Uridium Posted March 31, 2010 Posted March 31, 2010 This mod when complete will allow staff to set a mailbox quota for donators and non-donators Once the quota has been reached they cannot receive or send mail until they buy stamps which can be done either by cash or exchanging crystals for stamps Still working out the system for crystals and cash so its fair when buying stamps... Quote
Uridium Posted April 3, 2010 Author Posted April 3, 2010 its about 45% done just found a few problems that may arise so dealing with them first Quote
Monkey644 Posted April 3, 2010 Posted April 3, 2010 Yay, can't wait. Will deffo be using this :) Quote
Zero-Affect Posted April 3, 2010 Posted April 3, 2010 Like i said before Illusions the simplicity is pure excellence. Quote
Uridium Posted April 3, 2010 Author Posted April 3, 2010 Cured 1 problem i came across which was the price should be cheaper for donators than none donators... Other problem solved... Declaring wether to make crystals or game cash standard or put a price for stamps to be purchased from paypal These can now be selected from the staff menu. So options can be turned on and off for paypal Quote
Monkey644 Posted April 3, 2010 Posted April 3, 2010 Its getting even closer to being finished, really can't wait. Quote
Uridium Posted April 3, 2010 Author Posted April 3, 2010 Not quite done yet still a few factors to work on for example we dont want a user spamming another users inbox so they have to keep replenishing their stamps to read them Quote
Monkey644 Posted April 4, 2010 Posted April 4, 2010 Are we any closer? :D Really can't wait for this Quote
fbiss Posted April 6, 2010 Posted April 6, 2010 Generally speaking, there is a lot of players that will take mods and use them how they arent supposed to be used. 1. What if someone more wealthy in the game decideds to just spam someones mailbox so that they can no longer receive mails. 2. Players should always be able to receive mails from staff no matter what their limit. Quote
Zero-Affect Posted April 6, 2010 Posted April 6, 2010 1. What if someone more wealthy in the game decideds to just spam someones mailbox so that they can no longer receive mails. 2. Players should always be able to receive mails from staff no matter what their limit. you make the quote only effect the members of the game... they can delete existing mail so they can go delete spam.. Quote
Uridium Posted April 6, 2010 Author Posted April 6, 2010 Generally speaking, there is a lot of players that will take mods and use them how they arent supposed to be used. 1. What if someone more wealthy in the game decideds to just spam someones mailbox so that they can no longer receive mails. 2. Players should always be able to receive mails from staff no matter what their limit. These are two points i have overlooked Regards 2 = I could always shift the Admin mails to a different box so this wouldnt be effected. Regards 1 = This is something i will have to work out so it may look like its back to me thinking outside the box again on this one. Thank you for your Comments. These are things i should have thought about.. Quote
Monkey644 Posted April 6, 2010 Posted April 6, 2010 Can you some how set it to automatically put someone in fedjail for a few days if they spam? Quote
reek13 Posted April 6, 2010 Posted April 6, 2010 only charge stamps when mail is sent , not received Quote
03laceys Posted May 23, 2010 Posted May 23, 2010 only charge stamps when mail is sent , not receivedAgreed. Just a couple of ideas. 1) Only remove a stamp if the message is actually opened if you decide to charge a stamp to open a received mail. 2) Enable users to message staff and receive messages from staff for free. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.