uaktags Posted March 23, 2013 Posted March 23, 2013 (edited) Sharing this here since I built it and know it's compatible with a Vanilla install of ezRPG-Rework, but should also be fully compatible with vanilla ezRPG1.0.2. Here we have hooks for the menu: New short codes are {$TOP_MENU} and {$TOP_ADMIN_MENU} 09.menu.php store in hooks directory <?php defined('IN_EZRPG') or exit; if (defined('IN_ADMIN')) $hooks->add_hook('admin_header', 'menu_admin'); else $hooks->add_hook('header', 'menu_players'); function hook_menu_players(&$db, $config, &$tpl, &$player, $args = 0) { if($player == null) { $menu = "<ul>"; $menu .= "<li><a href='index.php'>Home</a></li>"; $menu .= "<li><a href='ndex.php?mod=Register'>Register</a></li>"; $menu .= "</ul>"; } else { $menu = "<ul>"; $menu .= "<li><a href='index.php'>Home</a></li>"; $menu .= "<li><a href='index.php?mod=EventLog'>Log</a></li>"; $menu .= "<li><a href='index.php?mod=City'>City</a></li>"; $menu .= "<li><a href='index.php?mod=Members'>Members</a></li>"; $menu .= "<li><a href='index.php?mod=AccountSettings'>Account</a></li>"; $menu .= "<li><a href='index.php?mod=Logout'>Log Out</a></li>"; $menu .= "</ul>"; } $tpl->assign('TOP_MENU', $menu); return $args; } function hook_menu_admin(&$db, $config, &$tpl, &$player, $args = 0) { $menu = "<ul>"; $menu .= "<li><a href='index.php'>Admin</a></li>"; $menu .= "<li><a href='index.php?mod=Members'>Members</a></li>"; $menu .= "<li><a href='../index.php'>Back</a></li>"; $menu .= "<li><a href='../index.php?mod=Logout'>Log Out</a></li>"; $menu .= "</ul>"; $tpl->assign('TOP_ADMIN_MENU', $menu); return $args; } ?> Replace the {If Logged_In } blah blah blah code in the header template file. Currently this makes you wonder why make the change since it's basically doing the same thing, but as we're discussing at ezrpgproject, this will lead into using our modules/plugins to dynamically affect the menu. Just looking at this, you'll see that we've opened up api to the player, db, config, etc. Edited March 24, 2013 by uaktags Quote
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