Xukusari Posted July 7, 2012 Posted July 7, 2012 (edited) Looking for an experienced coder who's integrity can be verified by multiple credible people. Would like experience in: -PHP/MySQL -Javascript -CSS is a plus. -Paypal IPN -Graphic Design Needs to be active weekly and willing to teach a bit at the same time. I dislike giving full access to my site to anybody so work on the site will be controlled portions rather than an open door policy. Patience and constructive input are another plus, constructive input being worthwhile advice rather than looking for more work to get paid for. I do not use a... how do I say it... template engine per se, experience in MC Redux will help, but isn't necessary at all. THIS IS IMPORTANT: I do not pay until the work is complete and satisfactory(as you assist me and earn my trust I may change this). Also, in the event that the work is superficial and has flaws repairs/finishing work must be done free of charge.* I can pay up to $300 dollars a month and projects will vary, small, big, weekly, daily, etc. Pay per project is negotiable. I won't pay a set amount/salary per month UNLESS your work is excellent and really worth paying for. If you are interested send me a private message or post something along the lines of a resume on this page. *I understand that mistakes and miscommunications happen and I will be fairly lenient on this. Edited July 8, 2012 by Xukusari Quote
Danny696 Posted July 7, 2012 Posted July 7, 2012 (edited) A few things I would like to query... 1. Why only part access, surely a person who's credible won't be robbing anything from you, and say if you don't give access to something that someone needs, how are they going to do something? 2. So the person will have to create the game from scratch then? 3. If you were paying for something, not only should you expect it to be error free, the fixing of any errors should be expected to be free, that note may confuse a few people. 4. Only the developer should decide prices for each job they do. Some charge per hour, some per x number of lines, some for the whole job, any prices for the jobs should and its very very unusual to hear for someone to pay for what they think each job is worth, as you obviously need someone to develop for you, you may not understand what is needed to create something. 5. You shouldn't pay a set amount each month, normally, as work will vary each month right? 6. How will you judge is work is excellent or not, surely they will just follow your requests... 7. What do you mean by game balance, if you mean the economy, it's down to you, via crimes, jobs etc.. 8. The advertisement may be hard, as in the real world, they are two very different jobs. So it may be hard to get everything you need. 9. Why a some of the list in bold and some aren't? (list of requirements at the top) Ermmmm that's all really. Edited July 7, 2012 by Danny696 Quote
Xukusari Posted July 7, 2012 Author Posted July 7, 2012 (edited) A few things I would like to query... 1. Why only part access, surely a person who's credible won't be robbing anything from you, and say if you don't give access to something that someone needs, how are they going to do something? What I'm saying is I'm not going to give the person access to things they don't need for the job. i.e. the control panel or access to the entire DB or server account. I've taken a few glances in the collaboration section of the site and seen scammers lurking. I'm not exactly rich and with the budget I'm offering I really wouldn't be surprised if a few tried something shifty. 2. So the person will have to create the game from scratch then? No not from scratch, I was trying to say it's not an engine that's typically been seen here on makewebgames, that I've ever seen anyways. 3. If you were paying for something, not only should you expect it to be error free, the fixing of any errors should be expected to be free, that note may confuse a few people. Believe it or not that confuses some people. I put it there as a safeguard since one of the coders I've hired in the past didn't understand that. 4. Only the developer should decide prices for each job they do. Some charge per hour, some per x number of lines, some for the whole job, any prices for the jobs should and its very very unusual to hear for someone to pay for what they think each job is worth, as you obviously need someone to develop for you, you may not understand what is needed to create something. Thank for for pointing this out the original post has been edited. 5. You shouldn't pay a set amount each month, normally, as work will vary each month right? Some people prefer small time salary work to have a set amount per month coming in which I'm not really looking to go for. 6. How will you judge is work is excellent or not, surely they will just follow your requests... At this point excellent is functional, and I will put my own effort into the coding to :) 7. What do you mean by game balance, if you mean the economy, it's down to you, via crimes, jobs etc.. I'm really just looking for someone who knows the basics of game economics and can point out flaws that could eventually lead to an instable economy. It's not really a requirement as it is a plus. 8. The advertisement may be hard, as in the real world, they are two very different jobs. So it may be hard to get everything you need. Not a big deal there are plenty of ways to advertise a website :) 9. Why a some of the list in bold and some aren't? (list of requirements at the top) I just updated these. The bold ones are the ones I'm looking for more than the others. Ermmmm that's all really. Thanks for bringing all that up. Edited July 7, 2012 by Xukusari Quote
a_bertrand Posted July 7, 2012 Posted July 7, 2012 300$ a month? Cool I can then work only 3 hours for you a month. Seriously it's really not such a big budget, sure it seems a lot but even if you pay somebody 15$ per hour it's what? 20 hours? And 15$ per hour for a coder is not an incredible price. So either don't expect an expert (more likely somebody starting) or don't expect many hours. To come back to your price, when I did some outsourcing work I indeed asked around 100$ per hour, and guess what I have been payed that price. No I'm not free anymore, don't ask ;) On your requirements: - no full access, yes I understand, but I would suggest instead to let the developer develop on a developing environment with full DB and HTML doc access, and then you publish the work once it's ready. - Custom engine in PHP? Fine, yet you say redux knowledge a + then, seems to me you are going into that direction. Your choice, I will not comment it out, but make things clear it help. - Payment per work or payment per hour, but don't mix the two that's non sense. - Game design / game mechanism should be set up by you, not the outsourcer, as otherwise the hired person will be responsible for all the design, and should then maybe even re-start the project. Otherwise how could you expect somebody picking your project and make it work when it's flawed at the beginning? I'm not saying it's the case, I'm saying it's maybe the case. So you should really think about it. Anyhow good luck with your project. Quote
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