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Everything posted by a_bertrand
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Doesn't seems a really safe way to handle the thing. Basically here you let your player enter more or less whatever they want, could be a link, a script or whatever else. A good way to let players hack other players accounts ;)
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Prototypes and tech preview are normally only for internal use. That's why you don't normally see them ;-)
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you lack the sprintf within the mysql_query function, that's why. Should be something like: $do = mysql_query(sprintf("UPDATE users SET money = money + '%u', crystals = crystals + '%u' WHERE userid = '%u' ", ($_POST['money']), ($_POST['crystals']), ($_POST['user'])));
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there is a "prototype" first normally, or also "tech preview". However in web games, generally, a game is never finished, until he dies. So those standard states don't reflect very well the current status.
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We had that in our game for some time... but beside being a pure visual effect it wasn't changing anything else. Also as it was slowing down and even created some incompatibilities we removed it at the end.
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Wrong wrong and wrong! PHP can be copyrighted, and is automatically so as any other creation. HTML is a bit more difficult as anybody can copy it from anywhere without any effort and you will need to redo the same things as others to get similar or not results. Like what if I try to copyright the tag ? (Beside of course it's too short for a real copyright case) I strongly suggest to read this: http://www.templetons.com/brad/copymyths.html or http://evolt.org/node/15208 So, any real work you do, is by default copyrighted to you (with or without the small © and date sign). Now while suing somebody you may need to demonstrate that you was the first author of this creation, and that can be a bit more tricky. Beside that, yes you are the owner of your own creations (unless you work for somebody at the time you create it) and you get therefore the copyrights about it. Then the statement that changing a simple word in the code changes the code and makes it a new code: wrong, as then you could do the same on a book, isn't it? Well sorry (or actually not sorry at all), it doesn't work like that. Also stating that in the US there is no law actions for copyright infringement over code is also wrong. Don't you guys remember that Linux got serious troubles over the code it was containing and has been sued by a pretending copyright holder? Well those are serious matter also in the US. Now as Freek seems to be the owner of this code, he will have to tell me if he want to delete all the code here or place his own.
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PHP Codes can be copyrighted, and are automatically so as any other creations. HTML is a bit more difficult as anybody can copy it from anywhere without any effort and you will need to redo the same things as others to get similar (or different) results. Like what if I try to copyright the tag ? (Beside of course it's too short for a real copyright case) I strongly suggest to read this: http://www.templetons.com/brad/copymyths.html or http://evolt.org/node/15208 So, any real work you do, is by default copyrighted to you (with or without the small © and date sign). Now while suing somebody you may need to demonstrate that you was the first author of this creation, and that can be a bit more tricky. Beside that, yes you are the owner of your own creations (unless you work for somebody at the time you create it) and you get therefore the copyrights about it. Then the statement that changing a simple word in the code changes the code and makes it a new code: wrong, as then you could do the same on a book, isn't it? Well sorry (or actually not sorry at all), it doesn't work like that. Also stating that in the US there is no law actions for copyright infringement over code is also wrong. Don't you guys remember that Linux got serious troubles over the code it was containing and has been sued by a pretending copyright holder? Well those are serious matter also in the US.
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Ok I made it valid for 1 hour now (was 30 min before). Let me know if it's enough.
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lAYOUT PSD'S, FULL LOGIN IN GAME PSDS
a_bertrand replied to doinkinator's topic in Paid Modifications
Re: lAYOUT PSD'S, FULL LOGIN IN GAME PSDS Nope the Guild Wars images are not under the GNU license: http://www.guildwars.com/support/legal/ ... t-info.php Also, GNU licensed material means you have NO RIGHTS to resell something which is based on it works. However you can use it for commercial purpose (like running a commercial site which uses GNU software / material) but you cannot create a soft or other and sell it using GNU things. So removes those copyrighted material and you will be up and running. -
Re: question... You could use this: http://www.voormedia.com/en/tools/html- ... ambler.php Which basically produce a JS containing your HTML which is then somehow encoded. It makes it harder (but certainly not impossible) for the "html hackers" to read your code. However, honestly, I would not care much to hide my HTML. I don't think that what I did in HTML was sooo smart that it would need to be completely hided. Personally I find more annoying that my JS cannot be compiled in some sort as this took me a lot of time to create and as my game is heavy on JS, of course it's a good chunk of the game itself. The good side is that even if you take ALL my JS code, you would still miss the server side counter parts, and without them you do nothing. I believe that in your case it's the same for your HTML.
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This topic has been moved to HTML Code Clinic. [iurl]http://criminalexistence.com/ceforums/index.php?topic=30259.0[/iurl] As this was not related to MCCode but instead to HTML / JS.
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Re: question... actually you can steal HTML / CSS / Images and most annoying JS. But not PHP cannot be taken like that. You may however use tricks to make it more difficult to get like using JS to render the HTML or such however it will never be completely safe as the rendering NEED to be on the client side.
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Re: Outputting mysql into image? Indeed doesn't work at the moment. You may check this one instead: http://www.gamexe.net/php/basic-image-m ... d-library/
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Re: Project: GladiatorsArena (MCCODES) Nice idea, but I would strongly suggest that you don't use that image (copyright issues).
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Re: Strong enforcement of the rules. Indeed moderation should not go to far, and I hope I will be able to stop myself. In case point it out if you think I went too far ;)
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Re: Outputting mysql into image? PHP normally offers the support of the GD library which you can use to produce images on the fly: http://www.astahost.com/info.php/Basic- ... t1203.html BTW I moved your topic as it wasn't McCode related.
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Re: [sHOWCASE] FatalPlay You didn't read the rules for posting your site, but as we started only yet to enforce the rules I did the needed modifications myself. What's completely missing: is what the game offers, what it has as unique feature. There is no background story presented, no screenshots, nothing on the home page... Anyhow it is great to see that there is yet more web games, and welcome aboard!
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Re: [REVIEW REQUEST] wrestling-wars.com First of all, you didn't applied the correct template, as this is the first post after my own rule change, I modified it myself. However don't think I will continue to do it. To facilitate your work, I added a template of what is REQUIRED the next time somebody want to post something. Now back to your game: - The layout does change depending on which page you are, for example if you click on events in the left menu the menu is centered and not anymore left aligned. - The header takes too much space in my opinion. - There is nowhere a description of what the game is. - You should provide some screenshots on the login page. - Friend list seems to break the layout. - Links and texts are the same, I would make them visually a bit different. - Clicking on "Home" inside the game I see: Warning: Division by zero in /home/wrestlin/public_html/index.php on line 6 - Streets doesn't seems to offer any option - I don't see how a wrestling game is related to a crime game... so something is missing here. I was expecting some wrestling combats instead of crimes to do. - The links on the bottom produce nothing, either remove them or make them work.
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Re: What Characteristics? The requirement of the server depends on the game itself. What for sure doesn't work well is a shared host. So I would start as minimum as a VPS or directly with a dedicated server if you have the budget. However VPS normally have little ram which doesn't fit well the requirements of a database. You could check it here: http://tektonic.net/vps.php
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Re: Strong enforcement of the rules. I'm not mad neither. I do accept (for my own projects and for others) negative comments. What I do consider not acceptable are comments like "go to **** with your *****" or "what a **** go learn something" Negative comments need to be constructive not just destructive. Comment: By checking your post log (quickly) I must say I don't see anything which I would mod... so don't worry XD
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Maybe you have seen it maybe not, but we started a strong campaign against any rules breaking. I personally removed a lot of posts and even a few threads due to either bad words, bad answer, off topic answers, copyright infringements and others. I even raised the warning level of a user for some good reason, and the poor soul now cannot post anything without prior acceptance of a moderator. Of course if he change his mind / way to act he will be freed after a while. Why do we do that? Because we believe it's time to change the mood of this forums. There is a lot of great people here, a lot of good ideas and a lot of web games (good or less so). Now still, we do had the bad habit to answer in rude ways if not directly flame somebody and the effect if those behaviors are that new users may run away as soon as they see that such things are allowed here. As we do want to improve the overall quality of the forum, the number of skilled people participating, and the overall quality of the posts we will be very strict and check basically every post (if nothing slip between the controls). You can help too, first by act in a positive way, second report what you believe is not good / acceptable (and provide a reason why you think so). Sincerely, Alain Bertrand
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Re: viewuser If you re-implement something it will certainly not break any copyright, unless the feature is covered by a patent then you do a patent infringement. To break a copyright you would have to copy the sources, which is not what he asked for I believe.
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Re: Runescape script Runescape use Java as client which means it works "partially" in your browser. At least players do start it with their browser. On the server side I have no clues, but I believe they do use Java too. WoW is a normal standalone application written quiet certainly in C++ / Assembler with a dedicated server written certainly in C++ as well. The client uses DirectX or OpenGL (Don't know and doesn't matter it's nearly the same concept). Now, if you want to do something like Runescape, then learn how to code in Java and invest a lot of time making it stable. The Java plugin is unfortunately since it's creation really unstable and have the bad tendency to crash browsers. If you want to do something like WoW then I would suggest you to pick one of the existing standalone game engine, like xna or torque 3D instead of coding all by yourself. In both cases you will need to invest a lot to build the models, the world, and script them. Finally, I could as well promote my own engine, which is nowhere like Runescape nor WoW as first of all, it is really a web game (running requires only your browser) but it is a top view 2D engine. Like it or not, that's what I can propose you: http://criminalexistence.com/ceforums/h ... .php?f=2.0
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Re: New Game. Blow your mind's away. 4.5 years and I'm still working on mine. However it's running at the same time. So yes take your time, but still having people playing whatever you already have could help too.