tezzmosis Posted April 28, 2011 Posted April 28, 2011 Open Beta Release nearing Completion. Constructive Criticism & Positive Suggestions Welcome! www.apocolyptical.com Quote
a_bertrand Posted April 28, 2011 Posted April 28, 2011 What shall I say? Beside having a special template it seems just yet another McCode without much imagination. No story, no tutorial, nothing special. I don't see well why people should play this game an not another McCode one. Quote
bineye Posted April 28, 2011 Posted April 28, 2011 I'm very very sorry. You asked for sugar coated comments, and I cannot do that. I need to be honest. General Information Name: badman Crystals: 2,147,483,647 Level: 2147483648 Exp: 0% Money: $2,147,483,647 HP: 2147483697/2147483697 Property: Pre Fab Days Old: 0 Stats Info Strength: 10,000,000 [Ranked: 1] Agility: 10,000,000 [Ranked: 1] Guard: 10,000,000 [Ranked: 1] Labour: 10,000,000 [Ranked: 1] IQ: 100,000 [Ranked: 1] Total stats: 40,100,000 [Ranked: 1] Game over, I win. Now, imho, I believe you were silly to place a game up that wasn't secure. I exploited one of the two most commonly known bugs. Which leads me to ask, is your game legal? All legal purchases of v2.0.2 were allowed an upgrade to the "fixed" v2.0.3. You should probably look to upgrade to that before going for a full release. In honesty, you should take this game down until then. Quote
rulerofzu Posted April 28, 2011 Posted April 28, 2011 Isnt this daftrude? Seen as he has a tezzmosis banner in his signature. Quote
bineye Posted April 28, 2011 Posted April 28, 2011 Isnt this daftrude? Seen as he has a tezzmosis banner in his signature. I don't believe it is, however, I did the exact same on daftrude's game, where this guy was also an admin. Quote
S.Cosmin Posted April 28, 2011 Posted April 28, 2011 WTF? No offence but, why do you have ADS on a site with 0 online players? Quote
bineye Posted April 28, 2011 Posted April 28, 2011 You have been put in the Apocolyptical On Death Row for 100 day(s). Reason: Has No Life Hehe, sure, don't try to resolve your problem. =) Quote
Galahad Posted April 28, 2011 Posted April 28, 2011 What i like about your game besides the layout is how every new member gets a trial of VIP status and 50 free crystals on registeration. Also another note. I have to scroll down to get to the main part of the game, the cause of this is the ads at the top. I would remove the top ads and leave the bottom ones the way they are. Quote
tezzmosis Posted April 29, 2011 Author Posted April 29, 2011 (edited) ya you arent the first to mention that, this has now been changed and thank you! there are actually a lot of mods i've done personally to mods and original code. trying to have stuff all these other games i see on here don't have. i see a lot of the same mods. i have quite a few exclusive mods i've implemented at this point, so im hoping the players enjoy the change of pace. which further reiterates my response to a_bertrand - why waste time with making a tutorial that takes 30 seconds to do that can be done at the end when people that aren't familiar with these sorta games start joining. id rather put more time into making it my own. What i like about your game besides the layout is how every new member gets a trial of VIP status and 50 free crystals on registeration. Also another note. I have to scroll down to get to the main part of the game, the cause of this is the ads at the top. I would remove the top ads and leave the bottom ones the way they are. Edited April 29, 2011 by tezzmosis Quote
a_bertrand Posted April 29, 2011 Posted April 29, 2011 Ok, first of all cool down, you asked for review and people made so. So don't start insulting others. Second, a tutorial and a STORY makes the whole difference. Sorry but a game which purpose is random clicking (as most McCode games are sorry) is not a game. Also creating custom mods is certainly a good start but you should first think about a concept / goal for your game, and honestly I didn't saw those in your game. One last thing, don't post 20 reply one after the other, instead post one big reply... btw I had to clean all your "nice" answers... Quote
a_bertrand Posted April 29, 2011 Posted April 29, 2011 Again I strongly suggest you to change attitude if you want to stay on this site. Finished or not means little, we are all game developers here yet I continue to believe you should start with a concept instead with a pure code. And guess what? It's exactly what any professional write / developer will always say, so maybe I'm not completly mad. Also, YOU asked for feedback not us, so accept the feedback we give or next time simply don't ask for any feedback. Quote
tezzmosis Posted April 29, 2011 Author Posted April 29, 2011 (edited) text based games are a category in them selves, to which there is a large demographic. they are good for in the workplace especially, the simplicity is key. what you can tell me, is how is mccodes different from any other mafia game engine? and why is that? hmm maybe because that is how they are meant to be. every single text based game is fairly similar to the next. its how much thought you put into the actual text and how effectively you can make the simple graphics. its almost as if that is all you know how to say, it looks like every other mccodes game, to almost everything this is your response. how is a game staying within the genre its meant to be in a negative thing? and how is you pointing this out constructive? i can actually say this exact same thing about your game, it looks exactly the same as every other game created with that type of engine, to which there are many versions. normal people with common sense don't feel the need to point out the obvious, usually its better to think of something useful and intelligent to say. especially being an admin and all. 75% finished means chances are, little things you notice that are missing, are going to be implemented. i'm all think and do, not imagine and pretend. tutorials and missions can happen when its necessary, like when an official release takes place. i only insult those that beg for it, and btw, if we're all developers should it not be safe to assume that we all know the basic elements of a game and what it takes to make an ideal finished product. the majority of you need to stop wasting time on semantics and actually provide each other with useful knowledge and insight. if someone replies to a thread rudely, usually the creator of the thread will have a rude response. seems to be the pattern here though. it shouldn't be about pointing out obvious flaws and bickering or trying to show each other up doesn't help anyone. Ok, first of all cool down, you asked for review and people made so. So don't start insulting others. Second, a tutorial and a STORY makes the whole difference. Sorry but a game which purpose is random clicking (as most McCode games are sorry) is not a game. Also creating custom mods is certainly a good start but you should first think about a concept / goal for your game, and honestly I didn't saw those in your game. One last thing, don't post 20 reply one after the other, instead post one big reply... btw I had to clean all your "nice" answers... Edited April 29, 2011 by tezzmosis Quote
a_bertrand Posted April 29, 2011 Posted April 29, 2011 I doubt you checked my game if you think that my game is the same as any other with the same kind of engine. First of all because my game use my engine and not an engine made by someone else. Second because I do have some tutorial and do have stories. Odd enough I'm in this field since nearly 6 years so I do know what I'm talking about. Now, saying your game looks like the other because it's just the type of game which want that, sorry then why should people play yours and not others where there is already more players? If you want to attract and even more keep players on board your game must be as good if not better than many others. My comments as been given to explain what I didn't like in your game, and not to reduce your post but to show where you could improve. As I already said, if you are not ready to accept negative comments (being constructive) you should not ask for comments. To come back to your first sentence, yes web games should be as simple as possible, and being played just a couple of minutes from anywhere. Yet exactly for that you need to explain to the new players how your game work and not expect that they already know or are even wanting to spend 30 min to understand what each link does. If you expect to attract only people knowing this kind of game then again, I doubt yours have anything so special which could keep old timers of mafia games glued. For me, it would mean it's time for you to go back to the drawing board and decide what to do with your game, think about it in term of game and not just code. Quote
tezzmosis Posted April 29, 2011 Author Posted April 29, 2011 lmao ok? what is this then? http://sourceforge.net/projects/glorylandsweb-b/ oh! look! a full source code to create a game exactly like yours. whether you used someone else's engine or not. you have duplicated this game type/engine. i can accept negative comments, if they are of any use to me. a game can look EXACTLY the same as another game, its the tiny elements and mods within it that make the difference. GREAT example is warflow and batheo, both basically exactly the same, i can almost guarantee they were created with the same engine, but it seems batheo is favoured over warflow, even though they have the SLIGHTEST of differences. at the moment i wasn't looking to attract anyone to anything, just wanted to bounce it off a couple people, and get a rough idea of what people would like to see in a game like this, how they feel about the custom mods, if there was anything about the things i have done thus far that should be changed. i have the main idea planned and decided. the entire content structure is being tweaked and edited by people with rifts/d&d etc game master experience, which in turn will help make a perfectly balanced stat gain and money gain system. i am not concerned at all with what it still needs in order to be complete, i am aware of these things. not sure why this even needs to be explained. like i said before, if were all developers, this should all be safe to assume on all counts. i guess its unfortunate that only 10% of the people on here have their brain functioning on a common level. oh and also, its not how much time you've been doing something, its how good you are at it to begin with. you can only be as good as your maximum capacity for knowledge and insight, to which so far, you have demonstrated none of. I doubt you checked my game if you think that my game is the same as any other with the same kind of engine. First of all because my game use my engine and not an engine made by someone else. Second because I do have some tutorial and do have stories. Odd enough I'm in this field since nearly 6 years so I do know what I'm talking about. Now, saying your game looks like the other because it's just the type of game which want that, sorry then why should people play yours and not others where there is already more players? If you want to attract and even more keep players on board your game must be as good if not better than many others. My comments as been given to explain what I didn't like in your game, and not to reduce your post but to show where you could improve. As I already said, if you are not ready to accept negative comments (being constructive) you should not ask for comments. To come back to your first sentence, yes web games should be as simple as possible, and being played just a couple of minutes from anywhere. Yet exactly for that you need to explain to the new players how your game work and not expect that they already know or are even wanting to spend 30 min to understand what each link does. If you expect to attract only people knowing this kind of game then again, I doubt yours have anything so special which could keep old timers of mafia games glued. For me, it would mean it's time for you to go back to the drawing board and decide what to do with your game, think about it in term of game and not just code. Quote
a_bertrand Posted April 29, 2011 Posted April 29, 2011 Ok, clearly I shall close this thread and issue a warning. Last time you insult people (me or any other) on this site, and I strongly suggest to show more respect to others. Also, nope sorry didn't used their engine... if you would have tried both game you would have noticed it doesn't work the same way (which btw this open source engine doesn't work on IE 9). Quote
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