
bineye
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Everything posted by bineye
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No worries. Looking forward to hearing your progress =)
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Hmmm. A solution would be: (I say 'a solution' because there is likely to be a more optimum one lol) Create a table, "nojail" for example. Now.. For all users: In the userid field, if 0 this would apply to all users. The next field would have a timestamp that you'd set from staff panel or whatever, which your query would effectively be time() + INPUT_TIME (in seconds. For individuals: Same basic theory. If userid is not 0, it applies to an individual. It would be set from the page they buy it, time() + TIME_BOUGHT (in secs)
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A number of things to consider when adding new stats. *The userstats table in the db. It would need the new column. *On registration, the adding of the new stat into the query alongside the other values. *Increasing the stat. Should be easy to replicate any such methods, like the gym or the school. *Using the stat. If the stat is to become a dependent factor in battles, the attack will need modified.
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Hi there. Are you asking to remove the jail for individual users, or all users at once?
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Apocolyptical - Post Apocalyptic RPG
bineye replied to tezzmosis's topic in Requests & In Production
Hehe, sure, don't try to resolve your problem. =) -
Apocolyptical - Post Apocalyptic RPG
bineye replied to tezzmosis's topic in Requests & In Production
I don't believe it is, however, I did the exact same on daftrude's game, where this guy was also an admin. -
Apocolyptical - Post Apocalyptic RPG
bineye replied to tezzmosis's topic in Requests & In Production
I'm very very sorry. You asked for sugar coated comments, and I cannot do that. I need to be honest. Game over, I win. Now, imho, I believe you were silly to place a game up that wasn't secure. I exploited one of the two most commonly known bugs. Which leads me to ask, is your game legal? All legal purchases of v2.0.2 were allowed an upgrade to the "fixed" v2.0.3. You should probably look to upgrade to that before going for a full release. In honesty, you should take this game down until then. -
Emm...I need to apologise. I was drinking last night and logged on to check my messages and went on a rant. Sorry Danny, I just lash out at anyone with a few voddies in me :(
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And that, ^^^^ is exactly what is wrong with this community. The link has been removed from the original post, making it hard to find. The question asked was, what I believe, a genuine inquiry as to whether or not the file still existed on the site. I, too, have made the snide comments to obvious questions, but why do people feel the need to go out of their own way to make their point? Like the time "invested" in finding that link, was it really worth it?
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I'm not going to register just to see the menu, but I'm almost sure it's not JavaScript you need, instead probably CSS.
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I'd imagine an if statement would do it. Adding a field into users, for direct deposit (I know, I know, the users table has 600 million fields already) but this is directly related to the user, 0 for no and 1 for yes. Then into your day cron, if ($query['DIRECT_DEPOSIT_FIELD_NAME'] == 1) { code for updating users, setting bank money = bank money + (job money*0.95) } else { code for updating users, setting money = money + job money } Obviously this isn't the full code, but merely the jist of it, but in other posts you said you like to learn it on your own, so I left the rest for you to figure out. Any problems, I'm happy to help. Good luck =)
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try running them manually. if they work, the problem is with the host
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rand() functions are probably going to be used, like this for example: if($userlevel < 20) { $rand=rand(0,100); if $rand < $userlevel*5 { skill worked code } else { failed code } } else { skill worked code }
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Need your opinion about the best system for strategy BBG
bineye replied to preston326's topic in General
I generally find that the "Standard" in RPG games is not how you described. Ok, yes, they are the norm for 2D games like Travian, Tribal Wars, Grepolis etc, but the internet is littered with games that run the "Status Bar Refills" every 5 mins or so, like refill of energy, so I would accredit this as the standard system as it is most widely used. It's good to see you have the storyline decided upon. This is what I suggest: *Ignore everything you have seen on other games. If you create something similar to somewhere else, then it will be coincidental, and this is why..... *Imagine you are a player on your game. Only you knows how you want the game to work, so imagining yourself as a player will enable you to see how you would like to progress. The way you envision the progress is the way you should build it. This brings me back to my original post, to not be afraid to try something that hasn't been done before. If your style of progress that you imagine has been done before, then so what? If it is what you need, then its what you need. *Don't try to overdo it. If your skills are limited in a certain area, stop, and read up on the appropriate documentation before continuing. Any problems in an early stage can be highly problematic later on, so getting it right now will stop you from rolling the file into a ball and chucking it into the recycle bin. *And lastly, nothing is impossible. There is always some way to get things to work. Saying "it can't be done" is simply not good enough. If you do want to develop a complicated system for a player to progress through the game, then always remember there's always a solution for doing it. Good luck with the project //bineye -
Need your opinion about the best system for strategy BBG
bineye replied to preston326's topic in General
I personally don't think that fishing here for the best game to build to bring in the most users is the best way to go. You have to remember that many people have many differing opinions. Now, there are a LOT more types of game than the two you mentioned. Have you singled out these two, because these are the only two that you can develop, or have any interest in? And why make a clone of another game? Why not find something new, and experimental to develop? If you come up with something new and exciting, your potential userbase would be far greater than if you imitated another game. Yes, there aren't many out there that are developed for small screens, but in this day and age, a computer is never far away. So people would wait to get to a computer to play other games of the same type. And finally, if you do insist on continuing with the first post, a better idea than a forum post would be to sign up for some games, see their user levels, get a feel for the game. If games of the same type tend to have higher numbers of active users, then you have your answer. However, if the total users to active users ratio is very low, then you know to avoid that category, or at least make it more interesting than they have. Just my two cents.. -
You should post in the Partnerships thread =P Good luck on your project.
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Could you be more specific? You have to remember that only a small percentage of this community will have heard of any said game. Also, are you expecting someone to make this for free, or are you looking to pay for it?
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Prison Survival - Out Rank, Out Will, Out Last
bineye replied to daftrude's topic in General Discussion
Wanna talk intelligence? Ok here it is. You download a stolen script off the net, then come to the one site on the net that offers support, from the script coders. MWG is the home of MCCodes, after MCCodes.com of course. You really, really think you are more intelligent than us now? -
Prison Survival - Out Rank, Out Will, Out Last
bineye replied to daftrude's topic in General Discussion
Haha I like that. Basically confirmed he's running a stolen script. Lovely. -
If you want a "time ticker", you'll need to code that in js or ajax. also for blocking the crimes for 30 secs, use a timestamp. Add time since last crime + 30 secs.
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fedjail sounds so MCCodes :P why not call it graveyard or something? :P btw, looking very well. I read something about not using threads as blogs, why not? I thoroughly enjoyed reading up on your progress, very refreshing to see something new being done, and getting a look at the mechanics behind the scenes. keep up the good work.
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Prison Survival - Out Rank, Out Will, Out Last
bineye replied to daftrude's topic in General Discussion
Also, you need to secure your game before you put it online. I just got into one of the admin accounts. This could be fatal, as you/that admin, could be using that password for everything, and with the email address that was registered, I could be checking out paypal accounts/email accounts everything. If this is a legal version of MCCodes, I believe you are allowed to patch to v2.0.3 for free to secure the site for you. If it is not legal, I suggest you remove the site now before you get yourself into trouble. -
Prison Survival - Out Rank, Out Will, Out Last
bineye replied to daftrude's topic in General Discussion
I can't put a timeframe onto how long I have been reading about people asking for feedback for their games, but I must admit this is a new one. To summarise what I have read over the last 5 pages: Unique game, no. Unique attitude, yes. Let me elaborate, you are the only person I have ever seen taking helpful suggestions and turning them around to make them sound like insults. Zu, DJK, Peter, Diesl, lucky et al should be commended on their patience. Your arrogance disgusts me. It is absolutely shocking that you would be running your script for ONE DAY, ask for feedback, then be offended at help. Newsflash for you mate, we all have lives. 99% of the members on this site are here to learn and collaborate from one another, and do that because online gaming is a hobby. Many have jobs, or study, in areas outside of computing, for sure. You are not alone there, so stop acting like it. The MCCodes script is supposed to be a straight out-of-the-box ENGINE, not GAME. If they sold it as a ready to go game, how many identical games would be available online? As for your game, there really is nothing to do. Why didn't you make an account as a player, then see for yourself was there enough to keep players hooked in between energy/nerve regeneration. If you got bored immediately, you could see from this that your game wasn't ready to be released yet. If you were wise, you'd take the game down, or work really fast, to get this to a standard to get players hooked. Given your earlier attitude about the games not being fun, and hinting that you were only in it for the money, I can see this didn't occur to you. -
$query=mysql_query("SELECT teamid, AVG(rating) FROM players WHERE teamid=$getteam", $c) or die(mysql_error()); $result=mysql_fetch_assoc($query); Team Rating: ".$result." Hi, my problem is that $result returns "Array" instead of an average value of the column "rating". Any ideas why this is happening? Thanks.