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Posted

I have been playing a war game that awards a hugely insignificant amount of currency that can be used to purchase donator type items. You can also use USD (RL monies) to purchase additional currency.

If this were applied to a Mccodes game, how do you think it would impact the game? How do you think it would impact the income of the game?

Posted

thanks for this post :)

You just gave me an idea to improve my current credit system.

I have it set up where you can only get credits by donating. One credit = 1$.

But the idea i have is where players can earn "Cents" which will convert to 1 credit once you get 100 cents :P

The people who are unable to donate will love this :)

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