Lilith Posted December 7, 2010 Posted December 7, 2010 I want to make a set of skilling mods for mccodes, and I have a good design that I have worked on for a week or 2. Now that I want to start programing, Im at a complete loss at how to approach the crafting part of the mod. My biggest hurdle is how can I take 2 -3 items and spit out 1 different item programing wise? Any ideas and suggestions? Quote
Blade Maker Posted December 7, 2010 Posted December 7, 2010 Do you mean like, say there is 3 items, you want to pick 1 of the 3 items randomly? If so a simple rand() function would work. Quote
Dayo Posted December 7, 2010 Posted December 7, 2010 so you want to make 1 item out of 3 or you want a random item out of the three you have Quote
Lilith Posted December 7, 2010 Author Posted December 7, 2010 I want to add 1 leather, 1 thread, and 1 dragon hide and get 1 dragon pants (for example) Quote
Dayo Posted December 7, 2010 Posted December 7, 2010 If you nag me on irc later I'll make this mod/tell you how you would go about it ;) Quote
Lilith Posted December 12, 2010 Author Posted December 12, 2010 LOL Thanks Dayo ... I will have to remember to "nag" its not really my style as I cant stand nagging. I do have the file you sent me to get started with but I do have questions about it. So ill message you in IRC. Quote
Aderik Posted December 13, 2010 Posted December 13, 2010 I would also be interested in a mod like this, even if I could get some tips on how to go about making it myself. Quote
Lilith Posted January 1, 2011 Author Posted January 1, 2011 Ive got it .... works great. Each skill has levels, and item creation recipes are easy to install thanks to the staff panel. Quote
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