-
Posts
2,921 -
Joined
-
Last visited
-
Days Won
48
Content Type
Profiles
Forums
Events
Everything posted by KyleMassacre
-
How many files are we talking here?
-
I agree, I don't click links in email unless it's a trusted source like someone I'm expecting a link from like some repo or something. And I also check the sent from and reply to since a lot of scam artist use a reply to email address and fake the from address. This does make me think though, is this a lucrative business that people set out to do? I figure that this wouldn't be very good on generated income though
-
I don't think SQL goes very well with css. I think it's pretty hard to incorporate CSS/JS with SQL let alone php lol. on a serious note, what exactly to you mean? Do you need someone to create/map out a database for you?
-
You know [MENTION=68886]Seker[/MENTION] I didn't even realize that lol
-
Correct, it went directly to my spam box so images, files, and links are all dead
-
This is a heads up but I'm sure 99.9% of you can spot a phishing scam but I just got an email from "PayPal" saying my account will be closed until I provide my information and they hear from me. The email came from a "[email protected]" so be on the look out for it
-
well for a short term fix you can do something like this: [ATTACH=CONFIG]1823[/ATTACH] what i did was changed the margin-left to 20px from 30px. This way you can probably get your stuff.
-
View your console. It looks as if the style sheets are not loading properly.
-
I see the issue. Its a css problem which I am trash at. Your domain name is so long that it is pushing the rest of the text outside into the side panel.
-
Try ctrl - that may help do the trick. Unfortunately everything looks decent on my end except I don't have any purchases for some reason lol
-
PM me your contact info and I will hit you up.
-
There are some alternatives to your mail system to give it the feel of ajax without it being ajax (at least fully dependent on ajax). You can check out datatables.net which I use quite a bit for stuff and is a really easy to use and pretty cool data table. It provides pagination and searching capabilities. Just create a table, give it an id, throw in its small jQuery method and let er' rip. Also so if you use bootstrap you can just use their modals and create a pop up form to create/reply to messages. I don't want to tell you what to add to your game by merely throwing out some ideas that can save you some cash instead of trying to hire someone. I just ask you to check it out if you haven't seen it because you might like it
-
I'll give you a hint: global_funcs.php
-
Also you can try to submit a ticket for this since that would be the place to do so
-
I think a lot of it has to do with your browser. Try a different one instead of that weird one and report back
-
I believe Dave's system does all that iirc. I'm not sure if the user stats table is linked up but I'm pretty sure the users table is
-
This isn't MCCode anyways [MENTION=65743]rockwood[/MENTION]
-
Well I don't really remember if anything else in the previous thread mentioned this but my post about giving people the source code still stands because it still won't stop people from having illegal copies. In order for you to check a license the script must send a request of some sort to you, now if one was smart and they had an illegal copy they can just go in and simply delete all request to your site before even installing their game. Take me a look at NWE for example, illusions and I went through the source code and deleted all requests to verify the license key which does not break the engine l, it just makes it look ugly by saying this is an unlicensed copy which could also be deleted. Now where Alain went right was his marketplace. In order to use the marketplace you had to have a particular license in order to check your versions, update, or download modules from the market. But even then, if someone has a buddy then they can just get the modules from them :p
-
There is really not a whole lot one can do to protect their source code that doesn't compile together in things such as .exe, .dmg, etc unfortunately.
-
Well you don't want to store the "key" in the text file because it's easily obtainable. This would just be something for a spider to check to see if people are keeping up with the terms of the license by keeping the file. If the license file is there does it make it legit? No. What it does if it's not legit is warns the license holder that the site has the license but they don't actually have one so if someone were to report it with something like http://license.mccodes.com the you send send your spider to that site, look for a license, and handle it the best way you can. People can change file names though pretty easily so that is also something to take into consideration as well and can be a problem. It's up to the creator to determine whether his software is worth the time it takes to go after "suspected" non license holders
-
Well if you give them access to the key then they would have access to the script which they can remove all the calls to the mother ship and that would be pointless as well. Take a look at VBulletin, Xenforo, etc, those get cracked everyday
-
A license checker isn't hard at all. MCC has one along with NWE. You even generate a makeshift script that scans a user's domain for a license.txt or something that they would have to keep in their home directory and if they don't have it then obviously it's not legit because because they would either be doing: A. Hiding the fact they are using the engine which would violate the terms of license if stated. B. Trying to claim they have a license in which they actually do not and get caught if the file is found
-
IceColdCola is building Final Edition engine.
KyleMassacre replied to RCengineOwner's topic in Other Game Engines
This is being locked per OPs request. If you wish to reopen it let someone know -
Closed per OPs request