erus Posted February 21, 2008 Posted February 21, 2008 would it be possible to add this to the McCodes header to stop AOL proxies by any chance. if(strpos(strtoupper(@gethostbyaddr(getip())), "PROXY.AOL")) { die("<h1>AOL Proxy Detected</h1><hr>Sorry but the AOL browser is banned from MYSITE. Please use another browser like Firefox/IE"); } just something i stumbled upon somewhere and made me think maybe ?? lol what do you guys and gals think Quote
Danny Posted February 23, 2008 Posted February 23, 2008 Re: would this be possible Yeap add this in the header.php Quote
erus Posted February 24, 2008 Author Posted February 24, 2008 Re: would this be possible thanks danny for the reply. has anybody ever tried to use this or a similar script in the past please. Quote
_stoner_ Posted March 15, 2008 Posted March 15, 2008 Re: would this be possible This script would work yes. But one thing would be this: A ton of people dont have static IP's because they are on Dial Up or providers like AOL. By adding this code to your header you would be losing players because the user doesnt have a Static IP (an ip that stays the same) and by placing that script you are stating that you are not going to serve them because you dont want to risk multies or for whatever reason. I would reccomend not adding the code to the header so you could serve everyone and hire some commited staff who are willing to check the logs etc. Quote
WickedJester Posted March 20, 2008 Posted March 20, 2008 Re: would this be possible yeah i would say with the need for high speed to play these games being minimized probably half of the players run on dial up or non static high speed even, you would lose so many players and possibly encounter problems if someone signed up and donated and then tried to come back and were locked out. Quote
hatchet420 Posted March 25, 2008 Posted March 25, 2008 Re: would this be possible yeah i would say with the need for high speed to play these games being minimized probably half of the players run on dial up or non static high speed even, you would lose so many players and possibly encounter problems if someone signed up and donated and then tried to come back and were locked out. :lol: So Mr. WiCKeDJeSTeR... what makes you think that somebody cheap enough to use dail up could afford to donate to a GAME? :-D Quote
Analog Posted March 25, 2008 Posted March 25, 2008 Re: would this be possible So Mr. WiCKeDJeSTeR... what makes you think that somebody cheap enough to use dail up could afford to donate to a GAME? :-D Not everyone in the world has access to high speed broadband or dsl....some areas may get a poor satellite signal, or lack of a provider and are unable to go that route...thus having to resort to whats left...dial up! Quote
POG1 Posted April 12, 2008 Posted April 12, 2008 Re: would this be possible this could be used when sending crystals/money/items Quote
Vorless DarkChaos Posted April 12, 2008 Posted April 12, 2008 Re: would this be possible Everyone who uses america online will be on proxies because proxies is build into browser they install when they get service from america online people who use america online are not the ones who put in proxies america online put proxies into there america online browser but when they are sign on to america online account They can bypass proxies by using another browser like Ie,firefox or any other browser besides america online browser Quote
riderdaz Posted April 12, 2008 Posted April 12, 2008 Re: would this be possible why go through all the trouble when you can just have an email validation what sends the user a password like www.banburyco.com/register.php Quote
Eternal Posted May 8, 2008 Posted May 8, 2008 Re: would this be possible :mrgreen: well my idea to this is you will never stop multies so you need to give the user the need to not use them and simple scripts like no same ip sending will be ok but then you still have pplz on prox'ies and there is alot of other ways to get around this like flushing your dns and some similar ways like have a thing like you can have 2 accounts of some stufff and have the second account take a diff path on the game like have EG::::ninjas and pirates// but only set paths can have set items and such..... you have to be creative to make the user want to play one account .... the main idea of a multi is to get higher in the game get extra amount of certain items and such so making a selective range and making them non transferable to each user will be only relying on their own account ////// I have never seen the point of a item market as some accounts that are like level 300 and such can bust their a$$ to get those items to only sell them to a user that has not played the game as much which is technically cheating thahacker07 Quote
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