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Posted

Lilith: Well can't wait that you have it too such that we can share tips and help each others ;)

Also 16 min for me seems a long time (even if I was on the laptop) but well DOF is something which usually requires a lot of render pass or anti alias to get right. On the other side the instancing and the micro-displacement really shines.

Posted

They are beautiful ... especial considering that you only used spheres with texture, I mean, no high detail modeling, no displacement maps, no bump maps .... yet more reasons to to be excited about sharing intell on a program.

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