Lilith Posted December 22, 2010 Posted December 22, 2010 I have been playing a war game that awards a hugely insignificant amount of currency that can be used to purchase donator type items. You can also use USD (RL monies) to purchase additional currency. If this were applied to a Mccodes game, how do you think it would impact the game? How do you think it would impact the income of the game? Quote
Jordan Palmer Posted December 22, 2010 Posted December 22, 2010 This is a nice way of doing things, A credit system alike Quote
Curt Posted December 22, 2010 Posted December 22, 2010 thanks for this post :) You just gave me an idea to improve my current credit system. I have it set up where you can only get credits by donating. One credit = 1$. But the idea i have is where players can earn "Cents" which will convert to 1 credit once you get 100 cents :P The people who are unable to donate will love this :) Quote
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