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mike

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Everything posted by mike

  1. I also purchased redux and I found I have the exact same problem with the OP's issue #2. Crimes do not work out of the box. I get the same fatal error with line 20. I also noticed that you cannot edit or delete the default city but I just went into the MySQL database and changed it there. Let's see, what else have I found so far ... well shop description just displays the shop name in the game so there is some recoding needed there. Sometimes get an invalid item ID when you try to use an item like a drink. There are probably more but I haven't gotten that far into testing it 8^) I should have just developed and fixed version 2.0.3 but I held off waiting for this version so I will move forward with redux. As far as support tickets .. submitted two so far a couple days ago and I have yet to get a reply. I will probably get better support just posting the issues here 8^)
  2. So I just have to remove the code preventing multiple accounts to be registered at the same IP and allow multi-accounts per household for those with prior approval? Basically remove this new feature and go back to version 2.0.3 which is fine. I like the penalty to transfers between multi-accounts I just have to figure out how to code it 8^)
  3. That makes sense since you can easily change your IP at home and the out-of-box code does not prevent you from logging in multiple accounts on one IP but only prevents you from registering them from one IP. Shouldn't be too difficult to code in the no-trading between accounts on the same IP and remove the registering code.
  4. I noticed you cannot register more than one account on an IP address. A good thing to be sure but is there a way to allow players who request extra accounts for a spouse or roomates? Does anyone see this as a problem or is it becoming a standard since it would help cut down admins from having to look for multi-accounts? Thanks!
  5. I don't recall shouting either hence the 8^) ... to be honest I don't really pay any attention to their release times and dates because they don't seem to be able to adhere to them. When the button appears to upgrade or purchase then I will know it is out. But wait a second .. I feel like I'm feeding a troll here 8^)
  6. and it's Sunday in most of them now 8^)
  7. Well, not on the customer panel so they must be still fixing it 8^)
  8. Are there any updates on this somewhere else or is it just a wait until you actually see the sell button on the main site? 8^) Putting off any more development on version 2.0.3 because I thought this was soon to be released.
  9. Really would be nice if people would stop changing the admin password to get to the staff panel 8^) Might speed up testing ...
  10. So how long before this version will come up for sale?
  11. Got it working. No more crystals in crimes. Quickly realized I had to fix the Edit Crime as well 8^) Now on to the next issues.
  12. Yes, it would be nice to at least get an update as to when this might be released. It seems just a couple weeks ago I read that it was going to be released in a week...
  13. Oh, okay. My problem was I did not want to give crystals as a reward for a crime so I was putting in a zero. I was hoping there would be a way to make results random such as 1 to 5 cash for a success and such. Guess I need to rewrite a little of the code to remove crystals and make random results for the success money field instead of a fixed result. Thanks!
  14. Mccode v2.0.3 When I fill in all the fields for a new crime I get the following error message: One or more of the inputs seems to of the wrong format, please go back and try again. > Go back I cannot figure out what format needs to be used in the input fields or which input field is not writing to the database. Just wondering where I should be looking or if there is a guide to show how the input boxes should be populated. The only populated field is the Success % Formula which is the default ((WILL*0.8)/2.5)+(LEVEL/4) Any help is appreciated. Thanks!
  15. Yep, we are working them out now. Thanks!
  16. I just bought version 2.0.3 last night and after we got it installed on our host and started playing around we found this same problem. I will try this fix when I get home tonight but I assume this means the engine is not working out of the box and there will probably be other bugs to fix?
  17. So McCode is not a good choice for a game? I have actually been considering purchasing it once Redux comes out but it seems every other post I read on this forum about the engine conflicts with other posts about it so I stand confused. Is it a good product or is it still full of exploitable holes and poor security? Why would it not be a good choice? What would be a good choice for a text based game. Just curious ... thanks!
  18. Any idea when v2.5 redux version is actually coming out? I am tempted to buy the full version so I can play with it but I would hate to pay $100 and then have to pay another $40 a month later or sooner. It would be different if it was the other way around and cost $20 to upgrade and $140 for a new license. $20 saved is small but still 8^)
  19. Congratulations!
  20. Thanks for the replies! I just thought some of the other threads I read on this forum made it sound like mccodes was full of holes is all. Good to know that it is secure and such. I will keep an eye out for the new version.   I know there is a lot of work involved in a game. What I am looking for is a working game engine that I can "play" with to learn from. I have no PHP programming experience but I do well with HTML, CSS and the like. I have some ideas for a game that would work well with mccodes but I have no intention of putting it out to the public any time soon 8^) Basically I can afford a couple hundred dollars to learn from and maybe even make a simple game my friends and I can enjoy to play.
  21. Does the $100 licensed version of mccodes require a lot of extra programming and time to be functional and secure or is it good out of the box? If it does require a lot of extra programming work are there people on this site that have experience with the engine and what would their costs be to have the work done? I hope I have the right area for this post. Thank you 8^)
  22. Are there any good examples of an EzRPG game that doesn't resemble a Torn City or Immortalnight clone? (mccodes game) Just wondering. I mean, from what I see of EzRPG it looks like mccodes without the modules which you add on your own so are there any examples out there? Yes, after checking out Unholy-Kingdom it does look like a game that needs polishing but I think once bugs are worked out and you get some monies to improve the look of the site you will have a fun game to play. Great job on the custom mods, too 8^)
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