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Joshua

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Everything posted by Joshua

  1. $_POST['choice'] is the only post not secure and there is nothing really to my knowledge that can be done with that variable anywho so shrugz. <center> will work fine enough it's his code i just tightened it up a bit.
  2. When you reset your game did you remove their stats from userstats ?
  3. I did a quick run through and secured the few things i saw, nothing major. Good job, we need some guys to start making mods again, keeps the forums alive :)   <?php require_once('globals.php'); echo '<center> <h3>High/Low</h3> </center>'; // Below = The Monk's Code // $POST['bet'] = isset($_POST['bet']) && is_numeric($_POST['bet']) ? abs((int) $_POST['bet']) : false; $POST['oldnum'] = isset($_POST['oldnum']) && is_numeric($_POST['oldnum']) ? abs((int) $_POST['oldnum']) : false; $_POST['choice'] = mysql_real_escape_string(strip_tags($_POST['choice'])); if ($_POST['bet'] && !$_POST['choice']) // Player entered bet but hasn't chosen high/low yet { if (!in_array($_POST['bet'], array('500', '1000', '5000', '10000'))) { echo 'The bet you selected is not available'; $h->endpage(); } $bet =$_POST['bet']; if($bet > $ir['money']) { echo '<center>Not enough money!</center>'; $h->endpage(); exit; } $num = number_format(rand(1,10)); echo '<center>The number is '.$num.'. Will the next number be higher or lower than '.$num.'? <table> <tr> <td> <form method="post"> <input type="hidden" value="'.$num.'" name="oldnum"> <input type="hidden" value="'.$bet.'" name="bet"> <input type="hidden" value="high" name="choice"> <input type="submit" value="Higher"> </form> </td> <td> <form method="post"> <input type="hidden" value="'.$num.'" name="oldnum"> <input type="hidden" value="'.$bet.'" name="bet"> <input type="hidden" value="low" name="choice"> <input type="submit" value="Lower"> </form> </td> </tr> </table> </center>'; } else if ($_POST['choice'] && $_POST['oldnum'] && $_POST['bet']) // Player chose high/low { $newnum = number_format(rand(1,10)); $oldnum = $_POST['oldnum']; $guess = $_POST['choice']; $bet = $_POST['bet']; if($newnum < $oldnum) { $lala = 'low'; } else if($newnum > $oldnum) { $lala = 'high'; } else if($newnum === $oldnum) { $lala = $guess; } if($lala !== $guess) { $result = 2; } else if($lala === $guess) { $result = 1; } if(!$result) { die("Error!"); } // No result was generated $db->query("UPDATE `users` SET `money`=`money`-".$bet." WHERE (`userid`=".$userid.")"); // Take away bet if($result === 1) // Player won { $prize=$bet * 2; // Prize money for winning echo '<center>Congratulations! You won your bet of \$'.$bet.' '; $db->query("UPDATE `users` SET `money`=`money`+".$prize." WHERE (`userid`=".$userid.")"); echo 'You guessed '.$guess.', the previous number was '.number_format($oldnum).' and the new number was '.number_format($newnum).'. Is the next number going to be higher or lower than '.number_format($newnum).'? <table> <tr> <td> <form method="post"> <input type="hidden" value="'.$newnum.'" name="oldnum"> <input type="hidden" value="'.$bet.'" name="bet"> <input type="hidden" value="high" name="choice"> <input type="submit" value="Higher"> </form> </td> <td> <form method="post"> <input type="hidden" value="'.$newnum.'" name="oldnum"> <input type="hidden" value="'.$bet.'" name="bet"> <input type="hidden" value="low" name="choice"> <input type="submit" value="Lower"> </form> </td> </tr> </table> </center>'; } else if($result === 2) // Player lost { echo '<center>Sorry you lost your bet of \$'.number_format($bet).' You guessed '.$guess.', the previous number was '.number_format($oldnum).' and the new number was '.number_format($newnum).'. Is the next number going to be higher or lower than '.number_format($newnum).'? <table> <tr> <td> <form method="post"> <input type="hidden" value="'.$newnum.'" name="oldnum"> <input type="hidden" value="'.$bet.'" name="bet"> <input type="hidden" value="high" name="choice"> <input type="submit" value="Higher"> </form> </td> <td> <form method="post"> <input type="hidden" value="'.$newnum.'" name="oldnum"> <input type="hidden" value="'.$bet.'" name="bet"> <input type="hidden" value="low" name="choice"> <input type="submit" value="Lower"> </form> </td> </tr> </table> </center>'; } } else { // Default display echo '<center>Welcome to the High/Low casino! <form action="highlow.php" method="post"> Select your bet: <select type="dropdown" name="bet"> <option value="500">$500</option> <option value="1000">$1000</option> <option value="5000">$5000</option> <option value="10000">$10000</option> </select> <input type="submit" value="Start Game!"> </form> </center>'; } // End Of The Monk's Code // $h->endpage(); ?>
  4. Simple stuff, now as a game developer you should ask yourself, Do you understand what the problem was?*that's how we learn" :)
  5. yep, but i'm trash with timestamps >< I do agree however.
  6. actually that wouldnt be exactly 7 days, week cron rolls over every week same time, so if they just got mail it would erase it. Set a Timer in the database add timer / saved to the mail table have cron day add timer = timer+1 Delete where timer > 7
  7. Why wait even 30 days? $db->query("DELETE FROM mail WHERE saved !=1");   Then just add a table in mail tiny int called saved Give them a function in mailbox if they want to keep mail to save it which would turn from 0 to 1. Set it to the week cron, done
  8. in retrospect you may want to add if(!$_GET['ID']) { echo "You did not select a valid link ID"; return; }
  9. I'm not sure now i understand how the mod works. Maybe change $get_wins = "SELECT `lotteryID`, `userid`, `winnings` FROM `lottery_winners`"; $do_wins = $db->query($get_wins);   to $_GET['ID'] = abs((int) $_GET['ID']);   $get_wins = "SELECT `lotteryID`, `userid`, `winnings` FROM `lottery_winners` WHERE `lotteryID`=".$_GET['ID'].""; $do_wins = $db->query($get_wins);
  10. <?php include "sglobals.php"; //This contains item stuffs switch($_GET['action']) { case 'newitem': new_item_form(); break; case 'newitemsub': new_item_submit(); break; case 'giveitem': give_item_form(); break; case 'giveitemsub': give_item_submit(); break; case 'killitem': kill_item_form(); break; case 'killitemsub': kill_item_submit(); break; case 'edititem': edit_item_begin(); break; case 'edititemform': edit_item_form(); break; case 'edititemsub': edit_item_sub(); break; case 'newitemtype': newitemtype(); break; default: print "Error: This script requires an action."; break; } function new_item_form() { global $db,$ir,$c; if($ir['user_level'] > 2) { die("403"); } print "<h3>Adding an item to the game</h3><form action='staff_items.php?action=newitemsub' method='post'> Item Name: <input type='text' name='itmname' value='' /> Item Desc.: <input type='text' name='itmdesc' value='' /> Item Type: ".itemtype_dropdown($c,'itmtype')." Item Buyable: <input type='checkbox' name='itmbuyable' checked='checked' /> Item Price: <input type='text' name='itmbuyprice' /> Item Sell Value: <input type='text' name='itmsellprice' /> <hr /> [b]Usage Form[/b]<hr /> [b]<u>Effect 1</u>[/b] On? <input type='radio' name='effect1on' value='1' /> Yes <input type='radio' name='effect1on' value='0' checked='checked' /> No Stat: <select name='effect1stat' type='dropdown'> <option value='energy'>Energy</option> <option value='will'>Will</option> <option value='brave'>Brave</option> <option value='hp'>Health</option> <option value='strength'>Strength</option> <option value='agility'>Agility</option> <option value='guard'>Guard</option> <option value='labour'>Labour</option> <option value='IQ'>IQ</option> <option value='hospital'>Hospital Time</option> <option value='jail'>Jail Time</option> <option value='money'>Money</option> <option value='crystals'>Crystals</option> <option value='cdays'>Education Days Left</option> <option value='bankmoney'>Bank money</option> <option value='cybermoney'>Cyber money</option> <option value='crimexp'>Crime XP</option> </select> Direction: <select name='effect1dir' type='dropdown'> <option value='pos'>Increase</option> <option value='neg'>Decrease</option> </select> Amount: <input type='text' name='effect1amount' value='0' /> <select name='effect1type' type='dropdown'> <option value='figure'>Value</option> <option value='percent'>Percent</option> </select><hr /> [b]<u>Effect 2</u>[/b] On? <input type='radio' name='effect2on' value='1' /> Yes <input type='radio' name='effect2on' value='0' checked='checked' /> No Stat: <select name='effect2stat' type='dropdown'> <option value='energy'>Energy</option> <option value='will'>Will</option> <option value='brave'>Brave</option> <option value='hp'>Health</option> <option value='strength'>Strength</option> <option value='agility'>Agility</option> <option value='guard'>Guard</option> <option value='labour'>Labour</option> <option value='IQ'>IQ</option> <option value='hospital'>Hospital Time</option> <option value='jail'>Jail Time</option> <option value='money'>Money</option> <option value='crystals'>Crystals</option> <option value='cdays'>Education Days Left</option> <option value='bankmoney'>Bank money</option> <option value='cybermoney'>Cyber money</option> <option value='crimexp'>Crime XP</option> </select> Direction: <select name='effect2dir' type='dropdown'> <option value='pos'>Increase</option> <option value='neg'>Decrease</option> </select> Amount: <input type='text' name='effect2amount' value='0' /> <select name='effect2type' type='dropdown'> <option value='figure'>Value</option> <option value='percent'>Percent</option> </select><hr /> [b]<u>Effect 3</u>[/b] On? <input type='radio' name='effect3on' value='1' /> Yes <input type='radio' name='effect3on' value='0' checked='checked' /> No Stat: <select name='effect3stat' type='dropdown'> <option value='energy'>Energy</option> <option value='will'>Will</option> <option value='brave'>Brave</option> <option value='hp'>Health</option> <option value='strength'>Strength</option> <option value='agility'>Agility</option> <option value='guard'>Guard</option> <option value='labour'>Labour</option> <option value='IQ'>IQ</option> <option value='hospital'>Hospital Time</option> <option value='jail'>Jail Time</option> <option value='money'>Money</option> <option value='crystals'>Crystals</option> <option value='cdays'>Education Days Left</option> <option value='bankmoney'>Bank money</option> <option value='cybermoney'>Cyber money</option> <option value='crimexp'>Crime XP</option> </select> Direction: <select name='effect3dir' type='dropdown'> <option value='pos'>Increase</option> <option value='neg'>Decrease</option> </select> Amount: <input type='text' name='effect3amount' value='0' /> <select name='effect3type' type='dropdown'> <option value='figure'>Value</option> <option value='percent'>Percent</option> </select><hr /> [b]Combat Usage[/b] Weapon Power: <input type='text' name='weapon' value='0' /> Armor Defense: <input type='text' name='armor' value='0' /><hr /> Item Picture: <input type='text' name='picture' value='0' /><hr /> <input type='submit' value='Add Item To Game' /></form>"; } function new_item_submit() { global $db,$ir,$c,$h; if($ir['user_level'] > 2) { die("403"); } if(!isset($_POST['itmname']) || !isset($_POST['itmdesc']) || !isset($_POST['itmtype']) || !isset($_POST['itmbuyprice']) || !isset($_POST['itmsellprice'])) { print "You missed one or more of the fields. Please go back and try again. [url='admin.php?action=newitem']> Back[/url]"; $h->endpage(); exit; } $itmname=$db->escape($_POST['itmname']); $itmdesc=$db->escape($_POST['itmdesc']); $weapon=abs((int) $_POST['weapon']); $armor=abs((int) $_POST['armor']); $pic = strip_tags($_POST['picture']); if($_POST['itmbuyable'] == 'on') { $itmbuy=1; } else { $itmbuy=0; } $efx1=$db->escape(serialize(array("stat" => $_POST['effect1stat'], "dir" => $_POST['effect1dir'], "inc_type" => $_POST['effect1type'], "inc_amount" => abs((int) $_POST['effect1amount'])))); $efx2=$db->escape(serialize(array("stat" => $_POST['effect2stat'], "dir" => $_POST['effect2dir'], "inc_type" => $_POST['effect2type'], "inc_amount" => abs((int) $_POST['effect2amount'])))); $efx3=$db->escape(serialize(array("stat" => $_POST['effect3stat'], "dir" => $_POST['effect3dir'], "inc_type" => $_POST['effect3type'], "inc_amount" => abs((int) $_POST['effect3amount'])))); $m=$db->query("INSERT INTO items VALUES('',{$_POST['itmtype']},'$itmname','$itmdesc',{$_POST['itmbuyprice']},{$_POST['itmsellprice']},$itmbuy, '{$_POST['effect1on']}', '$efx1', '{$_POST['effect2on']}', '$efx2', '{$_POST['effect3on']}', '$efx3', $weapon, $armor, $pic)"); print "The {$_POST['itmname']} Item was added to the game."; stafflog_add("Created item {$_POST['itmname']}"); } function give_item_form() { global $db,$ir,$c; if($ir['user_level'] > 3) { die("403"); } print "<h3>Giving Item To User</h3> <form action='staff_items.php?action=giveitemsub' method='post'> User: ".user_dropdown($c,'user')." Item: ".item_dropdown($c,'item')." Quantity: <input type='text' name='qty' value='1' /> <input type='submit' value='Give Item' /></form>"; } function give_item_submit() { global $db,$ir,$c; if($ir['user_level'] > 3) { die("403"); } $db->query("INSERT INTO inventory VALUES('',{$_POST['item']},{$_POST['user']},{$_POST['qty']})",$c) or die(mysql_error()); print "You gave {$_POST['qty']} of item ID {$_POST['item']} to user ID {$_POST['user']}"; stafflog_add("Gave {$_POST['qty']} of item ID {$_POST['item']} to user ID {$_POST['user']}"); } function kill_item_form() { global $db,$ir,$c,$h,$userid; if($ir['user_level'] > 2) { die("403"); } print "<h3>Deleting Item</h3> The item will be permanently removed from the game. <form action='staff_items.php?action=killitemsub' method='post'> Item: ".item_dropdown($c,'item')." <input type='submit' value='Kill Item' /></form>"; } function kill_item_submit() { global $db,$ir,$c,$h,$userid; if($ir['user_level'] > 2) { die("403"); } $d=$db->query("SELECT * FROM items WHERE itmid={$_POST['item']}"); $itemi=$db->fetch_row($d); $db->query("DELETE FROM items WHERE itmid={$_POST['item']}"); $db->query("DELETE FROM shopitems WHERE sitemITEMID={$_POST['item']}"); $db->query("DELETE FROM inventory WHERE inv_itemid={$_POST['item']}"); $db->query("DELETE FROM itemmarket WHERE imITEM={$_POST['item']}"); print "The {$itemi['itmname']} Item was removed from the game."; stafflog_add("Deleted item {$itemi['itmname']}"); } function edit_item_begin() { global $db,$ir,$c,$h,$userid; if($ir['user_level'] > 2) { die("403"); } print "<h3>Editing Item</h3> You can edit any aspect of this item. <form action='staff_items.php?action=edititemform' method='post'> Item: ".item_dropdown($c,'item')." <input type='submit' value='Edit Item' /></form>"; } function edit_item_form() { global $db,$ir,$c,$h; if($ir['user_level'] > 2) { die("403"); } $d=$db->query("SELECT * FROM items WHERE itmid={$_POST['item']}"); $itemi=$db->fetch_row($d); print "<h3>Editing Item</h3> <form action='staff_items.php?action=edititemsub' method='post'> <input type='hidden' name='itmid' value='{$_POST['item']}' /> Item Name: <input type='text' name='itmname' value='{$itemi['itmname']}' /> Item Desc.: <input type='text' name='itmdesc' value='{$itemi['itmdesc']}' /> Item Type: ".itemtype_dropdown($c,'itmtype',$itemi['itmtype'])." Item Buyable: <input type='checkbox' name='itmbuyable'"; if ($itemi['itmbuyable']) { print " checked='checked'"; } print " /> Item Price: <input type='text' name='itmbuyprice' value='{$itemi['itmbuyprice']}' /> Item Sell Value: <input type='text' name='itmsellprice' value='{$itemi['itmsellprice']}' /><hr />[b]Usage Form[/b]<hr />"; $stats=array( "energy" => "Energy", "will" => "Will", "brave" => "Brave", "hp" => "Health", "strength" => "Strength", "agility" => "Agility", "guard" => "Guard", "labour" => "Labour", "IQ" => "IQ", "hospital" => "Hospital Time", "jail" => "Jail Time", "money" => "Money", "crystals" => "Crystals", "cdays" => "Education Days Left", "bankmoney" => "Bank money", "cybermoney" => "Cyber money", "crimexp" => "Crime XP"); for($i=1;$i<=3;$i++) { if($itemi["effect".$i]) { $efx=unserialize($itemi["effect".$i]); } else { $efx=array("inc_amount" => 0); } $switch1=($itemi['effect'.$i.'_on'] > 0) ? " checked='checked'" : ""; $switch2=($itemi['effect'.$i.'_on'] > 0) ? "" : " checked='checked'"; print "[b]<u>Effect {$i}</u>[/b] On? <input type='radio' name='effect{$i}on' value='1'$switch1 /> Yes <input type='radio' name='effect{$i}on' value='0'$switch2 /> No Stat: <select name='effect{$i}stat' type='dropdown'>"; foreach($stats as $k => $v) { if($k==$efx['stat']) { print "<option value='{$k}' selected='selected'>{$v}</option>\n"; } else { print "<option value='$k'>{$v}</option>\n"; } } if($efx['dir']=="neg") { $str="<option value='pos'>Increase</option><option value='neg' selected='selected'>Decrease</option>"; } else { $str="<option value='pos' selected='selected'>Increase</option><option value='neg'>Decrease</option>"; } if($efx['inc_type']=="percent") { $str2="<option value='figure'>Value</option><option value='percent' selected='selected'>Percent</option>"; } else { $str2="<option value='figure' selected='selected'>Value</option><option value='percent'>Percent</option>"; } print "</select> Direction: <select name='effect{$i}dir' type='dropdown'>{$str} </select> Amount: <input type='text' name='effect{$i}amount' value='{$efx['inc_amount']}' /> <select name='effect{$i}type' type='dropdown'>{$str2}</select><hr />"; } print "[b]Combat Usage[/b] Weapon Power: <input type='text' name='weapon' value='{$itemi['weapon']}' /> Armor Defense: <input type='text' name='armor' value='{$itemi['armor']}' /><hr /> Pic: <input type='text' name='pic' value='{$itemi['itmpic']}' /><hr /> <input type='submit' value='Edit Item' /></form>"; } function edit_item_sub() { global $db,$ir,$c,$h,$userid; if($ir['user_level'] > 2) { die("403"); } if(!isset($_POST['itmname']) || !isset($_POST['itmdesc']) || !isset($_POST['itmtype']) || !isset($_POST['itmbuyprice']) || !isset($_POST['itmsellprice'])) { print "You missed one or more of the fields. Please go back and try again. [url='staff_items.php?action=edititem']> Back[/url]"; $h->endpage(); exit; } $itmname=$_POST['itmname']; $itmdesc=$_POST['itmdesc']; $weapon=abs((int) $_POST['weapon']); $armor=abs((int) $_POST['armor']); $pic = strip_tags($_POST['pic']); if($_POST['itmbuyable'] == 'on') { $itmbuy=1; } else { $itmbuy=0; } $db->query("DELETE FROM items WHERE itmid={$_POST['itmid']}",$c); $efx1=$db->escape(serialize(array("stat" => $_POST['effect1stat'], "dir" => $_POST['effect1dir'], "inc_type" => $_POST['effect1type'], "inc_amount" => abs((int) $_POST['effect1amount'])))); $efx2=$db->escape(serialize(array("stat" => $_POST['effect2stat'], "dir" => $_POST['effect2dir'], "inc_type" => $_POST['effect2type'], "inc_amount" => abs((int) $_POST['effect2amount'])))); $efx3=$db->escape(serialize(array("stat" => $_POST['effect3stat'], "dir" => $_POST['effect3dir'], "inc_type" => $_POST['effect3type'], "inc_amount" => abs((int) $_POST['effect3amount'])))); $m=$db->query("INSERT INTO items VALUES('{$_POST['itmid']}',{$_POST['itmtype']},'$itmname','$itmdesc',{$_POST['itmbuyprice']},{$_POST['itmsellprice']},$itmbuy, '{$_POST['effect1on']}', '$efx1', '{$_POST['effect2on']}', '$efx2', '{$_POST['effect3on']}', '$efx3', $weapon, $armor, $pic)"); print "The {$_POST['itmname']} Item was edited successfully."; stafflog_add("Edited item {$_POST['itmname']}"); } function newitemtype() { global $db,$ir,$c,$h,$userid; if($ir['user_level'] > 2) { die("403"); } if($_POST['name']) { $db->query("INSERT INTO itemtypes VALUES(NULL, '{$_POST['name']}')"); print "Item Type {$_POST['name']} added."; stafflog_add("Added item type {$_POST['name']}"); } else { print "<h3>Add Item Type</h3><hr /> <form action='staff_items.php?action=newitemtype' method='post'> Name: <input type='text' name='name' /> <input type='submit' value='Add Item Type' /></form>"; } } $h->endpage(); ?>   Try that
  11. There is your prob :)   You added the item pics mod, which is an extra table in your items but you didnt add the code in for the insert $m=$db->query("INSERT INTO items VALUES('',{$_POST['itmtype']},'$itmname','$itmdesc',{$_POST['itmbuyprice']},{$_POST['itmsellprice']},$itmbuy, '{$_POST['effect1on']}', '$efx1', '{$_POST['effect2on']}', '$efx2', '{$_POST['effect3on']}', '$efx3', $weapon, $armor)");   would need to add an extra field to your <form> data to include an image for your item pics $m=$db->query("INSERT INTO items VALUES('',{$_POST['itmtype']},'$itmname','$itmdesc',{$_POST['itmbuyprice']},{$_POST['itmsellprice']},$itmbuy, '{$_POST['effect1on']}', '$efx1', '{$_POST['effect2on']}', '$efx2', '{$_POST['effect3on']}', '$efx3', $weapon, $armor, item pic goes here)");
  12. I like balance ;-) It looks better that way and i don't think it takes me 4 seconds to type ." lol maybe a half a milli second :P
  13. Ok so yea i typed a little fast, I'm used to uploading and it telling me where i made the error lol one sec.   function Number() { global $db,$ir,$c,$h,$userid; echo "<center><table width='50%' cellspacing='1' class=table border='1' bordercolor='#636363'></center> <tr> <th width='25%'>Name</th> <th width='25%'>Amount</th> </tr>"; $get_wins = "SELECT `lotteryID`, `userid`, `winnings` FROM `lottery_winners`"; $do_wins = $db->query($get_wins); if(!$db->num_rows($do_wins)) { echo 'There are no winners at this moment'; return; } while($win = $db->fetch_row($do_wins)) { $get_info = "SELECT `u`.`userid`, `u`.`username`, `r`.`winnings` " . "FROM `users` `u` " . "LEFT JOIN `lottery_winners` `r` " . "ON `r`.`userid`=`u`.`userid` " . "WHERE `r`.`userid` = ".$win['userid'].""; $user = $db->query($get_info); echo "<tr> <td align='center'>".htmlentites(stripslashes($user['username']))."</td> <td align='center'>".number_format($user['winnings'])."</td> </tr>"; } echo "</table>"; }   shhhh dj i've been up quite awhile lol.
  14. I could be wrong as EQ you know a bit more, but isnt assoc depreciating? Shouldn't you use fetch_array instead? or am i just reading wrong
  15. Simple left join statement try this   Not Tested, but I think this is what you are shooting for   function Number() { global $db,$ir,$c,$h,$userid; echo "<center><table width='50%' cellspacing='1' class=table border='1' bordercolor='#636363'></center> <tr> <th width='25%'>Name</th> <th width='25%'>Amount</th> </tr>"; $get_wins = "SELECT `lotteryID`, `userid`, `winnings` FROM `lottery_winners`"); $do_wins = $db->query($get_wins); if(!$db->num_rows($do_wins)) { echo 'There are no winners at this moment'; return; } while($win = $db->fetch_row($do_wins)) { $get_info = "SELECT `u`.`userid`, `u`.`username`, `r`.`winnings` " . "FROM `users` `u` " . "LEFT JOIN `lottery_winners` `r` " . "ON `r`.`userid`=`u`.`userid` " . "WHERE `r`.`userid` = ".$win['userid']}"); $user = $db->query($get_info); echo "<tr> <td align='center'>".htmlentites(stripslashes($user['username']))."</td> <td align='center'>".number_format($win['winnings'])."</td> </tr>"; } echo "</table>"; }
  16. md5 is not really decryptable. You can use rainbow tables and maybe get lucky as there are tons, but for the most part there is no real way to show a user their password if they forget it. To my knowledge.
  17. Post The following Your staff_items.php File And Your Items SQL
  18. Post the code nooby :p
  19. eh?
  20. There's one way to do it ^_-
  21. It's actually a lot better way to program and i've been toying with the idea.   Figure i'm going to do something big with it my first attempt so staff panel sounds about right as it has a large quantity of files so could make it interesting.
  22. Module as in Floydians Gang panel set-up One page in main directory that calls o sub variables/etc in a sub-directory. Rasheed you been back most of this time and havent even bothered to say what's up ;) ----ImmortalThug
  23. Something a bit differant than the typical mccodes, not quite the same line you use but similar. I actually thought about making one using a module set up
  24. I've done something similiar for one of my own games while back that I was fond of. THe ajax/jquery might be a bit better as I didnt go that way. Curious to see this :)
  25. lol good stuff
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