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a_bertrand

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Everything posted by a_bertrand

  1. Well if you want it as dynamic as that one, you will have an hard time in JS. So flash or Silverlight would be the solution in my opinion. If you accept to have less "smooth" movement, interactions then JS is fine On the other side you can do all that with a nearly simple PHP / HTML page.
  2. If you made so much money why sell it only for 250$ ?
  3. So after a chat discussion with deimos, he want a PvP turn based online battle between players and side mini-games for training the avatars. All that in flash. I would evaluate it as the following: A mini game may costs between 2 and 6 weeks to develop, but for simplicity I choose 3 weeks time. The main PvP battle may requires alone between 8 and 16 weeks to be developed (with server and client). So if we count about 5 mini games it would be: min: 3*5 + 8 => 23 weeks => nearly 6 months full time but this is the min time I would think of with 5 mini (really mini) games. Now... by checking the price of a flash developer (http://www.indeed.com/salary/Flash-Developer.html) it is about 81K per year which means 40k for the salary of the developer without any art (graphics or sound). On the other side, you can hire people for as low as 15$ per hour (Indian people mainly) with an unknown quality of work (http://www.odesk.com/contractors/title/Flash+Development?vt_cmp=buyers_lowltv&vt_adg=flash_development&vt_src=google&vt_med=text&vt_kw=flash%20development&gclid=CODN_s62jKcCFQEOfAodp2VDdg&_redirected) which would be about 14K$ for this task.
  4. sprintf doesn't really impact much on the speed, however as you stated it doesn't secure anything by it's own.
  5. Well, 6 months is a VERY short time, and unless you need to just code your quests within an existing engine and replace the art with something you have already ready on the side, I doubt it is doable. Now speaking about 6K I can tell you that this is a very very small budget and considering that if you ask a company to create just an home page with a couple of of sub-pages for you with a unique look you are looking for a 3K job I doubt with 6K you will get anywhere far beside a very small flash game. From my own experience in the game development field, I can tell you that you don't do much in this time laps and with this budget. For my NEaB game it took me 5Y at let's say 50% (or maybe 80%) of my time, and I started about 1 year ago with the development of the second game and I'm by far not finished with it. So what you should come with is not only the story line but also what kind of features the game should offer, and then we can discuss more precisely about the time and budget, but again don't trust those companies which are way too cheap. BTW if you click the chat icon on top of the forum pages, you will end up in our chat and that can speed up discussions.
  6. Hi, Art in a graphical game takes a lot of time and effort and therefore a good part of the budget too, but a share of the project is hard to guess without really knowing if you can re-use an existing engine, or if you need to have it done from scratch and how the game will be made (web, client / server, single user, etc). The spectrum can start with a very low budget and slowly grow from it, however that's difficult if you don't do all by yourself. So if you want to hire a developer (a professional one) think between 40'000$ to 120'000$ per year, and for an artist count between 60'000$ to 120'000$ per year. That is if you take western developers. If you want for Indian or Chinese people, you may get cheaper price but collaboration can be harder and therefore take more time to reach what you want. Added to the salaries you need to plan marketing budget, software and if you plan to offer online experience server hosting. So, if you really want to start a full business with a couple of people and the budget to make some advert you would need about 500'000$ min. Now if you plan to do it in the Indy way (like we all do it here), you can start with as low as 0$ and create your stuff on your own PC, then find a cheap hosting for about 60$ per year. Marketing you will need to think if you want to invest in it or not at that point it will cost anyhow time if you don't want to spend money. Timeframe depends on the quantity of things you want to do. So if you take a pre-made engine, change just the art and create the story, a game could be done in about 6-12 months. If you need to code things then add like 12-24 more months to it. If you want to make it from scratch it may take 5-10 years. Story should be known BEFORE coding anything or at least a good chunk of it so it is known what kind of features you require. Basically based on the storyline you create a requirement list and based on that you check if you can use an pre-made engine or if you need to code more less everything. If you go for an outsourced company which takes over all that work for you, then you should ask multiple companies how much it would cost, and how long it will take. But be sure to check what those company did before giving away your money...
  7. True DJ, however the price of the things are not only what the seller would like to have but also what the buyer agree to pay. So even if I worked 10 years on something I may not be able to get payed even remotely for the effort I invested. In this case, it is a game without basically marketing, without players, with mostly free mods if I understood well, and without a special layout, why should it be worth more than the price of the license? Also, until you have a license stop trying to sell on this site as you are already doing something illegal: using pirated software. Till then I lock the thread.
  8. Sure I support your hard work on the layout, however as HTML is freely accessible and you nobody can really claim that having for example a "left" menu is his own idea and everyone else are ripping out, I would stay away from saying "you copied my layout". Also, I strongly believe that any of us copied ideas or parts of HTML tags everywhere just to make our own ideas therefore I would be more lenient over that. I fully agree that here jack simply copy / pasted the whole (HTML and Images) however it would be a lot harder to fight for the look than fighting for the images. That's why I stated it like that. So if you are worried for the fact that I don't support the fact he copied all, then don't worry, I would say he was bad, stupid and a plain liar to copy someone else work (completely) and yet post it to ask for comments as if it was his work. Sadly kids those days are like that... I do remember some guy buying my engine and trying to re-sell it for a cheaper price on this forum.
  9. There is clearly a copyright infringement here. Coping a look & feel is not an issue but copying the icons / art of somebody else is. So Jack must replace at least his icons. In any case we (MWG staff) don't accept and support copyright infringement as we know how much effort is required to come with something unique.
  10. If you don't answer on the fact if you have a valid license for the script I will be forced to disable the thread.
  11. Chat: Unsuable even the ' sign is not handled properly. And BB code support? Really? I tested one BB code and it doesn't even work. Layout: at least the home page MUST be redone No license? Then the price is... 0 You made 65$ - 70$ with so few players? I doubt. Sorry but it doesn't shine much, so unless you have a valid license you should even stop it (unless of course you are using open source engines which I doubt). If you have a valid license then you can sell it for the price of the license.
  12. Well no, not all IDE are made equals, even for PHP. You guys should at least try the PDT (or whatever it is called) for eclipse and see what auto-completion and inline help means. Second, those square issues are normally issues with non-printable characters and could be created by copying odd things over. Not a bug of Notepad++ but more the tool you used to copy (so not the paste just the copy). BTW I removed Danny useless post... non-sense.
  13. Well actually yes, as the more you secure it the more checks you build in, and the slower it will be. Also increase security means also at some point less usable features.
  14. Well, sure you could prevent ANY kind of tag / scripts and therefore you would prevent XSS. You can find pre-made PHP library which will check if your parameters (GET, POST, COOKIES) are potentially harmful or not. A good example of what you could use: http://phpids.org/ demo under: http://demo.phpids.org/ This lib prevent XSS as well as SQL injection. However, honestly, it doesn't completely replace a well secured code.
  15. no, a mod_rewrite doesn't prevent XSS
  16. Ok I made the code for it in WPF and ASP.NET for the web service: http://garg.web.nowhere-else.org/web/tutorials/SoapChat.zip The client connect to the web server for the SOAP communication, the server is responsible to propagate the events. The client get updates ever 2 sec and parse them based on the kind of message. If you kill the client, the server should kick the connection after about 10 sec. So you mainly have a complete chat client and server. To fully test it, start at least 2 clients. I didn't wrote so far any side tutorial / documentation as it takes me quiet some time for doing so, however the code itself is not complex and should be easy to read. Let me know what kind of info you need in case. BTW, there is one special trick involving the "Dispatcher.BeginInvoke". In WPF or WinForms you cannot modify anything on the GUI from a background thread. If you need to do it (like we do as the poller is on a second thread) you need to synchronize the threads and basically fire the modifications from the thread which owns the GUI. The dispatcher is there for that.
  17. Blade Maker, read carefully, Danny is fooling us as there is no 30th feb ;)
  18. what is a "simple" multi user client/server? As when you introduce the network (beside those pre-made classes) it is normally already not simple, and yet client server? Sure I could create a SOAP server and have a simple GUI to chat, but how is it useful?
  19. When you go on your site, and it ask to download the file, download it and check what you just grabbed. Doesn't seems so hard to understand. Now what's there? Your index.php file? or something else? if it is your index.php file source then you know your web server doesn't handle the PHP extension correctly. If not then inside your index.php there is something wrong.
  20. I have no clue what RPG is is in this context Spudinski, anyhow let me try to answer some of your questions: 1) C# is mainly for windows, windows phone platforms. This is a fact, but it doesn't mean it doesn't work or it doesn't bring anything to Linux or Mac. For example, you can take the Unity 3D engine which is completely cross platform and yet uses C# as main language. Why? Because as language C# offers quiet a few improvements over Java and A TONS of improvement over C++. 2) C# / .NET can run and runs quiet well on Linux as well as Mac and on other platforms (android, iphone and more). For this Mono is the keyword, it's free and offer most of the .NET framework (which is huge) across those platforms. 3) C# is not only for desktop applications, it's great as web environment (honestly so far and currently I find it the best in this area), but you can also use it for SOAP services, back-ends, DB development on MS SQL, mobile development, game development and much much more. 4) C++ has his advantages but MANY drawbacks. Portability without some special framework is not an option in C++ actually, and GUI development, web development is certainly not the best for C++ developers. 5) Java has some advantages when it comes to running on multiple platforms, but honestly I don't find it anymore a great language, and it is certainly sub-par compared to C# / .NET Now talking about Mac and Linux development you could check MonoDevelop but honestly it is way behind Visual Studio, and now the real question, why would you develop for Linux and Mac? Mac is a near dead market and linux is a good market only on the sever segment. A lot of enterprises uses C# and .NET environments actually... so you should maybe rethink about it ;)
  21. WPF is a completely different API but you can of course use it instead of WinForms. For most things it will work, and actually work better than WinForms some stuff are not yet fully supported and you need to do some kind of "hacks" with the windows API to get the results you want. Anyhow back to your question, I decided to use WinForms for that tutorial as it was then possible to run it on Linux too.
  22. Did you checked what I said?
  23. check the content of the downloaded file. If you get back the PHP sources, then you know that the PHP plugin is not correctly installed on the server side. If you get some other content, then your php file contains code that trigers the download like: header("Content-type: application/binary");
  24. Couple of additional information: - Staff list can be found from our about page as well as from the wiki help site. - You may chat with some of the mods / admins within the game chat (which will not block you from playing) at any time as we normally have at least always one mod online (or at least we tried to get such schedules). - Inside the inventory you find an "activity leaflet" which let you know most if not all what is possible to do in the game. - For those which do not even manage to fulfill the tutorial we have a step by step walk-through in our wiki: http://wiki.nowhere-else.org/wiki/Step_by_step_guide_to_start - If you need to share info, ask more complex things you can also use our forums. - The game name is still NEaB and not something else ;) Now, comparing NEaB to Runescape is correct and as well incorrect: - Both are true RPG in the sense where you play the role of somebody else, with quests, missions, stories etc. - Both are graphical however Runescape is a 3D top view where we do have 2D art old fashion way (no we don't want to change it). - Runescape is limiting free play as you can't play some areas of the game if you don't pay. In NEaB you can do ALL without paying. - Runescape maps and stories are staff produced, inside NEaB any player can create his/her own stories and maps and let other play them. Anyhow, thanks for your review I was expecting a bit more negative review than this as I was already expecting that this was not your kind of game ;)
  25. Sessions by themselves cannot be hacked or you cannot simply change the value of a session as it is stored on the server side. What you can do is hijack the session of somebody else if you grab the right cookie and the server is not protected against such things. But this is not normally an issue for McCode...
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