uaktags Posted July 25, 2016 Share Posted July 25, 2016 ref: http://ezrpgproject.net/thread-390.html So as I restarted development on ezRPG 1.2.x, I felt like it's best to really kick the tires by building a working proof of concept game to ensure that all functionalities work as intended. I originally was going to base the idea off of the successful Kings Of Chaos game, but truth be told, I was always a Darkthrone.com die-hard. While they're the same concept, I just always liked the way DT felt, so I felt like this would be a great base idea to start with. Currently I test every commit live on http://dev-1.2.x.ezrpgproject.net/index.php which is open for registration to demo. You'll get everything that the main git provides, plus more. Currently I have the following custom mods added in that aren't included in the main git: Attack Module - Calculates base strength + Soldiers + Weapons Army Module - Provides a range of Offensive, Defensive, Economy Workers, etc for use in Attacks and daily gold Modules to come: Profile Spy-related attacks Fortifications Ally Level Management Link: http://dev-1.2.x.ezrpgproject.net/index.php Quote Link to comment Share on other sites More sharing options...
uaktags Posted July 27, 2016 Author Share Posted July 27, 2016 (edited) I'm thankful to see some of you have actually checked out the demo! For those curious about the custom modules, I'm working on putting them on Github under my own account soon: https://github.com/uaktags/ez1.2.x-Modules For the main structure Attack: https://github.com/uaktags/ez1.2.x-M.../tree/DTAttack Items: https://github.com/uaktags/ez1.2.x-Modules/tree/DTItems Army: https://github.com/uaktags/ez1.2.x-Modules/tree/DTArmy Edited August 1, 2016 by uaktags Added Army module Quote Link to comment Share on other sites More sharing options...
uaktags Posted August 1, 2016 Author Share Posted August 1, 2016 A stupid exploit was found in Army and Items (similar code) by player "Blue". I say "stupid" because I can't believe I allowed user-input to go unchecked and have access to the db. User was able to edit the post parameter and exploit the inventories. The code has been patched and will be uploaded momentarily to the github. To user Blue and others, thanks for testing....test on! Quote Link to comment Share on other sites More sharing options...
uaktags Posted August 5, 2016 Author Share Posted August 5, 2016 A simple profile module was built, it's based off of the Home.tpl but to allow view of other users. https://github.com/uaktags/ez1.2.x-Modules/tree/Profile example would be http://dev-1.2.x.ezrpgproject.net/index.php?mod=Profile&player=uaktags Soon i'll be posting my simple analytics module. It tracks IPs of users after login and registration as well as logs UserAgents, Referrer, and gets original IP (if CloudFlare or 1&1 Loadbalancer is used on server...i use both). Quote Link to comment Share on other sites More sharing options...
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