20x starting cash is a little much. I know it can put players off if they are behind because they had not got the one off bonus. Although it depends how you want to play the game economy really...
  6. Jeff

    Looks who is back!

    Welcome back! I'm trying to do the same :)
  7. Jeff

    Vps

    http://www.servint.net/ offer a good range of VPS's. Very reliable and reasonable prices.
  8. Some way to help new players work out the basics - and for the game to not be over complex. A sense of competition and community are also very important for me as a player, not always the easiest thing from a developers point of view though.
  9. I'd have to say community as well. Always has been whats kept me playing. A sense of competition between players/teams also helps.
  10. Having finished A levels last year I know that (at least in my area) they don't push maths at all. However History is an important A level for everyone, apparently. Luckily I've always found math interesting and seem to be doing ok so far :) I think for programming its mainly important to have a logical and mathematical approach to problem solving, even if you don't realise that's what your doing.
  11. As has been said before I'm not sure there is a 'best' language. Although maybe you could make an argument for a lower level language that you can use to write complies for higher level (and more specialized) languages... maybe... Back to the real point of the thread, in terms of a favourite I would go with PHP just because I've used it more than the others and find it easy to work with. Having said that there are still quite a few things I don't like about it, as with all the languages. You just have to go with whatever is most suitable for the job really.
  12. Its not linked to game development, but If your interested in math style programming problems you may find http://projecteuler.net interesting. Even the easier problems on there really get you to think.   Maths does work its way into everything, I know there were quite a few times when working on my old game that I had to really think about how it was going to work. Pen and papers still useful before programming it :)
  13. It looks like it could be quite a useful library - defiantly more interesting than some of them out there Thanks for sharing a_bertrand :)
  14. Personally I wouldn't go with the link in your first post, its not good value at all (don't be ticked into thinking its a gaming PC because of the way the case looks).   The processor and graphics card are not that good really. You would need the graphics settings all on the lower end of the scale, having said that i think Crysis is one of the more demanding games? so i couldn't be sure. You have to take into account what settings you want to play the game at and you screen resolution so its no that easy to say. Why not look around for better deals? or maybe build your own PC? Maybe take a look: http://www.easypc-uk.com/5-budget-student-systems I know a few people who have brought PC's from them without any problems and they are much better value
  15. Re: Passwords and MD5 encryption query...   I would say sha 256/512 + salts, although sha 512 may be a bit overkill for a small online game. Sha rainbow tables are much less common and more advanced sha hashes like 256/512 would be much more time and resource consuming as mentioned in a previous post making them harder to produce.
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