jimmytran Posted August 13, 2012 Posted August 13, 2012 Hi everyone, I am a newcomer here. I am currently in charge of promoting for a web game called Einherjar - The Viking's Blood This game was launched for Asian market since this February. At the beginning, I am doing well in drawing players to our game. But now the number of players increasing quite slowly. And I am trying ways to promote it more. I have tried using the banner ads on some sites, but the fees are high and the result is not so good. Besides, i set up a fan page on facebook https://www.facebook.com/eneinherjar and reach only 1k fans. And a blog to connect more too at http://eneinherjar.blogspot.com/ Really hope someone can give me suggestion here. And below is some overview for our game in case you want to try it ^^ Einherjar – The Viking’s Blood (http://www.ein-herjar.com/) is a browser-based game combining smooth turn-based tactic and RPG elements that let players start as Viking leaders and strengthen their Viking clans. Players must train their armies through numerous battles and master tactics for each type of map to subjugate their opponents and forge a vast Viking empire! Key features: 1/ Sukumi relationship In the Job types of Einherjar, Axe Fighter uses Axe, Sword Fighter uses Sword, Spear Fighter uses Spear. These 3 types are subject to a tactical relationship as follows: "Axe is strong against Spear ", "Spear is strong against Sword ", "Sword is strong against Axe". This in-game relationship is called "Sukumi". 2/ Turn-based tactics The battles take place with the "Tactical Battle" model (aka. turn-based battle). Players and enemies will control their units in turn to fight. 3/ Summon characters Players can summon a variety of characters in Einherjar such as special and elite warriors to develop their armies. One good point is that players can perform summoning without any special items. 4/ Aging Einherjar owns an interesting feature, like in real life. That is the aging process of characters. When time passes by, all in-game characters will age and die eventually. Their basic indexes will be high when they are at young age and become weaker as they get older. It is this aspect that makes the game more challenging because players must think wisely to use their characters for a long progress of playing. 5/ Cold Sleep Einherjar sets a certain limit to the amount of active characters allowed according to players’ level. They cannot summon more characters if the limit is exceeded, unless one or more of their characters die on the battlefield. However, the game also provides a convenient function called “cold sleep” to help players overcome that problem. That means moving a character into an ice coffin to freeze that character. As for the characters in “cold sleep” state, their age will stay the same although the time keeps on passing. And players will be free to have more characters to strengthen their armies. 6/ Marriage & Birth Another lifelike aspect of Einherjar is the ability of letting characters marry and give birth. And of course these characters must be over 15 (the legitimate age in this game) to get married. Just as in real life, isn’t it? And speaking of birth, there is certainly the heredity. Sometimes an advanced skill of parents will be passed to their children. This feature makes the game more exciting and amazing. Trailer: Quote
jimmytran Posted August 14, 2012 Author Posted August 14, 2012 Thanks for your compliment to this game ^^ You should try to see its game-play. And feel free to give your suggestion. Quote
Octet Posted August 14, 2012 Posted August 14, 2012 Can I refer you to this article I wrote, it should come in handy! http://makewebgames.io/content.php/156-Keeping-Players-Active-on-Your-Game Good luck! Quote
jimmytran Posted August 15, 2012 Author Posted August 15, 2012 Yeah, thanks very much for that. It's very useful ^^ Quote
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