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3D Game Engine


Andy72
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Andy: you think that investing a WHOLE day will be enough? Ok ok I stop being annoying.

Check XNA

http://en.wikipedia.org/wiki/Microsoft_XNA

http://www.microsoft.com/download/en/details.aspx?id=23714

http://msdn.microsoft.com/en-us/aa937791

Yet for that you should know C#... and ideally have Visual Studio Professional.

If you want to take the Java road instead (lot less rich)

http://www.oracle.com/technetwork/java/javase/tech/index-jsp-138252.html

And the hard way in C++?

http://www.ogre3d.org/

Or lower level:

Open GL:

http://www.opengl.org/resources/

Direct X:

http://www.microsoft.com/download/en/details.aspx?id=6812

So where to start? Well first DECIDE which tech you want to use. From the hardest being the C++ to the newest C# with XNA but which could as well be the best option as long as you accept to develop only for Windows XBox or windows phone.

Now instead of hanging here... go to:

http://www.gamedev.net/

But before asking again the same kind of questions... invest at least 6 month to learn how to code with one of the framework.

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