Zero-Affect Posted June 1, 2008 Posted June 1, 2008 Re: Free 2 - Slots Wow that sucks Nyna hope ya can get it back up hun :-P Quote
iR00T Posted June 3, 2008 Posted June 3, 2008 Re: Free 2 - Slots i got the images to but not from hers or her gallery nor games i just found all the pics and i shrunk them in paint a lil bit :-D Quote
mikrows Posted June 16, 2008 Posted June 16, 2008 Re: Free 2 - Slots Nyna`s images for slots... www.mikrows.co.uk/slots.html If it ok with Nyna? Quote
cgrimes985 Posted August 4, 2008 Posted August 4, 2008 Re: Free 2 - Slots Nyna`s images for slots... www.mikrows.co.uk/slots.html If it ok with Nyna? someone deleted grapes.png from our server, this was a big help, thanks mikrows Quote
Zero-Affect Posted October 13, 2008 Posted October 13, 2008 Re: [mccode v2] Slots Minor problem with this Nyna, it lets money goto minus... Fix - slots.php: You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. if a user refreshed the post then it would allow them to play for free and set money to minus. so everything from first post and this has slots.php if you don't see the fix and have edited the mod then simply add: You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. below: You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. Quote
spazz Posted November 10, 2008 Posted November 10, 2008 Re: [mccode v2] Slots if they keep hitting f5 they can keep playing without tokens Quote
Guest Anonymous Posted November 10, 2008 Posted November 10, 2008 Re: [mccode v2] Slots if they keep hitting f5 they can keep playing without tokens .... so modify it then. I provide source which is often used elsewhere and which has been redone to suit the DBS/MCcodes environment. If you don't like it - don't use it. If it doesn't do quite what you want - alter it. The environments this (and my other "mods") come from is radically different to DBS/MCcodes, and thus has a lot more protection in place by default - I leave you these as "an example". Quote
spazz Posted November 10, 2008 Posted November 10, 2008 Re: [mccode v2] Slots If you don't like it - don't use it. I never stated I didn't like it, I actually love it and many of the mods you give us. I also wasn't asking for help. I was simply pointing out an observation to which I am looking to try to fix myself. I only come for help if I truly cannot find the answer. I just stumbled across the issue 5 minutes before posting.. Sorry Quote
88nismo Posted November 10, 2008 Posted November 10, 2008 Re: [mccode v2] Slots Yea sounded like an observation to me, not a complaint :-) Quote
Zero-Affect Posted November 16, 2008 Posted November 16, 2008 Re: [mccode v2] Slots Minor problem with this Nyna, it lets money goto minus... Fix - slots.php: You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. if a user refreshed the post then it would allow them to play for free and set money to minus. so everything from first post and this has slots.php if you don't see the fix and have edited the mod then simply add: You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. below: You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. i fixed it and stated the fact... but i disagree with Nyna this is a open forum is it not and even you can be criticized not just you criticizing us all the time (which you have done on many many occasions). i don't get why people automatically bow down to you but that is another issue i guess, but in short criticizing is good to a extent it makes you realize where you went wrong on the mod and remember it for next time. this mod basically just goes to show even the "Pro's" make mistakes. i personally like the mod hence me using it but i thought if no-one has posted about the error maybe i should which is my right. Quote
Guest Anonymous Posted November 16, 2008 Posted November 16, 2008 Re: [mccode v2] Slots i fixed it and stated the fact... but i disagree with Nyna this is a open forum is it not and even you can be criticized not just you criticizing us all the time (which you have done on many many occasions). i don't get why people automatically bow down to you but that is another issue i guess, but in short criticizing is good to a extent it makes you realize where you went wrong on the mod and remember it for next time. this mod basically just goes to show even the "Pro's" make mistakes. i personally like the mod hence me using it but i thought if no-one has posted about the error maybe i should which is my right. [me=Nyna]sighs[/me] When you actually understand *exactly* what the problem, please come back and have deliver us your verdict. I am not perfect - far from it, I make more mistakes than you lot put together, and some of my mistakes can cost several hundred thousand, but really, I'm not that overly concerned. Why? a) This code (as all my code is) has been converted from a different environment which has a lot more stability to it than a DBS/MCcodes platform. b) As I have quite clearly stated -- these "mods" are here as examples. If you really want to criticize my work, feel free. I'm sure I can find somebody who cares. In the meantime, congratulations, you are probably the first person to spot one of the basic conversion issues. And no -- that is not sarcastic. Quote
Zero-Affect Posted November 16, 2008 Posted November 16, 2008 Re: [mccode v2] Slots i fixed it and stated the fact... but i disagree with Nyna this is a open forum is it not and even you can be criticized not just you criticizing us all the time (which you have done on many many occasions). i don't get why people automatically bow down to you but that is another issue i guess, but in short criticizing is good to a extent it makes you realize where you went wrong on the mod and remember it for next time. this mod basically just goes to show even the "Pro's" make mistakes. i personally like the mod hence me using it but i thought if no-one has posted about the error maybe i should which is my right. [me=Nyna]sighs[/me] When you actually understand *exactly* what the problem, please come back and have deliver us your verdict. I am not perfect - far from it, I make more mistakes than you lot put together, and some of my mistakes can cost several hundred thousand, but really, I'm not that overly concerned. Why? a) This code (as all my code is) has been converted from a different environment which has a lot more stability to it than a DBS/MCcodes platform. b) As I have quite clearly stated -- these "mods" are here as examples. If you really want to criticize my work, feel free. I'm sure I can find somebody who cares. In the meantime, congratulations, you are probably the first person to spot one of the basic conversion issues. And no -- that is not sarcastic. you should really care it's your work but i am amazed at that reply i was considering world war III lol afew parts of the reply puzzled me though a) This code (as all my code is) has been converted from a different environment which has a lot more stability to it than a DBS/MCcodes platform. You have said on several occasions to me and others "always test your codes again and again" you are probably the first person to spot one of the basic conversion issues. now is that a issue on your part like maybe your bipolar or something? i still don't understand how noone else could see it i mean this is upto the 5-6th page of people basically just kissing your butt instead of reading the code. i find it hilarious watching people with the brown noses... this is a good mod just a simple noob mistake no need to pull your hair out about it :-P Quote
Guest Anonymous Posted November 16, 2008 Posted November 16, 2008 Re: [mccode v2] Slots Actually I care a great deal - however this is just a tiny little mod - nothing special, nothing fancy. Without access to my main APIs, there's little I can do with DBS/MCcodes systems without replicating large chunks of commercial code -- which needless to say will never be released. Yes - testing is important, Do you really test everything? And by that, I mean every single of code? Do you test every possible input? Do you analyze the C sources of PHP, MySQL and Apache to verify that they do what they are supposed to? Do you then go down to the operating system and test it? And even further into the microcode at chip level? Guess what - the answer is no. There is only one level I don't touch out of that lot, and there are several levels that while I may have looked at briefly out of curiosity, I seldom need to run through a debugger to see what's going on. So where does this go? It demonstrates that testing is seldom done thoroughly - it's not a mathematical proof. We all make assumptions. I mistakenly made the assumption that people would have sufficient intelligence to alter their tables to enforce certain rules, and use intelligent monitoring on all inputs. i still don't understand how noone else could see it Looks like you are falling into exactly the same trap I did. Maybe we should look at your work and look for "noob" mistakes. And yes, that last part was a joke. BTW, the fixes that have been presented - are all wrong. Scoobie snack to the first person that creates the *CORRECT* fix. Quote
Zero-Affect Posted November 16, 2008 Posted November 16, 2008 Re: [mccode v2] Slots Actually I care a great deal - however this is just a tiny little mod - nothing special, nothing fancy. Without access to my main APIs, there's little I can do with DBS/MCcodes systems without replicating large chunks of commercial code -- which needless to say will never be released. Yes - testing is important, Do you really test everything? And by that, I mean every single of code? Do you test every possible input? Do you <censored>yze the C sources of PHP, MySQL and Apache to verify that they do what they are supposed to? Do you then go down to the operating system and test it? And even further into the microcode at chip level? Guess what - the answer is no. There is only one level I don't touch out of that lot, and there are several levels that while I may have looked at briefly out of curiosity, I seldom need to run through a debugger to see what's going on. So where does this go? It demonstrates that testing is seldom done thoroughly - it's not a mathematical proof. We all make assumptions. I mistakenly made the assumption that people would have sufficient intelligence to alter their tables to enforce certain rules, and use intelligent monitoring on all inputs. i still don't understand how noone else could see it Looks like you are falling into exactly the same trap I did. Maybe we should look at your work and look for "noob" mistakes. And yes, that last part was a joke. BTW, the fixes that have been presented - are all wrong. Scoobie snack to the first person that creates the *CORRECT* fix. correct me if im wrong but it works... and the "lets look at your coding for noob mistakes" you forget one main thing there... I AM A NOOB but you own a business and said once "i coded for Microsoft" im assuming your talking about in c+ which one of my mates does for Microsoft. i may be a noob but i can admit i don't know things you don't admit it you just take the pee out of people who are new thats why noone dares post problems on CE anymore because someone has their head up their ass and instead of helping they take the pee... open forum allows me to say whatever i like but im assuming i will be banned or my irc be taken off your server but ill speak my mind unlike all the brown noses who give your butt a good licking. Quote
HITMAN 17 Posted November 18, 2008 Posted November 18, 2008 Re: [mccode v2] Slots i really like these slots and want to add them to my game so lease nyna can you add images back cheers :wink: Quote
Guest Anonymous Posted November 18, 2008 Posted November 18, 2008 Re: [mccode v2] Slots Google Images Slot Machine Google Images Slots Google Images Fruits Quote
spazz Posted November 18, 2008 Posted November 18, 2008 Re: [mccode v2] Slots i really like these slots and want to add them to my game so lease nyna can you add images back cheers :wink: Mikrows posted them in reply #27 of this thread. http://criminalexistence.com/ceforums/http://makewebgames.io/phpBB3/viewtopic.php?p=94687#p94687 Quote
Floydian Posted December 13, 2008 Posted December 13, 2008 Re: [mccode v2] Slots I propose one change to the slots. You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. Find that, and then, you need to determine how much it costs per play. The default is 10 bucks. If yours is $100, then 100 is the deal. Now, replace the code above with this: You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. On the part where $ir['money'] <= AMOUNT AMOUNT is the amount it costs to play on your game. Making this change prevents uses from their cash going negative. If you had 5 bucks, and didn't win, you'd go -5. If you had an unsigned money column, your cash would then skyrocket into the billions, or even quadrilions if you had a bigint column for money. Quote
Paddy Posted December 13, 2008 Posted December 13, 2008 Re: [mccode v2] Slots thanks for that :-) Quote
p_T_s Posted December 14, 2008 Posted December 14, 2008 Re: [mccode v2] Slots How hard would it be to add a variable wager to the slots? What excatly would i need to change? What i mean is, my players want to be able to make there own choice on max bet just like the slotsmachine... Quote
Floydian Posted December 14, 2008 Posted December 14, 2008 Re: [mccode v2] Slots Alrighty, I thought I had secured it, but there's till one more whole. Find: You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. And edit it to this: You're unable to view this code. Viewing code within this forum requires registration, you can register here for free. $ir['money'] >= 100 should be set to: $ir['money'] >= AMOUNT_TO_PLAY That will close the remaining whole that allows money to go negative. Quote
Zero-Affect Posted December 14, 2008 Posted December 14, 2008 Re: [mccode v2] Slots Works perfectly, my little patch was a little annoying lol Quote
Dazza Posted December 17, 2008 Posted December 17, 2008 Re: [mccode v2] Slots Just started getting this every now and then: Warning: Illegal offset type in /home/****/public_html/slots.php on line 118 Line 118: $wheel = $wheels[$_SESSION['wheel']]; Any ideas? Never used to do this and nothings changed :? Quote
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