Josh23 Posted June 27, 2009 Author Share Posted June 27, 2009 Re: Workshop ($10) Sorry, i'm wrong. Sent it sorry, for the wait Quote Link to comment Share on other sites More sharing options...
shrek1609 Posted June 27, 2009 Share Posted June 27, 2009 Re: Workshop ($10) Thanks Josh received it now :-D Quote Link to comment Share on other sites More sharing options...
Strats Posted July 9, 2009 Share Posted July 9, 2009 Re: Workshop ($10) Payment sent! Quote Link to comment Share on other sites More sharing options...
Strats Posted July 10, 2009 Share Posted July 10, 2009 Re: Workshop ($10) Best mod I have brought so far. Quote Link to comment Share on other sites More sharing options...
gideon prewett Posted July 11, 2009 Share Posted July 11, 2009 Re: Workshop ($10) hey josh i have bought ur workshop can u send that update to [email protected] Quote Link to comment Share on other sites More sharing options...
Josh23 Posted July 11, 2009 Author Share Posted July 11, 2009 Re: Workshop ($10) Sent out mate Quote Link to comment Share on other sites More sharing options...
gideon prewett Posted October 10, 2009 Share Posted October 10, 2009 FOUND A BUG 1 of my members just mailed me saying he upgraded a 9mm to a silenced 9mm useing the workshop his 9mm was ecuipt at the time so he used a 9mm + silencer to make a silenced 9mm now he has a silenced 9mm aswell as a 9mm it didnt take it because it was equipt any help on this bug would be good Quote Link to comment Share on other sites More sharing options...
noddy Posted November 22, 2009 Share Posted November 22, 2009 RE: FOUND A BUG 1 of my members just mailed me saying he upgraded a 9mm to a silenced 9mm useing the workshop his 9mm was ecuipt at the time so he used a 9mm + silencer to make a silenced 9mm now he has a silenced 9mm aswell as a 9mm it didnt take it because it was equipt any help on this bug would be good You could always just not make the unsilenced version un equippable? like... dont make anything but the outcome equippable. Quote Link to comment Share on other sites More sharing options...
Curt Posted November 26, 2009 Share Posted November 26, 2009 You could always just not make the unsilenced version un equippable? like... dont make anything but the outcome equippable. or you could simply add a line of code if the item being upgraded is equiped it removes it :P... would be better than making a 9mm unequippable..but the important thing is you are offering help :D cheers Quote Link to comment Share on other sites More sharing options...
Josh23 Posted November 28, 2009 Author Share Posted November 28, 2009 RE: FOUND A BUG 1 of my members just mailed me saying he upgraded a 9mm to a silenced 9mm useing the workshop his 9mm was ecuipt at the time so he used a 9mm + silencer to make a silenced 9mm now he has a silenced 9mm aswell as a 9mm it didnt take it because it was equipt any help on this bug would be good I don't understand this bug .. 1. The item is REMOVED from the inventory when equipped, so if the user didn't have the required item, it would fail anyways. 2. You are trusting a random user. 3. I tested it on my text server, and no error. 4. Nobody else has messaged me about this kind of bug. If it does turn out to be a bug, ill try to fix it, but.. from what you describe it isn't Quote Link to comment Share on other sites More sharing options...
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