gamble Posted January 17, 2012 Share Posted January 17, 2012 (edited) So should i create a game engine that is like mccodes or where your a business man? I NEED TO KNOW BEFORE I GO ON IN MY CODING! Business Type: You invest in buying small companies and slowly make your way to buying things like oil rigs and software companies. You try to get as rich as possible but you have daily expenses that you have to pay as well like staff, on the note of staff you have to pick who you hire. When you think your company is ready you can open a second store and so on... Which do you think? Edited January 17, 2012 by gamble Quote Link to comment Share on other sites More sharing options...
mixmaster Posted January 17, 2012 Share Posted January 17, 2012 Neither, Make it so the owner can make the game as they want as easy as possible ie : let them make the stats (will etc) and all of them kind of things Quote Link to comment Share on other sites More sharing options...
Danny696 Posted January 17, 2012 Share Posted January 17, 2012 If you did it right, and advertised right, It could be big. One false move though, and you will blow it. Theres a very fine line for things like this I believe, but as I've said if you do it right then you'll could do well. But not as an engine, as a sole game. Quote Link to comment Share on other sites More sharing options...
gamble Posted January 17, 2012 Author Share Posted January 17, 2012 But Danny which option? Quote Link to comment Share on other sites More sharing options...
Dominion Posted January 17, 2012 Share Posted January 17, 2012 Why would you create something "like mccodes"? Unless it has a unique selling point I doubt it would sell well as an engine, and to be honest running it as a game would put you in competition with others very much like it. The business game could have potential, but maybe you should plan out the game play a little more before opening any kind of editor. Starting development of anything with such a general outline is never a good idea in my opinion. Quote Link to comment Share on other sites More sharing options...
gamble Posted January 17, 2012 Author Share Posted January 17, 2012 i got it planed in my head but i just need to know what you guys think and i thank you for the replies! Quote Link to comment Share on other sites More sharing options...
mixmaster Posted January 17, 2012 Share Posted January 17, 2012 Get it planned on paper , then start on it , you wouldn't want to forget what you was going to do :p Quote Link to comment Share on other sites More sharing options...
gamble Posted January 17, 2012 Author Share Posted January 17, 2012 Yea true thanks guys i restart my engine now (honestly i didnt have much)! Quote Link to comment Share on other sites More sharing options...
Danny696 Posted January 17, 2012 Share Posted January 17, 2012 I think neither. Dont create an engine. Create a game, its where the money actually is, and the game could possibly be good Quote Link to comment Share on other sites More sharing options...
mixmaster Posted January 17, 2012 Share Posted January 17, 2012 Yea i agree with danny , just take your time planning it , working how it will work etc , make it unique and make it different and you shouls be fine Quote Link to comment Share on other sites More sharing options...
gamble Posted January 18, 2012 Author Share Posted January 18, 2012 thanks i think i will Quote Link to comment Share on other sites More sharing options...
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