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Item display


mdshare

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Been busy the past month(s) on building a extreme large database with items etc that can be used in game(s)

Now I'm a step further ...

Here is a first thought on how to give the item info to the player when he/she clicks the info button.

item5779590.jpgitem7406170-1.jpg

item8699662.jpgitem8884644.jpg

Thoughts, input are welcome

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Re: Item display

That's the idea behind it

Having ready to use item databases, still have to contact some stockphoto archives where I bought image licenses to see if I can sell or not or what the extra cost would be.

would prob be in diff packages

* Melee weapon database (+200)

* Herbs (+100)

* Buildings (+50)

etc ... in diff formats xls, mysql, xml, csv

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Re: Item display

 

"themed" items or just a big dump on all?

So I assume it's about themed items, well I have them in categories also so far

stone age, medieval, present, future, alchemy, cooking, ...

The first post is just displaying some in a easy way, simple template where data gets included

template is just css with some colour changes and font sizes and resize of actuall image, was just a bit of playing to well have a different view than boring db txt

example of item template with just Group filled in

item0000000.jpg

Changing colour to #3366cc, adding group, name, image

item9695036.jpg

This might give also ideas to game owners to create something else than the old boring tables for iteminfo, example for a medieval game could be using a template with a scroll (top, mid, bottom).

itemtempscroll-1.jpg

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