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Silver

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Everything posted by Silver

  1. Secure Reset Password - $10 This mod is completely secure. This secure reset password is 100% mine and 100% bug free. The system requires user email validation and a secret question to be answered in order for the user to reset their password. There is a feature to change secret questions in preferences which i added on, but you want want to remove this once you feel everyone has a secret question and answer - this is solely to protect user account secret questions being changed by account jackers. This mod is $10 - I will not be held responsible for ANY errors caused during conversions to v2 - that is your problem not mine, so do not come running to me saying my mod has a bug. Screenshots below: If you wish to purchase this mod please contact me via email or msn [email protected] or drop me a pm on CE. Thanks
  2. Re: [v1] NEW - Weapon Stocks & Transport prolly cos he'll steal a copy off someone who bought it and then sell it on :o claims its his and there we go, he has apparently made it in less then 10 seconds
  3. Re: [Free] [v1] Help Bot seems i cba to do a help tutorial i think ill give this a go +1 :P *(You should now feel honoured)* lmao j/k   if ($question=="isomerizer") { $answerq="The elite one"; }   lmao - just noticed that
  4. Re: [mccode] Advanced Warning System make sure you added a "; cutting off the line above the query
  5. Re: [v1] NEW - Weapon Stocks & Transport haha :-P Murder-City 2 will be closed for final preparations before release. If you want to see the mod in demo during this time please email me or drop me a pm. After the release there will be a demo account set up so you can preview the mod with login details. You can also ask questions about this mod and purchase details on my IRC: 64.18.140.70 is the IP address, mIRC users type: /s 64.18.140.70 then join #lobby alternatively you can come to CE IRC and i will be there too
  6. Weapon Stocks & Transport - $35 This modification generally adds to the fun of the game and could generally increase online activity. Users can buy non-useable weapons from a black market for a price specified by the owner - the price of these weapons will change between the minimum and maximum price per weapon also set by the owner. When users have bought weapons from the black market they get inserted into the players warehouse - the player has a warehouse per city and they are liable to police raids, which empty the warehouse of the city that the player is currently in. In the warehouse you can manage your weapon stock by loading it onto a truck or selling it at that cities black market. If you load stock onto a truck, you may then transport it to other warehouses in cities you can access. Each black market in each city has different prices and different quantities of a weapon. When you have transported a weapon to a city you may find the price to sell for is slightly higher in this city, therefore making a profit. However, delivery trucks are also raided by thieves etc. All raids are determined randomly. Users also have other useful functions such as: Dump stock (Deletes specified stock from warehouse without no money gain) Empty warehouse (Empties warehouse completely in that city) YOU CAN HAVE IT SO THE PRICE IS BASED ON QUANTITY OF THE WEAPON, OR PRICE IS BASED BETWEEN VALUES SET BY THE OWNER - CHOOSE BEFORE YOU BUY! Demo is available at www.murder-city2.com ------------------------------------------------------------------------------------------ The script is currently set for two cities, there are instructions in the package which list how to add weapons to black markets within other cities. This mod will require some alteration by you to fit your game economy and player quantity. If you do not know how to code or manage crons - I recommend you ask for installation help. Screenshots If you would like to purchase this mod add me on msn or email me at [email protected] - alternatively you could drop me a pm on CE.
  7. Re: [FREE] Alarm clock [v1.1 v2 v1] a copy and paste from google with a few alterations to fit the engine?
  8. Re: [mccode] Mods 4 Sale - UPDATED POST bump
  9. Re: Cron Jobs on Lite so on ur cron manager you have the timings and the file path correct?
  10. Silver

    Right

    Re: Right meh, i got like -15 rep points for everyone converting my mods to v2 themselves and then the mods not working, apparently the error was on my side but its actually cos they never put $db on the function globals xD i also get - rep points for leaving little bugs in mods (which happens quite alot xD)
  11. Re: **GAME FOR SALE** heh, it gives the game a bad image u shud fix it or remove it fast
  12. Re: [TGM] Custom Hospital Message [TGM]   yea...or a free like you said... $20 is far too much xD
  13. Re: **GAME FOR SALE** How about get it up properly, then try reselling it... you'll get alot more customers that way...just looking at the login page with those errors is an instant put off to anyone wanting to buy
  14. Re: Cron Jobs on Lite you need to get the md5 hash code for them. You can get this by doing the following...add this code:   <?php $path=$_SERVER['HTTP_HOST'].str_replace('installer.php','',$_SERVER['SCRIPT_NAME']); $cj1="http://".$path."cron_fivemins.php?code=".md5($path.$mykey); $cj2="http://".$path."cron_day.php?code=".md5($path.$mykey); print "$cj1 $cj2"; ?>   to a new page called: croncode.php into the folder where your crons are located. On your game go to http://yourgame.com/croncode.php you should see some example links and on the end say something like: ?code=ngiueht8932y5efhsith399fs copy that part and paste it onto the end of each cron path in your cpanel cron manager. If you dont understand or need further help add me to msn: [email protected]
  15. Re: Best Freebies   True... if rep means nothing, why give away free mods? like UCC said, its only good for giving away stuff to people who run low quality games. However, some features are quite interesting and would like decent on any game.
  16. Re: User "sifter" cron Ok guys, i think we should clear one thing up about mod selling prices. 1) If you can write it and its that easy, go write it yourself...if you can make it good for you. 2) If you think its expensive, go see one of those people who think its real easy, if its not that much effort im sure they will charge less all i got to say, thanks
  17. Re: converting replace mysql_query with $db-> ------------------------------------- on all functions be sure to add $db; eg function blah() { global $c,$userid,$db; ------------------------------------- take ,$c off the end of queries so they look like $db->query("SELECT * FROM blah WHERE thing='$noob'"); then it shud all work considering u done wat GoldenZero said too
  18. Re: Backwards - sdrawkcaB Dx das eb tsum yeht
  19. Re: Backwards - sdrawkcaB :lol: yboon sit soc deppots neht ecno pu dengis i
  20. Re: Backwards - sdrawkcaB lol tihs sti on
  21. Re: Gang Managers bump
  22. Re: Gang Managers yes it is, both versions i guess i shud hav added that :)
  23. Gang Managers Mod - $15 This mod has been fully tested for bugs and there are none. I have tested this mod on 2 sites and 4 different people have tested this. The Gang Managers Mod allows gang leaders to give special privileges to their gang members. There are 3 set manager levels. - Treasurer - War Operator - Application Reviewer Each of these managers will have special privileges in the gang staff room. Screenshots explain more below about each managers role and what options they get. A screenshot will soon be available for inside a managers staff panel. Screenshot 1 Screenshot 2 Screenshot 3 If you are interested in purchasing this mod drop me a pm, or you can email or msn me on: [email protected]
  24. Re: Pages! ARRRGH! meh, uv pissed around with the header table layout by the looks of things, jus check that u hav all the tags closed up etc
  25. Re: [mccode] Advanced Warning System lol, thanks guys
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