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MakeWebGames

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Posted

Any insight into whether this will need it's own module, or the options exist already within the quest module?

Or maybe it's possible to alter the existing one to somehow accommodate this?

Thanks again MWG :)

Posted

I would use a NPC dialog to trigger the quest, and use conditions to check if a given player variable contains today date or not. If not then propose the quest and set the player variable as today.

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