dibuk Posted October 27, 2010 Posted October 27, 2010 i made 2 regular members in my game for testing, and i attacked one of them using the other one. how come the attack doesn't end until the other has 0% of health? is it possible that, once you attack a player, it will fight until either of one loses and drops hp to 0%? then, the player who got attacked will be thrown in Hospital for like 10 mins, or maybe 20mins? (he/she is not attackable nor he/she can make an attack of course once in hospital) then from that fun time staying in hospital, their health will regen back to normal. Hmm, how can this be done please? Quote
W3Theory || Peter Posted October 27, 2010 Posted October 27, 2010 Hello, I am pretty sure you are talking about a 1 hit attack system, at the top on the right go to the search bar and search Attack System or Attack . There should be a free mod on this site in regards. I would start suggesting though to get familiar with the site. As this is your four question in a day regarding the site. Take a look at w3schools.com, which is where you can go to start studying up on basic knowledge of php. Hope you will be able to start getting a hand of the game, W3 Theory Quote
Dominion Posted October 27, 2010 Posted October 27, 2010 are you on mccodes lite? If so i think there is a free hospital mod (and jail if you want it) but i feel the best thing about lite is you don't need to go down this way. don't use attack put in hospital, wait 10 mins, you're out, you train. make it unique. Quote
Uridium Posted October 27, 2010 Posted October 27, 2010 if yur using Lite add a field to users called attackcount when it reaches 25 make the attack script enduce STALEMATE all done Quote
The Monk Posted October 28, 2010 Posted October 28, 2010 [mccode v2.x] One-Click-Attack System I use my own edited version of that system. Makes sure that someone always wins and someone always loses, its reasonably easy to edit because the code is set-out pretty well. I think its based of GRPG's attack script. Quote
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