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[Showcase] CriminalImpulse.com Released!


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  • 3 weeks later...

Re: [showcase] CriminalImpulse.com Released!

 

Very simple and effective...

Layout seems quite common though, just a little like monocountry

If by common you mean custom made.. then yes.

This is the second time i have seen your site and wow yeah i see why your users like it good job mate.

where did you advertise?

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  • 2 weeks later...

Re: [showcase] CriminalImpulse.com Released!

Hmmm lets see, I haven't updated with the new features yet.

*scrolls down his announcements page*

 

  • New, faster server from ThePlanet.
  • Crons no longer externally hosted, finally run on time instead of 30 seconds late.
  • Hi-Low now has custom card images instead of plain numbers.
  • Gang chaining perfected, gangs now track each members respect gain/loss, how many gangs have been killed, gang wars won, respect gained in wars total, etc.
  • Jobs were completely redone, completely custom job system that no other game has, guaranteed. You can even get fired for being inactive.
  • SMS Notifications added. You can now put in your cell number and carrier and receive text messages when you receive items/money from others, when gang wars happen, when you receive mail, when you are attacked, or even when your energy reaches full so you don't forget to train.
  • You can now tack messages onto sent items/cash. The message IS sent to users sms notification if they have it enabled.

 

Bleh that's all for now, more to come obviously, CI now stands at nearly 5,000 members.

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Re: [showcase] CriminalImpulse.com Released!

Jobs were completely redone, completely custom job system that no other game has, guaranteed. You can even get fired for being inactive.

im half way through coding something like that... lol

the sms / txt sender, im assuming that's only set for like north america or have you got it set everywhere?

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Re: [showcase] CriminalImpulse.com Released!

 

Jobs were completely redone, completely custom job system that no other game has, guaranteed. You can even get fired for being inactive.

im half way through coding something like that... lol

the sms / txt sender, im assuming that's only set for like north america or have you got it set everywhere?

The getting fired part is only a small portion of the mod.

There is a TON more that you can't see and it doesn't just use IQ and labour.

Labour isn't even a stat in my game.

And the sms/text sender is international.

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