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Buying a Game


Jayyc408

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tbh you are kind of aiming a little high with what your expecting for what you actually offering $300-350 is way to low for all of that and for a game that comes close to MafiaDeath you looking at around $3000+ no one would sell you a good game for a price like that when a layout good enough for a game would cost you around $300+ and without any bugs your looking at even more you need to think more with your budget like add at least another $700+ and maybe your in the right ball park

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like urbanmafia said you may need to rethink your budget a bit. $350 won't get you very far with a game unless you know how to program yourself as well. Lets do some math shall we:

Lets say you do use a free engine just for fun here. When you hire a developer your looking at $20-$30 per module on average. Now that can get you ~10-15 modules done, but is that enough to keep your players interested? Probably not, so now you have to invest a bit more.

You can however pick up an engine and possibly browse around for people that have modules for sale since when they post them up for a large audience things get relatively cheaper (about 1/2 price).

That is the route I would probably go when you are just starting out and you may be able to get some stuff within your budget you have now. Hopefully after a few months you can then save up more for some custom stuff to suite your needs.

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